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  Topic: Where the OGs at
Djosama

Replies: 25
Views: 11735
PostForum: Free Forum   Posted: Tuesday, October 27, 2020   Subject: Where the OGs at
And here I thought this project was six feet under!
  Topic: Xenoverse Hud
Djosama

Replies: 16
Views: 10157
PostForum: Addon Forum   Posted: Tuesday, April 14, 2015   Subject: Xenoverse Hud
Anyone remember BRN97's simplified HUD?
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Djosama

Replies: 268
Views: 79461
PostForum: Fan Projects Forum   Posted: Tuesday, February 03, 2015   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Shenku this point of gravity thing reallly intrigues me despite the fact that I have no knowledge of coding. Anyway, the real reason I'm here however, is to suggest another idea for your attack system ...
  Topic: Is Kaioken really a transformation?
Djosama

Replies: 8
Views: 5844
PostForum: Free Forum   Posted: Tuesday, January 06, 2015   Subject: Is Kaioken really a transformation?
It seems that many developers on this site like to integrate Kaioken as one of Goku's transformation tiers. I however, believe that the Kaioken is a technique and not a transformation. Though it does ...
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Djosama

Replies: 268
Views: 79461
PostForum: Fan Projects Forum   Posted: Saturday, July 12, 2014   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Seeing as how you're open to suggestions on mêlée, Shenku, why not consider a hot key to toggle between mêlée and projectile type attacks? This way you could even further expand on both forms of attac ...
  Topic: Tortiose SVN Issue
Djosama

Replies: 0
Views: 3851
PostForum: Bug Forum   Posted: Saturday, April 26, 2014   Subject: Tortiose SVN Issue
I was downloading a fresh version of revision 1536 and the checkout proceeded normally for a while but then TortoiseSVN gave me this error:

"ra_serf: An error occurred during decompression"

I at ...
  Topic: Earth's Special Forces Thread
Djosama

Replies: 503
Views: 80218
PostForum: Fan Projects Forum   Posted: Wednesday, August 14, 2013   Subject: Earth's Special Forces Thread
epic:
http://img853.imageshack.us/img853/8969/a24e.png

Did you notice the rig on his left shoulder? Looks like it could use some touching up.
  Topic: Dragon Ball Multiverse
Djosama

Replies: 2624
Views: 280559
PostForum: Fan Projects Forum   Posted: Friday, August 09, 2013   Subject: Dragon Ball Multiverse
...
  Topic: Samcross' Source Code Editing (Inner Aura)
Djosama

Replies: 67
Views: 10842
PostForum: Addon Forum   Posted: Monday, July 29, 2013   Subject: Samcross' Source Code Editing (Inner Aura)

The problem most people have with coding is that, unlike doing other kinds of development, there is no step by step process. Unless you are copying an existing design, it's not a mechanical process ...
  Topic: SuperSaiyanGod Goku
Djosama

Replies: 135
Views: 25630
PostForum: Addon Forum   Posted: Monday, July 29, 2013   Subject: SuperSaiyanGod Goku
Just tested Trl's SSG textures & head model. Pretty sure Nello will do some great stuff with it but I just couldn't wait to see it ingame. Very Happy

Neutral and some say his is better then mine? pfffffffff ...
  Topic: Samcross' Source Code Editing (Inner Aura)
Djosama

Replies: 67
Views: 10842
PostForum: Addon Forum   Posted: Sunday, July 28, 2013   Subject: Samcross' Source Code Editing (Inner Aura)

How would a zoomed out camera be more appealing? You'd see next to nothing of the encounter. You won't be able to see the impact expressions from punches/kicks, the subtlety of motion lines, nor e ...
  Topic: Samcross' Source Code Editing (Inner Aura)
Djosama

Replies: 67
Views: 10842
PostForum: Addon Forum   Posted: Saturday, July 27, 2013   Subject: Samcross' Source Code Editing (Inner Aura)
To highlight the mêlée itself. It's still not as robust or as close as it should be in reflection to how the series handled the camera, however.


By this, are you referring to the dynamic camer ...
  Topic: Samcross' Source Code Editing (Inner Aura)
Djosama

Replies: 67
Views: 10842
PostForum: Addon Forum   Posted: Saturday, July 27, 2013   Subject: Samcross' Source Code Editing (Inner Aura)
You mean, when locking on ?I don't know how to explain exactly..

