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Laboratory Effects Thread

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gokusaif1 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

why are you even putting balls in ZEQ2 lite? Laughing

TRL View user's profile Send private message

Reply with quote Saturday, July 07, 2012

He likes to put his balls anywhere he can.

Linkxp500 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

TRL wrote : He likes to put his balls anywhere he can.



*intense laughter* Good one. Razz

VLadD View user's profile Send private message

Reply with quote Saturday, July 07, 2012

TRL wrote : He likes to put his balls anywhere he can.



Ahahaahahahahahaha Laughing

If you really want make this game better try do this like in this video charge on water 0:30

http://www.youtube.com/watch?v=B99K4g1MoUQ

gokusaif1 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

nice one TRL

qwerty In Advance View user's profile Send private message

Reply with quote Saturday, July 07, 2012

Piss_

ZEQ2\effects\hardcoded.psys

AuraDebris {
   gravity 0.3

   Emitter {
      type radius
      radius 0
      grndDist 40
      slide  20
      jitter 0
      count 0.1
      period 10

      link entity

      Particle {
         map "energyBallYellow"
         life 3000
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }

      Particle {
         map "Particles_Rock2"
         life 1
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }

      Particle {
         map "Particles_Rock3"
         life 1
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }
   }

   Force {
      type spherical
      area sphere 1
      falloff 100000
      amount 1.25
       
      link entity
      dir ( 0 0 1 )
   }

   Force {
      type spherical
      area sphere 5
      amount 1

      link entity
   }

   Constraint {
      type plane
      value 0
   }
}

DarkPrince_92 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

You know Goku peed under 5 times throughout the whole series.

AraVinD View user's profile Send private message

Reply with quote Saturday, July 07, 2012

VLadD wrote :

TRL wrote : He likes to put his balls anywhere he can.



Ahahaahahahahahaha :*laughing out loud*:

If you really want make this game better try do this like in this video charge on water 0:30

http://www.youtube.com/watch?v=B99K4g1MoUQ



that's so easy to make =) Very Happy

but I'm doing something even grater

VLadD View user's profile Send private message

Reply with quote Saturday, July 07, 2012

qwerty wrote : Piss_

AuraDebris {
   gravity 0.3

   Emitter {
      type radius
      radius 0
      grndDist 40
      slide  20
      jitter 0
      count 0.1
      period 10

      link entity

      Particle {
         map "energyBallYellow"
         life 3000
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }

      Particle {
         map "Particles_Rock2"
         life 1
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }

      Particle {
         map "Particles_Rock3"
         life 1
         mass 1
         scale 1
         outScale 0.1 200
         rgba ( 1 1 1 1 )
      }
   }

   Force {
      type spherical
      area sphere 1
      falloff 100000
      amount 1.25
       
      link entity
      dir ( 0 0 1 )
   }

   Force {
      type spherical
      area sphere 5
      amount 1

      link entity
   }

   Constraint {
      type plane
      value 0
   }
}



ahahahahahhahaahahha Laughing Laughing Laughing Laughing

gokusaif1 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

Aravind wrote :

VLadD wrote :

TRL wrote : He likes to put his balls anywhere he can.



Ahahaahahahahahaha :*laughing out loud*:

If you really want make this game better try do this like in this video charge on water 0:30

http://www.youtube.com/watch?v=B99K4g1MoUQ



that's so easy to make =) Very Happy

but I'm doing something even grater



what a super tinkle Laughing

najeeb My Sir View user's profile Send private message

Reply with quote Saturday, July 07, 2012

TRL wrote : He likes to put his balls anywhere he can.



BALLS TO YOU!

http://www.youtube.com/watch?v=6byGSwfgK4s

TRL View user's profile Send private message

Reply with quote Saturday, July 07, 2012

My reaction to you, najeeb. Wink

http://www.youtube.com/watch?v=HjX9trDwp_o&feature=related

najeeb My Sir View user's profile Send private message

Reply with quote Saturday, July 07, 2012

TRL wrote : My reaction to you, najeeb. Wink

http://www.youtube.com/watch?v=HjX9trDwp_o&feature=related



Laughing Laughing Laughing Laughing Laughing Laughing Laughing

NELLO!! Mitico View user's profile Send private message

Reply with quote Saturday, July 07, 2012

real style Wink Wink this should be kid Buu body real life.. Laughing fake http://www.youtube.com/watch?v=KpZj_KsxqBQ

Linkxp500 View user's profile Send private message

Reply with quote Saturday, July 07, 2012

NELLO!! wrote : real style Wink Wink this should be kid Buu body real life.. :*laughing out loud*: fake http://www.youtube.com/watch?v=KpZj_KsxqBQ



It's a one hit KO! *intense laughter*

ivanhoeGT View user's profile Send private message

Reply with quote Monday, July 09, 2012

very nice job qwerty

qwerty In Advance View user's profile Send private message

Reply with quote Thursday, July 12, 2012

Explosion

http://tinypic.com/player.php?v=fp5q41&s=6

ZEQ2\effects\explosionSmoke.psys

ExplosionSmokeLarge {
   gravity 0.25
   Emitter {
      type sphere
      radius 40
      slide 10
      count 300
      jitter 5
      life 5000

      Particle {
         map "energyBallBlue"
         //map "smokeModel"
         //model "Effects/Smoke/smoke.skin"
         life 10000
         mass 1
         scale 500
         outScale 20 10000
         inRgba ( 1 1 1 0 ) 500
         rgba ( 1 1 1 1 )
         outrgba ( 1 1 1 0 ) 2500

      }
      Particle {
         map "energyBallBlue"
         //map "smokeModel"
         //model "Effects/Smoke/smoke.skin"
         life 10000
         mass 1
         scale 50
         outScale 25 10000
         inRgba ( 1 1 1 0 ) 500
         rgba ( 1 1 1 1 )
         outrgba ( 1 1 1 0 ) 2500

      }
      Particle {
         map "energyBallBlue"
         //map "smokeModel"
         //model "Effects/Smoke/smoke.skin"
         life 10000
         mass 1
         scale 500
         outScale 30 10000
         inRgba ( 1 1 1 0 ) 500
         rgba ( 1 1 1 1 )
         outrgba ( 1 1 1 0 ) 2500

      }
   }

   Emitter {
      type sphere
      radius 40
      slide 10
      count 50
      jitter 5
      life 1500
      delay 250
      period 250

      Particle {
         map "celSmokeShader"
         //map "smokeModel"
         //model "Effects/Smoke/smoke.skin"
         life 1500
         mass 1
         scale 250
         outScale 10 1500
         inRgba ( 1 1 1 0 ) 500
         rgba ( 1 1 1 1 )
         outrgba ( 1 1 1 0 ) 1000

      }
   }
   Force {
      type spherical
      area sphere 0
      falloff 25000
      amount 300

   }

   Force {
      type drag
      area infinite
      amount 0.3
   }

}

gokusaif1 View user's profile Send private message

Reply with quote Thursday, July 12, 2012

thanks I was waiting for one

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