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Eagle Replies: 25 Views: 52623 |
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Haven't checked the forums in a while! A bit late for a discussion too, but whatever.I was working with sv on earth special forces but since they gave up the project I'm back here and I may do maps ag ... | |
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Eagle Replies: 268 Views: 102264 |
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Most accurate Ultra Instinct I have seen until now using ZEQ2-Lite assets. *laughing out loud*
Though, you might have had the voice pitch harmonics backward. Second tone has a lower frequency in my memories. |
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Eagle Replies: 20 Views: 16979 |
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Generally true, but the problem is partly with how UE4 handles particles in that there are two types of particle emitters, CPU particles, and GPU particles. As implied by their types, CPU particles ar ... | |
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Eagle Replies: 20 Views: 16979 |
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50 AIs shouldn't be an issue if they only chase the player. As for particles, maybe Skatter or Bradimus can give you tips to optimize them? Sounds surprising they would cause so much lag as well. Nowa ... | |
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Eagle Replies: 20 Views: 16979 |
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How do you handle the UI? Is there a new code each time you make an element or are you using a sort of framework? Might want to design it with the necessary assets, to avoid scrapping stuff if it look ... | |
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Eagle Replies: 20 Views: 16979 |
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I can definitely relate. I'd like to think I could work in a team environment on video games professionally, especially with all the experience gained by collaboration here on ZEQ2-Lite, but the indus ... | |
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Eagle Replies: 20 Views: 16979 |
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For the most part right now, this is just something that I wanted to playThat's how it goes. If you don't have a drive for what you do, then it's probably not worth it. It will be more of a weight the ... | |
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Eagle Replies: 20 Views: 16979 |
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I don't think it's about what we think, it's about what you want to do. Do what drives your passion; that's not something others decide.
As for this project, I just saw it being mentioned on Discor ... |
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Eagle Replies: 32 Views: 24327 |
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Well, I don't mind not being onto it, but my laptop stands there just in case. We both know how much it loves Unreal projects. ![]() |
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Eagle Replies: 32 Views: 24327 |
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As much as I'd like extra testers, the intended platform for the game is not PC, so while I could get it running smooth on PC, that doesn't mean it'll run on its intended platform with the same smooth ... | |
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Eagle Replies: 32 Views: 24327 |
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Well, I still have my X75A1 available as a finely tuned potato machine. I reset it for school work, but it wouldn't hurt to test this kind of things on it. We could then figure out what bottlenecks t ... | |
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Eagle Replies: 32 Views: 24327 |
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Firefox wants to fight!
Do you know how to render fur/hair? https://www.turbosquid.com/3D-models/fur-animation-wolf-3D-model/584550 Would look pretty dope even in an NPR context, I think. |
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Eagle Replies: 158 Views: 1975835 |
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Heh. Now that's some solid thread revival. Whatchu' doing' lately? Come around on the Discord server sometime! | |
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Eagle Replies: 268 Views: 102264 |
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I like the honesty in the changelogs. ![]() |
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Eagle Replies: 9 Views: 12250 |
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Yeah, I haven't been this hyped about Dragon Ball for years. This one hour special felt like they purposely made the previous episodes slower just to add contrasts with this fight. And it's probably n ... | |
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Eagle Replies: 32 Views: 24327 |
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HECK YEAH! Just make it faster paced to fit the music and you'll buy me fully. :*laughing out loud*: | |
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Eagle Replies: 268 Views: 102264 |
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You might want to get in touch with Dave. He did some pretty awesome work with craters in Unity. By that I mean depth. That would complete yours.
Also, the "cataclysmic" overlay might need higher res ... |
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Eagle Replies: 35 Views: 27939 |
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![]() ... You took me by the feels... |
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Eagle Replies: 35 Views: 27939 |
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https://www.youtube.com/watch?v=nCsVOO_3EUU | |
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Eagle Replies: 11 Views: 11254 |
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About "job", What do you mean? Does it offer job here? Is this a company?I was speaking generally at the beginning. Though, even within the project, I still try to take things professionally, to get a ... | |
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Eagle Replies: 11 Views: 11254 |
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Holy cow! I found my clone from the future! I've done professional networking studies too (more like a does it all IT baccalaureate, in fact) and am now entering advanced networking/programming (BTS/H ... | |
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Eagle Replies: 6 Views: 9145 |
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There might be a way for admins to check the traffic statistics, but that would probably include bots. And yes, Discord is much more active than the forums right now. | |
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Eagle Replies: 6 Views: 9145 |
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If you were paying attention, you would see messages are still coming at least weekly. | |
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Eagle Replies: 268 Views: 102264 |
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I'm just curious, is there a possibility with UE4, for this to have fully destructible maps in the future?Pretty much all modern 3D engines can do this, since it often requires just swapping models o ... | |
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Eagle Replies: 35 Views: 27939 |
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I feel you, Hogeta. |