And I don't know how to understand it X)

Anyways, in the current state of things, locking on only zooms out the camera of 50%

...
  Topic: Dragon Ball Multiverse
Djosama

Replies: 2624
Views: 280559
PostForum: Fan Projects Forum   Posted: Saturday, July 27, 2013   Subject: Dragon Ball Multiverse
Why couldn't Vegetto wish for separation of the fusion in his own universe? When Dragon Ball Z ended, Dende was alive and the balls were intact, no?
  Topic: Dragon Ball Multiverse
Djosama

Replies: 2624
Views: 280559
PostForum: Fan Projects Forum   Posted: Wednesday, July 17, 2013   Subject: Dragon Ball Multiverse
Goku curses... doesn't he say slam a lot?

Come now Zay, I'm sure you could've figured out what I meant.
  Topic: Samcross' Source Code Editing (Inner Aura)
Djosama

Replies: 67
Views: 10842
PostForum: Addon Forum   Posted: Tuesday, July 16, 2013   Subject: Samcross' Source Code Editing (Inner Aura)
I have to say Samcross, that character select screen looks very interesting. Keep it up.
  Topic: Dragon Ball Multiverse
Djosama

Replies: 2624
Views: 280559
PostForum: Fan Projects Forum   Posted: Tuesday, July 16, 2013   Subject: Dragon Ball Multiverse
I dislike when the fan made works contain real world profanity. It's completely out of character for anyone in Dragon Ball Z. what do mean?

Well I was referring to Bra's comment to her father. But ...
  Topic: Muscle refs
Djosama

Replies: 3
Views: 3551
PostForum: Reference Forum   Posted: Tuesday, July 16, 2013   Subject: Muscle refs
Well let me know if anything is missing I'd be glad to upload refs from some of the other fights. (Although I didn't because from my perspective, anything more would be redundant.)
  Topic: Dragon Ball Multiverse
Djosama

Replies: 2624
Views: 280559
PostForum: Fan Projects Forum   Posted: Tuesday, July 16, 2013   Subject: Dragon Ball Multiverse
I dislike when the fan made works contain real world profanity. It's completely out of character for anyone in Dragon Ball Z.
  Topic: Rigging Help
Djosama

Replies: 7
Views: 3265
PostForum: Discussion Forum   Posted: Wednesday, July 10, 2013   Subject: Rigging Help
It sounds like the weighting is being assigned to the wrong bone, or maybe something got partially corrupted with your physique modifier, but I'd have to look at it to know for sure...

Have you tri ...
  Topic: Earth's Special Forces Thread
Djosama

Replies: 503
Views: 80218
PostForum: Fan Projects Forum   Posted: Tuesday, July 02, 2013   Subject: Earth's Special Forces Thread
If they made it stabile maybe people play it.
Their mêlée is just luck, and they look more for blasts.
so people who dislike SPAM(Blasts) in ZEQ2, they will cry there. Only what I see good in Eart ...
  Topic: Rigging Help
Djosama

Replies: 7
Views: 3265
PostForum: Discussion Forum   Posted: Monday, July 01, 2013   Subject: Rigging Help
Heh heh, I've actually tried the unlock assignments option to no avail, but thank you. I'll ask gigris50.
  Topic: Rigging Help
Djosama

Replies: 7
Views: 3265
PostForum: Discussion Forum   Posted: Saturday, June 29, 2013   Subject: Rigging Help
While working on a rig, I noticed that on the hands there is always one stray vertex that will not move, or will move only slightly when I assign it to the proper link. I repeatedly reassigned and una ...
  Topic: SuperSaiyanGod Goku
Djosama

Replies: 135
Views: 25630
PostForum: Addon Forum   Posted: Thursday, June 27, 2013   Subject: SuperSaiyanGod Goku
I want to start by apologizing if someone has already covered this with you, or if your discords have already ended.

Well just like the Kiao-ken, half/full power is not at all a transformation. ...
  Topic: What happens if Vegito took of the potara?
Djosama

Replies: 5
Views: 1966
PostForum: Free Forum   Posted: Tuesday, June 25, 2013   Subject: What happens if Vegito took of the potara?
He would stay fused.
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