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Malek
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Sunday, October 16, 2011
Shenku wrote : JayREEZY wrote : Zeth wrote : Nobody should be using megaupload (or any file sharing service for the matter) for anything. Give it enough time and your links will be gone. Use the forums attachment feature or contact one of the administrative staff to get a permanent link on our servers.
I have tried this many times, but I kept getting an error.
Okay, just tried, and it wasn't letting me either, it sits for a few seconds, then jumps to a new page and says "No post mode specified"...
I could add it to the SVN's addon section, theoretically, but I'm not certain if I should...
I think it should be in addons section on SVN, or even in the build, since Nappa is
Or you could put both Nappa and Videl in addons section, Perfect cell feels lonely *intense laughter*
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TRL
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Sunday, October 16, 2011
Make sure you've already typed stuff into your post before you attach anything.
Also what does Nappa have to do with anything?
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RealDeal
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Sunday, October 16, 2011
so is this going to be added to svn?
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JayREEZY
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Sunday, October 16, 2011
when it's finished 100%, I think so .
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Zeth
The Admin
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Sunday, October 16, 2011
Didn't want to waste any server space/bandwidth for people to download it directly from here...
We have about 14TB monthly bandwidth and over 1TB server space. We're not even using 1% of that right now.
Okay, just tried, and it wasn't letting me either, it sits for a few seconds, then jumps to a new page and says "No post mode specified"...
If TRL's suggestions don't help, there may be php upload limits in place as well. I think having a dedicated portion of the site with addons from users would be most optimal. Mima/Domitjen have been working on gathering data about the present addons, but I don't think they are quite yet ready.
A public FTP used as a buffer for addons might work as well.
I could add it to the SVN's addon section, theoretically, but I'm not certain if I should...
Go for it!
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RealDeal
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Sunday, October 16, 2011
We have about 14TB monthly bandwidth and over 1TB server space. We're not even using 1% of that right now.
*laughing out loud* you got a server cool
my site gave me only 1gb space
you.mm could I put all the Dragon Ball Z pc games on that server
edit-m sure it will become 2%
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Linkxp500
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Friday, October 28, 2011
Shenku, I've uploaded the Videl here on the site to allow availability of it in later timeframes.
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Linkxp500
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Tuesday, November 01, 2011
Finally got playing around with Videl, and found that she has a considerable amount of clipping. I've got pictures of all the attacks that show clipping but I do not know if I got every frame.
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Richma
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Tuesday, November 01, 2011
Videl is aweosome by me and I don't have problems like on the pictures
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Linkxp500
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Tuesday, November 01, 2011
Really? Then it must have been my computer graphics on my laptop.
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LegendarySS4
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Tuesday, November 01, 2011
Linkxp500 wrote : Really? Then it must have been my computer graphics on my laptop. 
What is your pc specifications?
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Linkxp500
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Tuesday, November 01, 2011
LegendarySS4 wrote : Linkxp500 wrote : Really? Then it must have been my computer graphics on my laptop. 
What is your pc specifications?
It really isn't that big of a deal, that laptop wasn't supposed to be for games anyway (as it is used primarily to take notes in class), so I should stop using it for that.
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Richma
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Tuesday, November 01, 2011
my laptop is not so good but I don't have problems like you
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Shenku
RiO Incarnate
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Tuesday, November 01, 2011
Looks to me like a syncing issue between the upper and the lower models. For example, one of your pictures clearly shows the "firing" frame being animated on the upper, where as the lower is still in the "prepare" animation...
My guess is it's caused by graphical lag, so I'm not sure if there's much I could do to correct it short of setting the character up as a single model, as opposed to the 3 models it is currently...
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Linkxp500
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Wednesday, November 02, 2011
Shenku wrote : Looks to me like a syncing issue between the upper and the lower models. For example, one of your pictures clearly shows the "firing" frame being animated on the upper, where as the lower is still in the "prepare" animation...
My guess is it's caused by graphical lag, so I'm not sure if there's much I could do to correct it short of setting the character up as a single model, as opposed to the 3 models it is currently...
My problem is likely due to graphics, and they were set pretty high, since I did not know the capabilities at the time. Anyway, I tried her before, but I don't think I experienced this the first time. So yeah, I think it was the graphics settings I had.
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Domo-Kun
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Friday, November 25, 2011
Well here's my failed attempt at making a unique attack icon for her
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JayREEZY
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Friday, November 25, 2011
failed attempt? I see nothing wrong here.. It looks great.
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LegendarySS4
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Friday, November 25, 2011
Like Jay said, what is the problem?
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Shenku
RiO Incarnate
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Friday, November 25, 2011
Domo-Kun wrote : Well here's my failed attempt at making a unique attack icon for her
Doesn't look that bad, I may even add it for the next version.
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Domo-Kun
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Friday, November 25, 2011
JayREEZY wrote : failed attempt? I see nothing wrong here.. It looks great. 
LegendarySS4 wrote : Like Jay said, what is the problem?
Linkxp500 wrote : LegendarySS4 wrote : Like Jay said, what is the problem?
Well it just didn't turn out the way I hoped it would. Thanks anyways though
Shenku wrote : Domo-Kun wrote : Well here's my failed attempt at making a unique attack icon for her
Doesn't look that bad, I may even add it for the next version. 
!
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rapper99ita
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Monday, May 28, 2012
You can put the download link?? megaupload is closed ...
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