qwerty
In Advance
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Sunday, December 22, 2013
Wind effect and shadow effect.
GrassTerrain
{
q3map_clipmodel
q3map_forcemeta
q3map_noClip
q3map_noTJunc
{
map maps/landing/Grass.png
tcMod scale 196 196
tcmod scroll 1 0
}
tcmod rotate 2
Crater
{
q3map_clipmodel
q3map_forcemeta
q3map_noClip
q3map_noTJunc
{
map maps/landing/Crater.png
}
{
map maps/landing/ShadowMaps/CraterShadow.jpg
blendFunc filter
rgbGen identityLighting
tcmod rotate 2
}
tcmod stretch sin 1 0.01 0 1
Cloud1
{
{
map maps/landing/Cloud1.png
blendfunc blend
tcmod stretch sin 1 0.01 0 1
}
}
Cloud2
{
{
map maps/landing/Cloud2.png
blendfunc blend
tcmod stretch sin 1 0.01 0 1
}
}
Cloud3
{
{
map maps/landing/Cloud3.png
blendfunc blend
tcmod stretch sin 1 0.01 0 1
}
}
Cloud4
{
{
map maps/landing/Cloud4.png
blendfunc blend
tcmod stretch sin 1 0.01 0 1
}
}
OakLeafBright
{
cull none
deformVertexes Autosprite
deformVertexes wave 200 sin 5 1 0.5 0.1
{
map maps/@shared/Leaves/LeavesBright.tga
alphaFunc GE128
tcmod stretch sin 1 0.01 0 1
}
}
OakLeafDark
{
cull none
deformVertexes Autosprite
deformVertexes wave 200 sin 5 1 0.5 0.1
{
map maps/@shared/Leaves/LeavesDark.tga
alphaFunc GE128
tcmod stretch sin 1 0.01 0 1
}
}
OakLeafMedium
{
cull none
deformVertexes Autosprite
deformVertexes wave 200 sin 5 1 0.5 0.1
{
map maps/@shared/Leaves/LeavesMedium.tga
alphaFunc GE128
tcmod stretch sin 1 0.01 0 1
}
}
PineLeaf
{
{
map maps/landing/LeavesBright.tga
blendfunc blend
tcmod stretch sin 1 0.01 0 1
}
}
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