Author |
Message |
Laguna|DaGGeR
|
Monday, December 05, 2011
I've voted for both z warrior chronicles and ZEQ2 cause I've did a map for warrior chronicles *intense laughter* I love it but textures gets loved
|
Mima
The Disciple
|
Monday, December 05, 2011
Elektronas, the point of this project is NOT TO have many players. But to have more developers, people who want to become developers, people that want to be involved with either a) the project, or b) their own growth of their knowledge.
The thing is, the development team is trying to fix up to the stable revision, but they don't have ANY obligations to do it fast. For example, things I do to improve the game, I do them for MYSELF only. I do them so I learn more about coding, animating, etc..
|
Xatoku
...
|
Monday, December 05, 2011
Laguna|DaGGeR wrote : I've voted for both z warrior chronicles and ZEQ2 cause I've did a map for warrior chronicles *intense laughter* I love it but textures gets loved
When did you make a map for Z Warrior Chronicles? Off topic, I know, but I am curious.
|
Zeth
The Admin
|
Tuesday, December 06, 2011
TRL, Linkxp500, Shenku.
The issue is more complex than you may be giving it credit for. While you all are certainly seeing positive aspects of the situation, I feel that your views may not be in consideration of other complications from different perspectives.
Yes, having more community means that a percentage of them might have developer interest. That is certainly a good thing towards the end-goal. However, you aren't taking into account the rate of flow differences of the two scenarios and the audience by which the basis is coming from.
Right now majority of our new fans come from users searching or seeking out Quake 3 based games, open-sourced projects, and most significantly Dragon Ball Z itself. There's very little negative bias typically in this regard.
Now. Consider something like moddb that has a much wider audience of users with considerably less favoritism towards a Dragon Ball Z concept on a whole.
If we're getting 100 new users a month right now with 10 of them getting interested in development because of their passion for Dragon Ball Z, one can easily deduce that the ratio of users who would be interested in development coming from a non-Dragon Ball Z-driven community would be radically less -- the end result being that we'd have a bloated community comprised primarily of users unfamiliar with the series and less interested in development over social interaction or playing.
Watered down developer counts per-percentage isn't the only issue at hand though.
One very VERY important thing to consider is regulation and management. Using the same figures above, if we're receiving 100 users to the community a month, our moderators and fan-base are easily able to go one on one with the individuals, explain the fundamentals of the ZEQ2-lite project, educate them on goals and standards, and in general veer each new person in the right direction concerning behavior and growth in the community for themselves (and the project).
Game changer. Lets assume we took #1 at some popular competition somewhere. Widen the hose. Do you really think that getting 10,000 to 50,000 new users at once (no less per month) would be something that we could manage in a proper way as it's being done now? Do you honestly believe an over-pouring of gamers and general enthusiasts arriving here with their traditional perceptions, cookie-cutter meme-derived behaviors, and narrow-minded views of developer/fan relations as being something that's beneficial?
At it's present state, this is already somewhat a rampant problem on these forums (albeit in smaller doses), but unless the goal is to make these forums a carbon copy of the rest of the internet, filled with griefing and users just quoting other (and other popular quotes) all day long, a bursting of popularity should be avoided AT ALL COSTS.
-----
ZEQ2-lite being hidden/obscure is what makes it manageable, unique, and with a focused fanbase.
|
TRL
|
Tuesday, December 06, 2011
okay, you're right I've thought about that before too. In the height of their popularity, Earth Special Forces had a huge forum which they had control very strictly for it to work even a bit properly.
But a growing fan base is inevitable with growing popularity. I don't think we should be selling our selves everywhere either. But it's happening already. There are Italian, brazilian, Spanish, polish and so on fan sites dedicated to ZEQ2. The amount of people playing this is far and far more immense than what the member count here let's us know.
|
Zeth
The Admin
|
Tuesday, December 06, 2011
But a growing fan base is inevitable with growing popularity. I don't think we should be selling our selves everywhere either. But it's happening already. There are Italian, brazilian, Spanish, polish and so on fan sites dedicated to ZEQ2. The amount of people playing this is far and far more immense than what the member count here let's us know.
