Author |
Message |
SuperNamek
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Saturday, May 26, 2012
Anyone know where I can download the bipedal bone structure and default animations? The link in Malek's tutorial is dead :3
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Shenku
RiO Incarnate
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Saturday, May 26, 2012
You could always just import the bones from one of the characters' 3DS Max files in the SVN's media folder, and all the animations should be on the SVN as well, if memory serves.
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SuperNamek
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Sunday, May 27, 2012
I'm used to Blender and I'm new to 3ds max. I tried importing a .bip file but it didn't show up when I searched for it. Is there a special way to import animation files?
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SuperNamek
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Monday, May 28, 2012
SuperNamek wrote : I'm used to Blender and I'm new to 3ds max. I tried importing a .bip file but it didn't show up when I searched for it. Is there a special way to import animation files?
bump
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Zeth
The Admin
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Monday, May 28, 2012
Select any piece of the biped. Click the motion tab (the wheel). Use the biped > open folder button. If you are in figure mode (the little man), it'll open a fig file. As long as you are not, it'll open the bip of your choice. You can save bip files in this manner also by using the disk icon. If you need additional help, contact me via IRC.
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SuperNamek
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Tuesday, May 29, 2012
Thanks man. I got some really good ideas for a ZEQ2 mod but I'm so lazy to learn 3ds because its so much different from Blender.
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