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SVN characters fully separated

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NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

you should say what do you think before my commit..
I show always many,many pictures..

if you aren't here I can't wait you..
new point by me...
Wink


I'm always here... and I have a life too if you don't know.. but with my portable PC is all easy..

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

my point:

you f*cked my idea for the shading effect and color with your try to make the characters looks good with the aura on, something very useeless if you don't code it before... you understand now?...

that sounds kind of funny, this is kind of like VEVO on youtube...

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

I understand where you would like to get with your whining ...

you would again the off state aura with the shades from on state on off state so much wrong than before.. is still lacking right? so this discuss make no sence for the goal SVN.. and in accuracy is now better than before.. but not better the same of the anime in on state...

about the previus point you said.. is your problem.. stay in the forum see the updates,and say what do you think before..

anyway this make no sence again ..because you are not the expert of the effects,shades and textures..there is actually my master akira-dragonballz and TRL *laughing out loud*... and you haven't the patience to search real good refs looking the episodes many times, because you have the girl..

all make no sence in the goal..All smoke and no roast beef..

Zay View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

Actually nello just because you can upload something to the svn doesn't mean everytime you make something of your liking you do.
To me you should get approval from Brad Trl and others who ARE going for accuracy.
Anty is also right about the life thing... He probably does have a laptop... You can't bring it everywhere though.
His girl will be mad cause he is working to much.
Somebody can steal it.
And to me You should respect anty and not throw him to the side after you learn his techniques, AND its his thread.

AnTycrisT RocksTar View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

Zay, I have to say it, you're very, very smart, could be really cool talk with you someday...

Zay View user's profile Send private message

Reply with quote Tuesday, May 01, 2012

Dido

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, May 02, 2012

hey listen lacking worms I will not repeat again..don't make me fool...I do always in this way before I ask to the competent peoples....and Zeth says that I can commit what I want he trust of me..and again if you don't like what there are in the SVN ,is your problem.. becasue all of the competent peoples agree..(you are not competent as TRL)

anty try to change the revision or ruin my work and I will commit again the rev 1777 , ... what I have done is iperaccurate in the svn,of course he burn too much to you..

from now reply what you want I will not reply about you..I will don't waste my time again..

remember just this.. I do always the right thing in the SVN because is accepted by competent ..

I was always approved for the commit..

VLadD View user's profile Send private message

Reply with quote Wednesday, May 02, 2012

Ahhh guys if Nello did something wrong Zeth didn't add him to the team..And what wrong he did? He did aura on ,because texture for Super Saiyan in on state,look anime when say something..I asked Zeth what do texture from one to another so then we can off aura.Then he comback he will do this.He said me this.

Calm down guys Wink Wink Wink

Zeth The Admin View user's profile Send private message

Reply with quote Wednesday, May 02, 2012

You both realize that every single version of the SVN is automatically saved, right? Nothing is ever lost. If one of your files was overwritten, it can very easily be recovered and restored by "updating to revision".

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That said, I do not manually approve each and every commit. Most of the recent ones have been in relation to the Media folder and adding character source mesh files. These really aren't a problem either way.

The changes to the Build that I've seen are primarily shading band textures, separated meshes, and perhaps supplemental damage states. These, again, shouldn't be too much of a problem. Yes, they may be subject to change in the future, but until coding changes are done to handle the shading bands in different states, they aren't really a big deal.

The main thing that is necessary is still character animations, improved attack/particle effects, and additional maps. I'm honestly surprised you three haven't switched to those more over characters.

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