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Bipedal bone structure

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SuperNamek View user's profile Send private message

Reply with quote Saturday, May 26, 2012

Anyone know where I can download the bipedal bone structure and default animations? The link in Malek's tutorial is dead :3

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Saturday, May 26, 2012

You could always just import the bones from one of the characters' 3DS Max files in the SVN's media folder, and all the animations should be on the SVN as well, if memory serves.

SuperNamek View user's profile Send private message

Reply with quote Sunday, May 27, 2012

I'm used to Blender and I'm new to 3ds max. I tried importing a .bip file but it didn't show up when I searched for it. Is there a special way to import animation files?

SuperNamek View user's profile Send private message

Reply with quote Monday, May 28, 2012

SuperNamek wrote : I'm used to Blender and I'm new to 3ds max. I tried importing a .bip file but it didn't show up when I searched for it. Is there a special way to import animation files?



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Zeth The Admin View user's profile Send private message

Reply with quote Monday, May 28, 2012

Select any piece of the biped. Click the motion tab (the wheel). Use the biped > open folder button. If you are in figure mode (the little man), it'll open a fig file. As long as you are not, it'll open the bip of your choice. You can save bip files in this manner also by using the disk icon. If you need additional help, contact me via IRC.

SuperNamek View user's profile Send private message

Reply with quote Tuesday, May 29, 2012

Thanks man. I got some really good ideas for a ZEQ2 mod but I'm so lazy to learn 3ds because its so much different from Blender.

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