- Missile attacks can now be fired from the ground without self-exploding.
- Attack costs now scale with current power level.
- General attacks charge more rapidly/readily.
Overpowering is now limited based on a factor of 50% of your taken damage. Continuing to overpower beyond your limit while this factor is depleted will rapidly cause fatigue.
- Overhealing is now limited based on a factor of 33% of your taken damage.
Balanced attacks to match goku’s (New energyAttacks system).