Shenku
RiO Incarnate
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Monday, December 09, 2013
DAZ3D is not a 3D modeling software, it can only load existing models and pose them using baked in "morphs". The models that you can download from DAZ's website are all in .obj format(I think, it's been a while since I messed with their stuff), and thus retain no bone data when you import them into Max/Blender, plus they're typically too high poly and improperly scaled to be use for anything ZEQ2-Lite related.
Basically, DAZ3D isn't what you want to be looking at to make models, you should look at Blender or 3DS Max instead.
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