Content
Search Results
Author | Message |
---|---|
Topic: Heya Old timers :D | |
Buksna Replies: 18 Views: 8497 |
Forum: Free Forum Posted: Wednesday, June 15, 2016 Subject: Heya Old timers :D |
I watched twilight... | |
Topic: Stop deleting threads. | |
Buksna Replies: 23 Views: 11807 |
Forum: Free Forum Posted: Wednesday, June 15, 2016 Subject: Stop deleting threads. |
.....yep | |
Topic: ZEQ2lite F3+ | |
Buksna Replies: 5952 Views: 725714 |
Forum: Addon Forum Posted: Saturday, May 16, 2015 Subject: ZEQ2lite F3+ |
Press 7 | |
Topic: New Dragonball anime to debut in July | |
Buksna Replies: 132 Views: 54371 |
Forum: Free Forum Posted: Saturday, May 16, 2015 Subject: New Dragonball anime to debut in July |
DBZkrisfhugz - Your statements are extremly biased. Everything you mentioned about "techniques" in One Piece are mostly special attacks.
You said Luffy has gears (and you said its a strategy move) ... |
|
Topic: Fist Of Ki | |
Buksna Replies: 65 Views: 32315 |
Forum: Fan Projects Forum Posted: Friday, March 27, 2015 Subject: Fist Of Ki |
Why not let machines make new medicines, managing political things, even make future technologies at our place ?!
Because we still didn't come to that level of technology (at least known in the pres ... |
|
Topic: Fist Of Ki | |
Buksna Replies: 65 Views: 32315 |
Forum: Fan Projects Forum Posted: Thursday, March 26, 2015 Subject: Fist Of Ki |
Najeeb - that's the thinking because you live in present day. In 80's people found unbelivable to have a device with you at all times on which you can answer if someone is calling you (mobile)
If why ... |
|
Topic: Fist Of Ki | |
Buksna Replies: 65 Views: 32315 |
Forum: Fan Projects Forum Posted: Thursday, March 26, 2015 Subject: Fist Of Ki |
Don't overestimate creativity. It CAN be reproduced and with time generated into its own.
People tend to raise themselfs too much and brag that certain parts/ aspects will never be possible to copy ... |
|
Topic: Dragon Ball Xenoverse | |
Buksna Replies: 257 Views: 83871 |
Forum: Free Forum Posted: Tuesday, March 17, 2015 Subject: Dragon Ball Xenoverse |
Well saying that Xenoverse is maybe best Dragon Ball Z game out is not really a good argument since mostly Dragon Ball Z games were complete garbage
It's not really hard to pull "better" from "bad". Still while it mig ... |
|
Topic: Dragon Ball Xenoverse | |
Buksna Replies: 257 Views: 83871 |
Forum: Free Forum Posted: Saturday, March 14, 2015 Subject: Dragon Ball Xenoverse |
I doubt any good Dragon Ball Z game will ever come out as long as people in high places have dolar eyes.