Growth is fine. An excessive burst of unmetered growth from half-interested users that just happened to see a link/award/reference from a popular source is what concerns me.
A slow trickle of Dragon Ball Z fans is very different than a downpour of mindless followers that were simply told what to like.
|
Shenku
RiO Incarnate
|
Tuesday, December 06, 2011
Alright alright, I concede to your point... I guess I was paying more attention to the potential positives than any negative impact it may have had...
|
Linkxp500
|
Tuesday, December 06, 2011
Hmmm... So making it manageable is the issue? And you want the people who are completely interested in the series, enough to know what happened in the series?
Well, I suppose moddb would be invalid, but what about yolasite? Isn't that strictly Dragon Ball Z? Or did I visit only a fraction of the site?
|
Mima
The Disciple
|
Tuesday, December 06, 2011
I think Brad was saying that only Dragon Ball Z fans are NOT a good thing.
And yes, yolasite is only for Dragon Ball Z games.
|
Linkxp500
|
Tuesday, December 06, 2011
Mima wrote : I think Brad was saying that only Dragon Ball Z fans are NOT a good thing.
And yes, yolasite is only for Dragon Ball Z games.
Well, I meant Dragon Ball Z fans that have strong interests in the anime, not necessarily half-wits.
|
RealDeal
|
Tuesday, December 06, 2011
Linkxp500 wrote : Hmmm... So making it manageable is the issue? And you want the people who are completely interested in the series, enough to know what happened in the series?
Well, I suppose moddb would be invalid, but what about yolasite? Isn't that strictly Dragon Ball Z? Or did I visit only a fraction of the site?
dude its strictly a Dragon Ball Z site
more specially a Dragon Ball Z PC games site
|
Domo-Kun
|
Sunday, December 11, 2011
Woah, I just checked the indiedb website and we're in the top 100 under tactical shooter! http://www.indiedb.com/events/2011-indie-of-the-year-awards/top100
|
ssj6vegeta
|
Monday, December 12, 2011
vote for ZEQ2-Lite under tactical shooter!
|
Shenku
RiO Incarnate
|
Tuesday, December 13, 2011
It's listed under "tactical shooter"? Somehow ZEQ2-Lite being listed in that category sounds wrong to me...
|
NikhilR
|
Tuesday, December 13, 2011
Third person shooter would probably suit ZEQ2-lite, but that has Army Men 3 which ought to be under tactical shooter and Serious Sam Double D which ought to be under arcade.
|
Zeth
The Admin
|
Wednesday, December 14, 2011
Third person shooter would probably suit ZEQ2-lite, but that has Army Men 3 which ought to be under tactical shooter and Serious Sam Double D which ought to be under arcade.
Just because a game is third-person view doesn't make that its most classifiable quality. ZEQ2-lite is technically more of a "tactical fighter", but I don't believe that category existed. It's tactical based on the amount of information you have to intake and use in a fight to make decisions with -- unlike a traditional shooter where you just point and click until something is dead.
|
Shenku
RiO Incarnate
|
Wednesday, December 14, 2011
Zeth wrote : Third person shooter would probably suit ZEQ2-lite, but that has Army Men 3 which ought to be under tactical shooter and Serious Sam Double D which ought to be under arcade.
Just because a game is third-person view doesn't make that its most classifiable quality. ZEQ2-lite is technically more of a "tactical fighter", but I don't believe that category existed. It's tactical based on the amount of information you have to intake and use in a fight to make decisions with -- unlike a traditional shooter where you just point and click until something is dead.
Yeah, I was thinking "tactical fighter" as well, or at least that's what I always assumed it would be considered, category-wise. I think it has so many features though, that it hardly falls into just one category by itself alone.
|