Content
Search Results
Author | Message |
---|---|
Topic: Where the OGs at | |
Blaize Replies: 25 Views: 11750 |
Forum: Free Forum Posted: Wednesday, May 19, 2021 Subject: Where the OGs at |
*cough* | |
Topic: [Vintage ZEQ2] World Tournament | |
Blaize Replies: 16 Views: 14113 |
Forum: Addon Forum Posted: Saturday, September 10, 2016 Subject: [Vintage ZEQ2] World Tournament |
Sorry to say they aren't on either.
They probably rotted away on my harddrive years ago (I worked on ZEQ2 almost 10 years ago I think). We mostly put the stuff online that was nearing completion, no ... |
|
Topic: [Vintage ZEQ2] World Tournament | |
Blaize Replies: 16 Views: 14113 |
Forum: Addon Forum Posted: Thursday, September 08, 2016 Subject: [Vintage ZEQ2] World Tournament |
What really would have been cool was to see the work me and SV (ZEQ2 team members from waaaay back) did on maps that were never finished..
Budokai map, city, etc... Man... Those were fun times! ... |
|
Topic: ZEQ2lite F3+ | |
Blaize Replies: 5952 Views: 725611 |
Forum: Addon Forum Posted: Wednesday, June 05, 2013 Subject: ZEQ2lite F3+ |
nice work on the body Nello
can't tell from the screenshot, but are those hands also from the Nappa model? if so, you should really look into changing the topology of the thumbs. as far as I know the hand ... |
|
Topic: ZEQ2lite F3+ | |
Blaize Replies: 5952 Views: 725611 |
Forum: Addon Forum Posted: Tuesday, June 04, 2013 Subject: ZEQ2lite F3+ |
Good stuff Nello
And nice of you to give a hint of your modeling progress. Gigirs50, I partly agree with your comment. the end result doesn't really change when starting from scratch of star ... |
|
Topic: Frieza New Tier And oTher CharacTers | |
Blaize Replies: 877 Views: 97123 |
Forum: Addon Forum Posted: Wednesday, April 10, 2013 Subject: Frieza New Tier And oTher CharacTers |
Cool to see my old stuff ingame. and helping people learn to get into new stuff.
thanks guys! |
|
Topic: time chamber wip | |
Blaize Replies: 181 Views: 25131 |
Forum: Addon Forum Posted: Monday, January 21, 2013 Subject: time chamber wip |
Every once in a while I drop in here
Man, this map really came together didn't it?! You did an amazing job Rasengan. I especially love how the style perfectly fits Kami's lookout in every way ... |
|
Topic: ZEQ2lite F3+ | |
Blaize Replies: 5952 Views: 725611 |
Forum: Addon Forum Posted: Monday, September 10, 2012 Subject: ZEQ2lite F3+ |
@Nello!, ahh sorry man.
after all this time it's sometimes hard to make out which is which. Great job on this my compliments! and your model is in no way an insult! it's great to see guys l ... |
|
Topic: ZEQ2lite F3+ | |
Blaize Replies: 5952 Views: 725611 |
Forum: Addon Forum Posted: Monday, September 10, 2012 Subject: ZEQ2lite F3+ |
this is my Nappa right? | |
Topic: The Next Level | |
Blaize Replies: 95 Views: 16661 |
Forum: Discussion Forum Posted: Monday, August 20, 2012 Subject: The Next Level |
This sounds like a great plan guys!
