Are you asking for mouse3 to default to zoom? Mouse3 already has a default key -- boosting. This is a throwback to the same button scheme that ZEQ had. Tab for boosting was an "alternative" key added later.
qwertyIn Advance
Monday, March 12, 2012
Small Anti-Aliasing
r_outlinesSmooth "1"
Why in the game is disable?
ZethThe Admin
Monday, March 12, 2012
It's disabled by default due to it being on per-submesh rendering basis. Try disabling it and looking at Goku's neck/boots. Then enable it. There's a visible gap when enabled since it uses the scenes pixels for blending.