They keep making same trash over and over and fans keep buying it every time. As long as we are ill-advised ... |
|
Topic: ZEQ2lite F3+ | |
Buksna Replies: 5952 Views: 725714 |
Forum: Addon Forum Posted: Saturday, March 14, 2015 Subject: ZEQ2lite F3+ |
OBJ can't export animations. As I said, its mesh only/mostly | |
Topic: ZEQ2lite F3+ | |
Buksna Replies: 5952 Views: 725714 |
Forum: Addon Forum Posted: Saturday, March 14, 2015 Subject: ZEQ2lite F3+ |
OBJ is more or less "old" way of exporting (and only mesh). FBX pretty much beat it to the ground
Stick with FBX whenever you can. That boy knows what he's doing! |
|
Topic: Dragon Ball Xenoverse | |
Buksna Replies: 257 Views: 83871 |
Forum: Free Forum Posted: Saturday, March 14, 2015 Subject: Dragon Ball Xenoverse |
I actually find it better playing with mouse and keyboard. Controls are what you set them to be. So its hard as you set it to be hard
Other than that, game is total garbage |
|
Topic: ZEQ2-Lite Unity conversion (unnoficial) - Warm up | |
Buksna Replies: 67 Views: 24702 |
Forum: Fan Projects Forum Posted: Saturday, March 07, 2015 Subject: ZEQ2-Lite Unity conversion (unnoficial) - Warm up |
Well today barely someone wants some worker who has knowledge in 5+ languages
Why I said JavaScript "is one of most (if not the most)" is because its largely used on mobile applications which today ... |
|
Topic: ZEQ2-Lite Unity conversion (unnoficial) - Warm up | |
Buksna Replies: 67 Views: 24702 |
Forum: Fan Projects Forum Posted: Friday, March 06, 2015 Subject: ZEQ2-Lite Unity conversion (unnoficial) - Warm up |
Learn JavaScript because its one of most (if not the most) required languages. If you master it to advanced degree you'll find job pretty easy
But if you're looking to learn just to work on Unity o ... |
|
Topic: ZEQ2-Lite Unity conversion (unnoficial) - Warm up | |
Buksna Replies: 67 Views: 24702 |
Forum: Fan Projects Forum Posted: Thursday, February 26, 2015 Subject: ZEQ2-Lite Unity conversion (unnoficial) - Warm up |
Autodesk company who holds 3dsMax | |
Topic: Whos still here? | |
Buksna Replies: 70 Views: 27430 |
Forum: Free Forum Posted: Thursday, February 26, 2015 Subject: Whos still here? |
Yeah | |
Topic: ZEQ2-Lite Unity conversion (unnoficial) - Warm up | |
Buksna Replies: 67 Views: 24702 |
Forum: Fan Projects Forum Posted: Thursday, February 26, 2015 Subject: ZEQ2-Lite Unity conversion (unnoficial) - Warm up |
FBX files are also used by unity. I hope 3dsmax can import/export them.
They are the one's who invented it |
|
Topic: Random Stuff | |
Buksna Replies: 318 Views: 59758 |
Forum: Addon Forum Posted: Wednesday, March 12, 2014 Subject: Random Stuff |
I would love if you stick with the green color on pads | |
Topic: ZEQ2lite F3+ | |
Buksna Replies: 5952 Views: 725714 |
Forum: Addon Forum Posted: Monday, February 24, 2014 Subject: ZEQ2lite F3+ |
Guys why don't you try the limit of how much can you put poligons inside of model itself and then use full capacity. Run the game without lags
Greater the number of poligons are presented, smoother ... |
|
Topic: Dragon Ball Z Model Sheets | |
Buksna Replies: 8 Views: 8386 |
Forum: Reference Forum Posted: Monday, February 24, 2014 Subject: Dragon Ball Z Model Sheets |
You won't get any thanks... | |
Topic: Dragon Ball Z Model Sheets | |
Buksna Replies: 8 Views: 8386 |
Forum: Reference Forum Posted: Sunday, February 23, 2014 Subject: Dragon Ball Z Model Sheets |
This is lovely. Thank you for your contribution
Moved to References Section |
|
Topic: Mapping. | |
Buksna Replies: 20 Views: 3852 |
Forum: Addon Forum Posted: Tuesday, February 11, 2014 Subject: Mapping. |
UVW is a branch for its own. While he could pass over some simple things, you won't learn much from it.
Learning how to properly UVW is as hard as to learn how to model from scratch. My advice is ... |
|
Topic: Route to the Great Blue | |
Buksna Replies: 230 Views: 68789 |
Forum: Fan Projects Forum Posted: Sunday, January 26, 2014 Subject: Route to the Great Blue |
You got it brother! I'm going to beat you brother! Yeah brother! brother brother! | |
Topic: Route to the Great Blue | |
Buksna Replies: 230 Views: 68789 |
Forum: Fan Projects Forum Posted: Sunday, January 26, 2014 Subject: Route to the Great Blue |
You gave yourself too much credit boy! | |
Topic: W.W.E | |
Buksna Replies: 58 Views: 14737 |
Forum: Free Forum Posted: Thursday, January 23, 2014 Subject: W.W.E |
I wouldn't find it problematic if the show was faked but copied moves from K1, Pride or whatever its called these days. As long as they use moves that are natural.
What they use I can't even descri ... |