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  Topic: Yamucha wip
Zielan

Replies: 233
Views: 60265
PostForum: Addon Forum   Posted: Tuesday, November 22, 2016   Subject: Yamucha wip
Finally, after Ten Thousand Years!!!
You don't even know the half of it!
New face!

http://ZEQ2.com/lite/forums/files/yamcha1_258.png
http://ZEQ2.com/lite/forums/files/yamcha2_210.png
  Topic: Yamucha wip
Zielan

Replies: 233
Views: 60265
PostForum: Addon Forum   Posted: Friday, November 18, 2016   Subject: Yamucha wip
http://ZEQ2.com/lite/forums/files/yamchahairmax__autodesk_3ds_max_2017_2016_11_18_23_02_00_216.png

http://ZEQ2.com/lite/forums/files/yamchahairmax__autodesk_3ds_max_2017_2016_11_18_23_02_50_279.png ...
  Topic: [Zeq2lite 1536+] Damage States
Zielan

Replies: 11
Views: 12528
PostForum: Learning Forum   Posted: Sunday, November 13, 2016   Subject: [Zeq2lite 1536+] Damage States
This tutorial is revamped and usable again!
  Topic: [3dsmax] Importing and exporting .md3 files
Zielan

Replies: 12
Views: 12485
PostForum: Learning Forum   Posted: Friday, November 04, 2016   Subject: [3dsmax] Importing and exporting .md3 files
Hey chaps,
I thought I'd update this thread with a new myriad of md3 exporter plugins for 3DSMax.

Any 3DSMax version you can think of included.. well except for the ones in the Have fun!

Credit ...
  Topic: Roleplay on ZEQ2 Gold!
Zielan

Replies: 3
Views: 4345
PostForum: Free Forum   Posted: Sunday, November 22, 2015   Subject: Roleplay on ZEQ2 Gold!
What the heck do you think this place is?

This is for people apart of the community, working on the project. Now let me rectify why I placed the emphasis on the word project. I do that because ZEQ2 ...
  Topic: Dragon Ball Z 2015: Revival of "F"
Zielan

Replies: 165
Views: 60243
PostForum: Free Forum   Posted: Friday, July 17, 2015   Subject: Dragon Ball Z 2015: Revival of "F"
http://sketchtoy.com/65542239
  Topic: ZEQ2-Lite Unity conversion (unnoficial) - Warm up
Zielan

Replies: 67
Views: 24662
PostForum: Fan Projects Forum   Posted: Friday, May 22, 2015   Subject: ZEQ2-Lite Unity conversion (unnoficial) - Warm up
I'm not sure if it's wise to model the base mouth after an expression, with modeled in dimples.
Seems like it might make it cumbersome for you to work with morph targets and stuff later on.
  Topic: New Dragonball anime to debut in July
Zielan

Replies: 132
Views: 54316
PostForum: Free Forum   Posted: Friday, May 08, 2015   Subject: New Dragonball anime to debut in July

*edit* I grasp that both sources draw their concepts from the concept of Chi, I get that. It just lends itself as more of a comparison to Dragon Ball Z than a departure from it.

Haki is essential ...
  Topic: New Dragonball anime to debut in July
Zielan

Replies: 132
Views: 54316
PostForum: Free Forum   Posted: Friday, May 08, 2015   Subject: New Dragonball anime to debut in July
I guess what Kris is trying to convey is that even though One Piece characters yell out most of their attacks, they are at least a bit more grounded in reality (Yeah, certainly very realistic Razz).

...
  Topic: When Shenku gets Bored...
Zielan

Replies: 102
Views: 42721
PostForum: Addon Forum   Posted: Thursday, May 07, 2015   Subject: When Shenku gets Bored...
I don't understand why you always use such bleak colors Shenku.
Is that just your stylistic preference?

http://I.imgur.com/VcITS6l.png
http://I.imgur.com/n5zVonW.png
  Topic: New Dragonball anime to debut in July
Zielan

Replies: 132
Views: 54316
PostForum: Free Forum   Posted: Saturday, May 02, 2015   Subject: New Dragonball anime to debut in July
Meh I think the stick is about to break from beating this dead horse ^^;
Unfortunately I agree.
I really feel sorry for Toriyama-san.
  Topic: Dragon Ball Xenoverse
Zielan

Replies: 257
Views: 83861
PostForum: Free Forum   Posted: Saturday, April 18, 2015   Subject: Dragon Ball Xenoverse
The major difference is that one uses actual per-group tuned shading bands (ZEQ2-lite) while the other is still relying on 2001-style grayscale bands.

