Content

Search Results

Author Message
  Topic: Compiling on MacOSX x86_64
Zeth

Replies: 2
Views: 594
PostForum: Discussion Forum   Posted: Wednesday, April 15, 2020   Subject: Compiling on MacOSX x86_64
Try visiting the Discord server and asking. JadenKorn or Eagle may be able to help you.
  Topic: Where the OGs at
Zeth

Replies: 4
Views: 1196
PostForum: Free Forum   Posted: Friday, April 10, 2020   Subject: Where the OGs at
Most people are in the Discord these days; however, sometime in the future this place will get a refresh.
  Topic: Movie
Zeth

Replies: 3
Views: 1030
PostForum: Free Forum   Posted: Wednesday, February 13, 2019   Subject: Movie
Not yet. Isn't it still only in theaters? The dub, that is.
  Topic: RWBY: From Dust...
Zeth

Replies: 20
Views: 5980
PostForum: Fan Projects Forum   Posted: Monday, February 12, 2018   Subject: RWBY: From Dust...
Not really sure what type it would be considered, but it's a post processing effect done via screen depth checks and stuff... I don't really understand it enough to explain it any better than that
If ...
  Topic: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
Zeth

Replies: 11
Views: 2410
PostForum: Free Forum   Posted: Monday, September 04, 2017   Subject: Needs more knowledge to ZEQ2-Lite modeling and 3D animation?
I'd recommend you come to the [url=https://discordapp.com/invite/0ipW7sLec7VHoHbe?utm_source=Discord%20Widget&utm_medium=Connect]Discord server to discuss day to day things (like your personal gro ...
  Topic: dbu rebooted
Zeth

Replies: 25
Views: 8917
PostForum: Fan Projects Forum   Posted: Saturday, July 15, 2017   Subject: dbu rebooted
I've not played Earth Special Forces, but I recall seeing that the commercial Dragon Ball Z games use scripted "cinematics" intermixed with quick-time-events. These are great for presentation/show, but it's a l ...
  Topic: dbu rebooted
Zeth

Replies: 25
Views: 8917
PostForum: Fan Projects Forum   Posted: Saturday, July 15, 2017   Subject: dbu rebooted
Interesting camera angles. Solid representation of [url=http://ZEQ2.com/site/files/zwee_738.gif]zwee fighting. Is this on rails gameplay-wise or are all of these maneuvers individual player inputs?
  Topic: DragonBall Doom
Zeth

Replies: 43
Views: 20063
PostForum: Fan Projects Forum   Posted: Thursday, July 13, 2017   Subject: DragonBall Doom
Bit of a momentary thread derail, but you long-time lurkers should consider idling in (or at least dropping by) ZEQ2-lite's Discord server. Might be nice to catch up/converse with Qwerty, Newfolder, ...
  Topic: DragonBall Doom
Zeth

Replies: 43
Views: 20063
PostForum: Fan Projects Forum   Posted: Thursday, July 13, 2017   Subject: DragonBall Doom
Nice. Good use of some ZEQ2-lite effects. Also, from your linked thread :
-Dragon Ball Z voice and sounds from budaki, tenkaichi & ZEQ3 added. He's one step ahead.
  Topic: Let's play Budokai Tenkaichi 3!
Zeth

Replies: 25
Views: 7990
PostForum: Free Forum   Posted: Monday, May 29, 2017   Subject: Let's play Budokai Tenkaichi 3!
There are none, but I have currently no other way to do it. This is not just recording the game Budokai Tenkaichi 3, this is recording inside a Virtual reality application which is only viewable insid ...
  Topic: Let's play Budokai Tenkaichi 3!
Zeth

Replies: 25
Views: 7990
PostForum: Free Forum   Posted: Sunday, May 28, 2017   Subject: Let's play Budokai Tenkaichi 3!
Seeing me having fun.
Right. That would be the benefit of the picture-in-picture camera and the voicover. That makes sense. What's the benefit of the projected theater environment and stretched I'm going to ...
  Topic: Let's play Budokai Tenkaichi 3!
Zeth

Replies: 25
Views: 7990
PostForum: Free Forum   Posted: Friday, May 26, 2017   Subject: Let's play Budokai Tenkaichi 3!
Can't really make out the screen and it looks like the aspect ratio is stretched on the "projection". Doing a game within a game (VR theater) like this just seems to minimize the viewable area and ad ...
  Topic: dbu rebooted
Zeth

Replies: 25
Views: 8917
PostForum: Fan Projects Forum   Posted: Monday, May 15, 2017   Subject: dbu rebooted
Nice! What custom engine were you using before? I thought you were just using an earlier Unreal Engine 4? Also, which DBU project are you referring to? There have been at least 3 to my knowledge in ...
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Zeth

Replies: 268
Views: 55352
PostForum: Fan Projects Forum   Posted: Monday, April 10, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
I didn't have much time to test, but here are a few things I immediately noticed.

