Content
Character Progress
Author | Message |
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Zay |
Wednesday, February 22, 2012ssj6vegeta wrote :Zay wrote : Making Of the Dimension Sword
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Domo-Kun |
Wednesday, February 22, 2012The handle should be more "swirly"
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Zay |
Wednesday, February 22, 2012Yeah that is why Shenku posted what he did. So I could make it like that.
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Xosi |
Thursday, February 23, 2012Nice saibamen ssj6vegeta.
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ssj6vegeta |
Friday, July 27, 2012zay broght me out of retirement
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Zay |
Friday, July 27, 2012So while he fixes up the animations I made I'll work on Janemba again.
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Skatter #*&@%! |
Friday, July 27, 2012ssj6vegeta wrote : zay broght me out of retirement
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Zay |
Friday, July 27, 2012Anything to make dear Ole' Skat Attack happy
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Skatter #*&@%! |
Friday, July 27, 2012Zay wrote : Anything to make dear Ole' Skat Attack happy
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Zay |
Friday, July 27, 2012Well try.
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Linkxp500 |
Friday, July 27, 2012Great work, Zay, you've done far better than I thought you did. You too, Veggie, great improvements to Raditz' idle. I especially like the grin that goes with it.
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Zay |
Friday, July 27, 2012Thank you Link.
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JayREEZY |
Sunday, July 29, 2012Some nice posts here. Zay and ssj6vegeta make a great team, actually.
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Zay |
Sunday, July 29, 2012You are making me consider making Bojack!
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Zeth The Admin |
Monday, July 30, 2012While I do think you'll need to provide an assortment of additional references before large-scale breakdowns can happen, here's what I can see offhand.
You are making me consider making Bojack!
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AraVinD |
Monday, July 30, 2012JayREEZY wrote : Some nice posts here. Zay and ssj6vegeta make a great team, actually.
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ivanhoeGT |
Monday, July 30, 2012JayREEZY wrote : Some nice posts here. Zay and ssj6vegeta make a great team, actually.
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Zay |
Monday, July 30, 2012It is said he isn't done.... >.> |
JayREEZY |
Monday, July 30, 2012Zeth wrote : Eyelashes don't need to be modeled and should be textured to prevent complications/stretching with the mesh under some conditions. Eyebrows SHOULD be modeled to keep with the design style of other ZEQ2-lite models (mainly used for finer control over expressions).
Zeth wrote : Ears could use more sharpness at their peaks (very elf-like in nature).[*]Neck looks like it has some strange indention/beveling going on and additionally connects abruptly (unwelded?)
Zeth wrote : I also noticed that you have an alternative hair model to the side that actually conforms to her bubble/curly hair style much better. Is there any reason that one isn't applied currently? Zangya's hair is going to be a feat to handle properly, but the approach you have on this alternative mesh seems to be of a higher design caliber.
Zeth wrote : Zangya's Jacket should have physically protruding latches on it to connect the two pieces.
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Zeth The Admin |
Monday, July 30, 2012If you could on your next render also, Jay, apply a base color to each part to distinguish the region. Even a simply coat of polypaint will assist in demonstrating the model's areas. |
Wolverine |
Friday, August 03, 2012JayREEZY wrote : Some nice posts here. Zay and ssj6vegeta make a great team, actually.
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AgustinaBabyA |
Sunday, January 12, 2014I am looking for the link to download Android 18 |