I think you are wrong there Xenoverse also use ...
  Topic: Kid Goku model needs to be animated and needs moves
Zielan

Replies: 18
Views: 13018
PostForum: Addon Forum   Posted: Wednesday, April 15, 2015   Subject: Kid Goku model needs to be animated and needs moves
Can't open, it. My 3DSMax has finished it's 30 test period and I didn't find any serial key yet.. Crying or Very sad

*laughing out loud*, google is your friend you just have to be smart enough and brave to ente ...
  Topic: Kid Goku model needs to be animated and needs moves
Zielan

Replies: 18
Views: 13018
PostForum: Addon Forum   Posted: Wednesday, April 15, 2015   Subject: Kid Goku model needs to be animated and needs moves
I didn't remember budokai having so much polys in it's models.. (for the first one, couldn't open the second..)

Second is budokai :*laughing out loud*:

Seems like it is.
  Topic: ZEQ2lite F3+
Zielan

Replies: 5952
Views: 725530
PostForum: Addon Forum   Posted: Friday, March 27, 2015   Subject: ZEQ2lite F3+
look najeeb I have many cel shades to use.. many styles.. I'm liking this now.. in the player folder there are 2 other folders with anime cel shades and XV celshades.
Yeah Najeeb, you can't even cle ...
  Topic: Art thread
Zielan

Replies: 753
Views: 113302
PostForum: Fan Projects Forum   Posted: Monday, March 23, 2015   Subject: Art thread
haha so a female made its way here *intense laughter* and it took a decade for it *intense laughter*

on another note heya ash!
http://memecrunch.com/meme/3O5AZ/your-move-creep/image.jpg
  Topic: ZEQ2lite F3+
Zielan

Replies: 5952
Views: 725530
PostForum: Addon Forum   Posted: Saturday, March 14, 2015   Subject: ZEQ2lite F3+
Watch out watch out watch out!! :*laughing out loud*:
https://www.youtube.com/watch?v=qyxmceSbEqg&feature=youtu.be

character is finished..

Тien out of Тien.
  Topic: ZEQ2lite F3+
Zielan

Replies: 5952
Views: 725530
PostForum: Addon Forum   Posted: Thursday, March 12, 2015   Subject: ZEQ2lite F3+

If this REALLY was for make future developers, then it has greatly failed.. OpenClassRoom is much better for that.
NH/
That's really weird.. Last I remember this inspired more than 40(including m ...
  Topic: Spritehaven: A Fairy Tale
Zielan

Replies: 55
Views: 25303
PostForum: Fan Projects Forum   Posted: Wednesday, March 11, 2015   Subject: Spritehaven: A Fairy Tale
Guys, guys calm down!
No need for a heated debate!
Peanut Butter Pete is clearly over-excited for game that hits right into his age demographics.
He just shows concern since he knows he's in the minority!
  Topic: Route to the Great Blue
Zielan

Replies: 230
Views: 68731
PostForum: Fan Projects Forum   Posted: Wednesday, March 04, 2015   Subject: Route to the Great Blue
>Skatter
http://I.imgur.com/iMftwrY.png
  Topic: Dragon Ball Z 2015: Revival of "F"
Zielan

Replies: 165
Views: 60243
PostForum: Free Forum   Posted: Tuesday, March 03, 2015   Subject: Dragon Ball Z 2015: Revival of "F"
What are you guys talking about?!

I totally adore [url=http://superfernandoxt.deviantart.com/art/Frieza-Gold-492615471]DeviantArt Frieza.
  Topic: ZEQ2lite F3+
Zielan

Replies: 5952
Views: 725530
PostForum: Addon Forum   Posted: Sunday, February 15, 2015   Subject: ZEQ2lite F3+
Zielan. Show this man the way. Post your old PIP work expressions to demonstrate the control you have with vertex animations over skeletal ones!
I don't have any of those pictures anymore Confused
  Topic: ZEQ2lite F3+
Zielan

Replies: 5952
Views: 725530
PostForum: Addon Forum   Posted: Saturday, February 14, 2015   Subject: ZEQ2lite F3+
Looking snappy Vlad and Nello!
Great work!

I don't usually enjoy soft gradient on these kind of models, but somehow your "approach" to the matter is looking fairly neat.

As for the cel-shaded o ...
  Topic: ZEQ2-Lite: War of Z
Zielan

Replies: 196
Views: 93937
PostForum: Addon Forum   Posted: Tuesday, January 27, 2015   Subject: ZEQ2-Lite: War of Z
Here's a tutorial for cel-shaded renders with Blender:
http://I.imgur.com/vl2F0PB.png
http://I.imgur.com/tAMwtQd.png
  Topic: ZEQ2-Lite: War of Z
Zielan

Replies: 196
Views: 93937
PostForum: Addon Forum   Posted: Saturday, December 13, 2014   Subject: ZEQ2-Lite: War of Z
This is pretty nice. I like it.
Don't know how your animations are of high definition, but they are certainly an acceptable quality.
Keep on it.
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