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  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Eagle

Replies: 268
Views: 55353
PostForum: Fan Projects Forum   Posted: Saturday, April 07, 2018   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Most accurate Ultra Instinct I have seen until now using ZEQ2-Lite assets. *laughing out loud*
Though, you might have had the voice pitch harmonics backward. Second tone has a lower frequency in my memories.
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Sunday, February 11, 2018   Subject: RWBY: From Dust...
Generally true, but the problem is partly with how UE4 handles particles in that there are two types of particle emitters, CPU particles, and GPU particles. As implied by their types, CPU particles ar ...
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Saturday, February 03, 2018   Subject: RWBY: From Dust...
50 AIs shouldn't be an issue if they only chase the player. As for particles, maybe Skatter or Bradimus can give you tips to optimize them? Sounds surprising they would cause so much lag as well. Nowa ...
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Saturday, February 03, 2018   Subject: RWBY: From Dust...
How do you handle the UI? Is there a new code each time you make an element or are you using a sort of framework? Might want to design it with the necessary assets, to avoid scrapping stuff if it look ...
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Tuesday, January 23, 2018   Subject: RWBY: From Dust...
I can definitely relate. I'd like to think I could work in a team environment on video games professionally, especially with all the experience gained by collaboration here on ZEQ2-Lite, but the indus ...
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Monday, January 22, 2018   Subject: RWBY: From Dust...
For the most part right now, this is just something that I wanted to playThat's how it goes. If you don't have a drive for what you do, then it's probably not worth it. It will be more of a weight the ...
  Topic: RWBY: From Dust...
Eagle

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Monday, January 22, 2018   Subject: RWBY: From Dust...
I don't think it's about what we think, it's about what you want to do. Do what drives your passion; that's not something others decide.

As for this project, I just saw it being mentioned on Discor ...
  Topic: Riot-CON(Working Title)
Eagle

Replies: 32
Views: 10300
PostForum: Fan Projects Forum   Posted: Thursday, November 30, 2017   Subject: Riot-CON(Working Title)
Well, I don't mind not being onto it, but my laptop stands there just in case. We both know how much it loves Unreal projects. Wink
  Topic: Riot-CON(Working Title)
Eagle

Replies: 32
Views: 10300
PostForum: Fan Projects Forum   Posted: Monday, November 27, 2017   Subject: Riot-CON(Working Title)
As much as I'd like extra testers, the intended platform for the game is not PC, so while I could get it running smooth on PC, that doesn't mean it'll run on its intended platform with the same smooth ...
  Topic: Riot-CON(Working Title)
Eagle

Replies: 32
Views: 10300
PostForum: Fan Projects Forum   Posted: Monday, November 27, 2017   Subject: Riot-CON(Working Title)
Well, I still have my X75A1 available as a finely tuned potato machine. I reset it for school work, but it wouldn't hurt to test this kind of things on it. We could then figure out what bottlenecks t ...
  Topic: Riot-CON(Working Title)
Eagle

Replies: 32
Views: 10300
PostForum: Fan Projects Forum   Posted: Sunday, November 26, 2017   Subject: Riot-CON(Working Title)
Firefox wants to fight!

Do you know how to render fur/hair?
https://www.turbosquid.com/3D-models/fur-animation-wolf-3D-model/584550

Would look pretty dope even in an NPR context, I think.
  Topic: ZEQ2 Revolution Gold Edition
Eagle

Replies: 158
Views: 85883
PostForum: Addon Forum   Posted: Saturday, November 18, 2017   Subject: ZEQ2 Revolution Gold Edition
Heh. Now that's some solid thread revival. Whatchu' doing' lately? Come around on the Discord server sometime!
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Eagle

Replies: 268
Views: 55353
PostForum: Fan Projects Forum   Posted: Monday, October 23, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
I like the honesty in the changelogs. Razz
  Topic: Dragon Ball Super Manga discussion
Eagle

Replies: 9
Views: 3983
PostForum: Free Forum   Posted: Monday, October 09, 2017   Subject: Dragon Ball Super Manga discussion
Yeah, I haven't been this hyped about Dragon Ball for years. This one hour special felt like they purposely made the previous episodes slower just to add contrasts with this fight. And it's probably n ...
  Topic: Riot-CON(Working Title)
Eagle

Replies: 32
Views: 10300
PostForum: Fan Projects Forum   Posted: Monday, September 11, 2017   Subject: Riot-CON(Working Title)
HECK YEAH! Just make it faster paced to fit the music and you'll buy me fully. :*laughing out loud*:
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Eagle

Replies: 268
Views: 55353
PostForum: Fan Projects Forum   Posted: Sunday, September 03, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
You might want to get in touch with Dave. He did some pretty awesome work with craters in Unity. By that I mean depth. That would complete yours.
Also, the "cataclysmic" overlay might need higher res ...
  Topic: I miss this place
Eagle

Replies: 35
Views: 8282
PostForum: Free Forum   Posted: Tuesday, August 29, 2017   Subject: I miss this place
Shocked
...
You took me by the feels...
  Topic: I miss this place
Eagle

Replies: 35
Views: 8282
PostForum: Free Forum   Posted: Monday, August 28, 2017   Subject: I miss this place
https://www.youtube.com/watch?v=nCsVOO_3EUU
  Topic: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
Eagle

Replies: 11
Views: 2410
PostForum: Free Forum   Posted: Saturday, August 26, 2017   Subject: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
About "job", What do you mean? Does it offer job here? Is this a company?I was speaking generally at the beginning. Though, even within the project, I still try to take things professionally, to get a ...
  Topic: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
Eagle

Replies: 11
Views: 2410
PostForum: Free Forum   Posted: Friday, August 25, 2017   Subject: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
Holy cow! I found my clone from the future! I've done professional networking studies too (more like a does it all IT baccalaureate, in fact) and am now entering advanced networking/programming (BTS/H ...
  Topic: Signs of life?
Eagle

Replies: 6
Views: 1710
PostForum: Free Forum   Posted: Wednesday, August 23, 2017   Subject: Signs of life?
There might be a way for admins to check the traffic statistics, but that would probably include bots. And yes, Discord is much more active than the forums right now.
  Topic: Signs of life?
Eagle

Replies: 6
Views: 1710
PostForum: Free Forum   Posted: Monday, August 21, 2017   Subject: Signs of life?
If you were paying attention, you would see messages are still coming at least weekly.
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Eagle

Replies: 268
Views: 55353
PostForum: Fan Projects Forum   Posted: Sunday, August 20, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
I'm just curious, is there a possibility with UE4, for this to have fully destructible maps in the future?Pretty much all modern 3D engines can do this, since it often requires just swapping models o ...
  Topic: I miss this place
Eagle

Replies: 35
Views: 8282
PostForum: Free Forum   Posted: Friday, August 11, 2017   Subject: I miss this place
I feel you, Hogeta.
  Topic: How did you find out about ZEQ2-Lite?
Eagle

Replies: 72
Views: 16365
PostForum: Discussion Forum   Posted: Saturday, August 05, 2017   Subject: How did you find out about ZEQ2-Lite?
I remember back in 01-03ish you couldn't learn things on youtube though...Mainly because it didn't exist back then.Razz

Internet went a long way from those pretty "dark" days, and it existed for year ...
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