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Searching For 1 Teen Gohan !1

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Ardit View user's profile Send private message

Reply with quote Monday, February 06, 2012

Please someone Give me Teen Gohan and tell me how to put on my ZEQ2
Thanks !!!

Konan View user's profile Send private message

Reply with quote Monday, February 06, 2012

As Zeth said before....*ponders*
'Why don't you download one of those gamepacks like Sparking Meteor, GS Edition..?"

Ardit View user's profile Send private message

Reply with quote Monday, February 06, 2012

I Have ZEQ2 Revolution 2
But Gohan can't get transformed

Acaryus Cutting-Edge View user's profile Send private message

Reply with quote Monday, February 06, 2012

One pizza please!

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Monday, February 06, 2012

Konan wrote : As Zeth said before....*ponders*
'Why don't you download one of those gamepacks like Sparking Meteor, GS Edition..?"



Or he could wait a little bit longer while I sort out a scale issue with the SVN's Teen Gohan which I just finished rigging yesterday... He's fifteen feet tall at the moment though, so I'm trying to scale him down just a touch before I commit him to the SVN... Embarassed

I have a major assignment that needs to be turned in for class tomorrow, but once that's done, I can focus on getting this done... Should have it sorted out sometime this week at least.

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, February 06, 2012

SVN/vintage teen Gohan.. well and finally.. good luck shenku Very Happy

anyway ARDIT.. you can't transform with teen Gohan online, because you can only transform the official stable characters so only vegetacell and Goku..

if you want transform with many characters..
you should play with a gamepack on the server for that gamepack..

for example you use ZEQ2 revolution3 and you should play online on ZEQ2 revolution3 server..

howewer I saw that NL clan server
can transform many characters also futuretrunks ,Goten. etc..

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Monday, February 06, 2012

Sorted out my scale issues, I just need to clean up the attack animations, setup the tiers for the transformations, and figure out the smoothing group issue from when I converted the file over from the ms3d format to 3DS Max...

SAMCROSS View user's profile Send private message

Reply with quote Monday, February 06, 2012

Searching For 1 COOKIE !1

JayREEZY View user's profile Send private message

Reply with quote Monday, February 06, 2012

Darn!

Just when I thought I was contributing.... Confused

I guess mine's kind of different than yours since it has his body anatomy underneath. One thing is for sure, ZEQ2-Lite is not missing riggers. Laughing I should probably just take a jab at raw modelling and animating.

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Monday, February 06, 2012

JayREEZY wrote : Darn!

Just when I thought I was contributing.... Confused

I guess mine's kind of different than yours since it has his body anatomy underneath. One thing is for sure, ZEQ2-Lite is not missing riggers. :*laughing out loud*: I should probably just take a jab at raw modelling and animating.



Just because I'm working on it doesn't mean you can't as well. But, since you have his torso modeled out under his shirt, we could utilize that for a damaged state potentially, if you're interested in helping to put the two together.

And I just finished everything pretty much except for correcting the smoothing group issue. I'm really not sure where the issue is, because the smoothing groups are setup correctly in Max so... *shrug*

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Monday, February 06, 2012

Shenku wrote : Sorted out my scale issues, I just need to clean up the attack animations, setup the tiers for the transformations, and figure out the smoothing group issue from when I converted the file over from the ms3d format to 3DS Max...



but that Gohan is already rigget, in fact I have it ingame long time ago... but anyway he don't have the right proportions, he is really skinny...

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Monday, February 06, 2012

AnTy wrote :

Shenku wrote : Sorted out my scale issues, I just need to clean up the attack animations, setup the tiers for the transformations, and figure out the smoothing group issue from when I converted the file over from the ms3d format to 3DS Max...



but that Gohan is already rigget, in fact I have it ingame long time ago... but anyway he don't have the right proportions, he is really skinny...



Is it? Hmm... It's the only one I'm seeing on the SVN, and it does seem to look a lot like the Vintage one that Brad released a while back now that I'm looking at that old thread... Confused

Surely with only a few adjustments it can be brought up to the same level as the other characters though, since it's already pretty close. I was mostly tinkering with it out of boredom...

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Monday, February 06, 2012



Domo-Kun View user's profile Send private message

Reply with quote Monday, February 06, 2012

The thumbs are messed up

JayREEZY View user's profile Send private message

Reply with quote Monday, February 06, 2012

Thumbs being messed up happens when the bone isn't aligned exactly to thumb part of the mesh. A key thing to try, is imagine bones underneath the mesh for the best rig.

His shoulders and neck are too broad/wide, he looks 17. I have yet to see an 11 year old that maturely built.

VLadD View user's profile Send private message

Reply with quote Tuesday, February 07, 2012

AnTy wrote :



Anty is this svn Gohan?

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Tuesday, February 07, 2012

VLadD wrote :
Anty is this svn Gohan?



Try to read the thread before posting, we already addressed this... Yes, the Vintage Teen Gohan and the SVN's Teen Gohan are apparently the same model...

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