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Dragon Ball Z Heroes Of Our Destiny

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Grega Perpetual Traveler View user's profile Send private message

Reply with quote Thursday, August 23, 2012

RealDeal wrote : @grega and Zeth
I just said Public Beta 1 not the build



The thing is I myself had access to ZEQ2 before it went public. So I'm not 100% sure, but I do remember playing against people on those 3 maps. And that was before all the SSJs were added.

Zeth The Admin View user's profile Send private message

Reply with quote Thursday, August 23, 2012

The thing is I myself had access to ZEQ2 before it went public


ZEQ2-lite! Even in the pre-release state when we were tossing out early works, we did have the lite suffix. If you want to use ZEQ2 broadly without the lite tag, you'll need to qualify it by development year or engine at least (examples : ZEQ2(Quake3) or ZEQ2(2005) so there's no confusion on what you mean. I would say the obfuscated nature of the naming was unintentional, but that's not entirely true.

Here. Have a table for reference.


Or a timeline.

qwerty In Advance View user's profile Send private message

Reply with quote Sunday, August 26, 2012


Dragon Ball Z Heroes Of Our Destiny Alpha 01b Gameplay 3 - Mod Dragon Ball

If anyone wants to contact Vlad Ghenghea (Goku Super Saiyan) for a most updated version. I have difficulty speaking English.

http://www.cg-underworld.org/artwork/

[email protected]

RealDeal View user's profile Send private message

Reply with quote Sunday, August 26, 2012

nice........

slam it if only we could get hold of the svn

qwerty In Advance View user's profile Send private message

Reply with quote Sunday, August 26, 2012

I converted these two maps on UnrealED in .OBJ format. If anybody can use them in ZEQ2-Lite (reducing polygons) would be nice!

Zeth The Admin View user's profile Send private message

Reply with quote Monday, August 27, 2012

Those are in the 95000 triangle range while most ZEQ2-lite maps are in the 30000-65000 range. That's not to say they won't work out of the box, but if you don't generate collision brushes manually, they won't perform well on older systems.

RealDeal View user's profile Send private message

Reply with quote Friday, December 21, 2012

@qwerty
the link on you're page doesn't work PLEASE fix it I have to review the game

qwerty In Advance View user's profile Send private message

Reply with quote Friday, December 21, 2012

I have a problem to upload.. it's only 15mb

Could not connect to FTP Server: 'ZEQ2.com'. Please check your FTP-Settings.



Update:

Download
http://www.moddb.com/downloads/start/45593/all

Tutorial for missing downloads

Copy the link when you hover your mouse cursor over "DOWNLOAD NOW!" button and add /all after the number to get all mirrors of your downloads.

So for example:
moddb.com/downloads/start/42699?referer=http%3A%2F%2Fwww.moddb.com%2Fdownloads
moddb.com/downloads/start/42699/all

RealDeal View user's profile Send private message

Reply with quote Saturday, December 22, 2012

thanks

RealDeal View user's profile Send private message

Reply with quote Monday, December 24, 2012

@qwerty
from where to start the game?
I have ut04 I installed hood in ut04 folder

qwerty In Advance View user's profile Send private message

Reply with quote Monday, December 24, 2012

RealDeal wrote : @qwerty
from where to start the game?
I have ut04 I installed hood in ut04 folder



- have you installed the UT2004 3369 patch?

- Make sure tath the Dbzhood folder is in the Unreal Tournament 2004 folder

Unreal Tournament 2004\Dbzhood


- start the shortcut on the desktop
or
- start ut2004 > Community > User Mods > and select DBZHood

RealDeal View user's profile Send private message

Reply with quote Monday, December 24, 2012

qwerty wrote :

RealDeal wrote : @qwerty
from where to start the game?
I have ut04 I installed hood in ut04 folder



- have you installed the UT2004 3369 patch?

- Make sure tath the Dbzhood folder is in the Unreal Tournament 2004 folder

Unreal Tournament 2004\Dbzhood


- start the shortcut on the desktop
or
- start ut2004 > Community > User Mods > and select DBZHood



yes I did that too but the hood start up mini screen shows up and then the ut2004 starts

Laguna|DaGGeR View user's profile Send private message

Reply with quote Monday, December 24, 2012

when I try starting it it gets intro then crash
by the way I know where you got the old alpha *intense laughter*

qwerty In Advance View user's profile Send private message

Reply with quote Monday, December 24, 2012

RealDeal wrote : yes I did that too but the hood start up mini screen shows up and then the ut2004 starts


The mod has the same menu as UT2004.

Laguna|DaGGeR wrote : when I try starting it it gets intro then crash


Try Instant Action.

Laguna|DaGGeR wrote : by the way I know where you got the old alpha *intense laughter*


I found it here.
http://toutpt.free.fr/unreal/dbzhood/

RealDeal View user's profile Send private message

Reply with quote Monday, December 24, 2012

qwerty wrote :

RealDeal wrote : yes I did that too but the hood start up mini screen shows up and then the ut2004 starts


The mod has the same menu as UT2004.

Laguna|DaGGeR wrote : when I try starting it it gets intro then crash


Try Instant Action.

Laguna|DaGGeR wrote : by the way I know where you got the old alpha *intense laughter*


I found it here.
http://toutpt.free.fr/unreal/dbzhood/



thanks mate found it works fine

you should add the instructions on you're page

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