Addon packs are nice, but new quality characters would be even better! there are still some models I made with textures from SV that are ready to go ingame (cool ... |
|
Topic: Cell Perfect Edition | |
Blaize Replies: 135 Views: 20355 |
Forum: Addon Forum Posted: Friday, September 23, 2011 Subject: Cell Perfect Edition |
@gigirs50, if you want to improve my first form cell's tail.. then just improve the stinger. don't replace it with a new one which has almost 10 times more polygons
seriously, it doesn't have ... |
|
Topic: PERFECTCELL_BUGS way to improvement | |
Blaize Replies: 31 Views: 4404 |
Forum: Addon Forum Posted: Friday, September 16, 2011 Subject: PERFECTCELL_BUGS way to improvement |
don't know... should I finish the official ZEQ2 Cell model or should we use this addon? | |
Topic: Tenshinhan | |
Blaize Replies: 293 Views: 48116 |
Forum: Addon Forum Posted: Friday, September 16, 2011 Subject: Tenshinhan |
AnTy, don't forget you used Brolly's torso for your Tenshinhan | |
Topic: Revision 1628 | |
Blaize Replies: 7 Views: 3098 |
Forum: Bug Forum Posted: Saturday, September 10, 2011 Subject: Revision 1628 |
VladUzumaki, open the console and type:
/map kamis (and no, you don't have to post screenshots of it) |
|
Topic: NELLO!!'s edits | |
Blaize Replies: 1898 Views: 166238 |
Forum: Addon Forum Posted: Friday, September 09, 2011 Subject: NELLO!!'s edits |
Why are those things posted in this tread? :S | |
Topic: Brolly | |
Blaize Replies: 8 Views: 2925 |
Forum: Addon Forum Posted: Thursday, June 02, 2011 Subject: Brolly |
Glad to see someone took my Brolly and put it ingame. he was intended to go in the latest update. but lack of time kind of forced him out.
@Zielan, what's keeping you from getting the pre-Super Saiyan and ... |
|
Topic: another damaged Goku | |
Blaize Replies: 139 Views: 31181 |
Forum: Addon Forum Posted: Thursday, February 17, 2011 Subject: another damaged Goku |
ripping models gives you nice models of course, but they remain in the pose you ripped them in. so that means you'll have to manually put them in the T-position.
and that's pretty hard to get righ ... |
|
Topic: Otherworld People | |
Blaize Replies: 14 Views: 2512 |
Forum: Addon Forum Posted: Thursday, January 20, 2011 Subject: Otherworld People |
those are from Dragon Ball Z Hood if I remember correctly | |
Topic: Kid Gohan | |
Blaize Replies: 14 Views: 5947 |
Forum: Addon Forum Posted: Tuesday, October 19, 2010 Subject: Kid Gohan |
yeah, and I'm not..
I just drop in once in a while. but don't hold your breath on me making any/much new stuff. ow, and SV leaving was a big downer. but hey.. life goes on... |
|
Topic: Kid Gohan | |
Blaize Replies: 14 Views: 5947 |
Forum: Addon Forum Posted: Monday, October 18, 2010 Subject: Kid Gohan |
Cool work Darklink
good to see the new legs being used (there was some confusion about that ) some nicer renders would be cool though -joel |
|
Topic: Nappa | |
Blaize Replies: 82 Views: 16138 |
Forum: Addon Forum Posted: Monday, October 18, 2010 Subject: Nappa |
yeah, I re-used the head model from the first version of Nappa (might have moved a poly here and there) because it was pretty accurate.
the body itself is redone from scratch. except for the han ... |
|
Topic: [Vintage ZEQ2] Imperfect Cell | |
Blaize Replies: 38 Views: 11524 |
Forum: Addon Forum Posted: Thursday, September 30, 2010 Subject: [Vintage ZEQ2] Imperfect Cell |
Already Checked them Brad, they were all correct
I'm waiting for all 28 versions of Goku we've made ^_^ |
|
Topic: [Vintage ZEQ2] Piccolo | |
Blaize Replies: 8 Views: 4174 |
Forum: Addon Forum Posted: Wednesday, September 29, 2010 Subject: [Vintage ZEQ2] Piccolo |
@Malek, just imagine that this was one of the better Piccolo's out there at that time.
Dragon Ball Z mod quality has improved so much.. |
|
Topic: [Vintage ZEQ2] Imperfect Cell | |
Blaize Replies: 38 Views: 11524 |
Forum: Addon Forum Posted: Wednesday, September 29, 2010 Subject: [Vintage ZEQ2] Imperfect Cell |
heya heya,
just jumping in to say that SV didn't make the model, but me Very nice to see all the old stuff again. ^_^ |
|
Topic: Old ZEQ2 Pictures | |
Blaize Replies: 230 Views: 92611 |
Forum: Discussion Forum Posted: Friday, July 16, 2010 Subject: Old ZEQ2 Pictures |
glad to see people are liking the models, thanks ^_^ (and thanks from SV to)
but yeah, if you want to see them online, look up a rigging tutorial and give it a try. it'll get you results much father ... |