Velocity is preserved from ending flight. While flying, look 45 degrees up at an angle while moving forward. En ...
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Zeth

Replies: 268
Views: 55352
PostForum: Fan Projects Forum   Posted: Friday, April 07, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
By the way, whatever happened to the later generation ZEQ2 models, like the 6th Generation Vegeta? I feel like they were uploaded somewhere on one of the SVN servers, but I can't recall which one or w ...
  Topic: I can't found this Dragon Ball Z sound
Zeth

Replies: 5
Views: 1831
PostForum: Free Forum   Posted: Thursday, April 06, 2017   Subject: I can't found this Dragon Ball Z sound
Main problem for some users would be that both video links you gave are blocked in the US. Some kind of proxy would need to be used to even see what you are referring to.
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Zeth

Replies: 268
Views: 55352
PostForum: Fan Projects Forum   Posted: Friday, March 17, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Anything new, Shenku? Would be easier to monitor your progress on projects in Discord, but a threaded discussion here is equally fine.
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Zeth

Replies: 268
Views: 55352
PostForum: Fan Projects Forum   Posted: Tuesday, January 31, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Apparently I forgot when setting up the new map to increase the lighting intensity. If it's set too low, the lighter shades in the celbanding don't even show up at all, but the cel technique I'm using ...
  Topic: ZOPU: Now with Ultra Instinct! Sorta...
Zeth

Replies: 268
Views: 55352
PostForum: Fan Projects Forum   Posted: Saturday, January 28, 2017   Subject: ZOPU: Now with Ultra Instinct! Sorta...
Not necessarily related to your latest updates, however, my suggestions are :

Consider zooming the camera in more by default. How much percent vertical/horizontal space the character consumes in ...
  Topic: This is Goodbye
Zeth

Replies: 7
Views: 2446
PostForum: Free Forum   Posted: Sunday, January 08, 2017   Subject: This is Goodbye
Accounts aren't deleted for this very reason. It breaks the forums and flow of conversations by doing so. Any messages you've edited have effectively corrupted the threads they belonged to.
  Topic: Let's play Budokai Tenkaichi 3!
Zeth

Replies: 25
Views: 7990
PostForum: Free Forum   Posted: Monday, December 05, 2016   Subject: Let's play Budokai Tenkaichi 3!
Heh. Title seems a little misleading. Playing a game on a virtual screen in a virtual theater isn't quite the same as playing in an actual virtual perspective.

You should drop by and idle in Disco ...
  Topic: How did you find out about ZEQ2-Lite?
Zeth

Replies: 72
Views: 16364
PostForum: Discussion Forum   Posted: Wednesday, November 30, 2016   Subject: How did you find out about ZEQ2-Lite?
That's a trip through memory lane. I was Co-Leader of Project X with Xeno. I was just doing a random search of Freedom's Forum and Project X when I found links to this forum.
It's been a very long t ...
  Topic: I would like to delete this account
Zeth

Replies: 4
Views: 2193
PostForum: Free Forum   Posted: Monday, August 29, 2016   Subject: I would like to delete this account
Those are private/local ip addresses. They won't be able to be accessed via the internet.
  Topic: Dragon Ball Stop Motion - Gohan's Fury
Zeth

Replies: 12
Views: 4889
PostForum: Free Forum   Posted: Thursday, June 16, 2016   Subject: Dragon Ball Stop Motion - Gohan's Fury
Brad where are your succesful kickstarters? I EXPECTED THESE!!
We don't have your artistic prowess to inspire and lead us forward!
  Topic: Fund Raising - Part 4 - To keep us alive!
Zeth

Replies: 16
Views: 6159
PostForum: Discussion Forum   Posted: Monday, May 23, 2016   Subject: Fund Raising - Part 4 - To keep us alive!
Well, it's certainly possible to do, but I'd definitely recommend it in another engine (certainly not Quake 3). Also, VR is mostly benefited from a first person perspective rather than a third-person ...
1, 2, 3 ... 110, 111, 112  >>

Actions

Online [ / 6108]