Zeth
The Admin
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Friday, February 03, 2012
[11:51] <+Shenku> I'd like to see tier specific configurations for attacks, but I don't even know where to look in the code for all the stuff that would need changing to make that happen... I've looked a couple dozen times already...
For .phys files, g_client.c -- line 705.
For .grfx files, cg_players.c -- line 531.
Change those to use the current tier path's version (if available) and you'll be gold. Due to how they are loaded and stored, it might be best to load all of a players skill data once on character load and simply alter which set to use when the tier changes.
Also, do message me when you are on IRC (or if you have questions) and I can answer these things much more directly. I'm in IRC for no reason other than to answer development questions like this.
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