Author |
Message |
Malek
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Saturday, January 09, 2010
thanks you for the head but rapidshare rocks a lot then PLEASE put attachement ; its only 7kb :p
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Kai
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Saturday, January 09, 2010
Attachment Destroyed
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Malek
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Saturday, January 09, 2010
Dude your Vegeta is simply AWESOME LOOK :
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TRL
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Saturday, January 09, 2010
man you guys can be delightfully amusing.
the model is not made of plastic and doesn't look weird.
It's rendered in milkshape for crying out loud. Everything will look like it should when it's ingame.
slam!
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Malek
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Saturday, January 09, 2010
In small glitch topic the head was normal
Maybe you should give me that one :p
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Konan
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Tuesday, January 12, 2010
Vegeta lost his head!
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Naguto
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Friday, January 15, 2010
can't wait for it to be done [/img][/code]
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The-Kakarotto
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Saturday, January 16, 2010
I'm looking forward to the end result.
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naturemon
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Saturday, January 16, 2010
By plastic I meant it looks like a barbie, it's head is soft but skin is plastic on the body and doesn't quite match.
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Kai
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Sunday, January 17, 2010
I'm working on Everything, Mainly on Exporting the Whole thing from 3ds max into a md3 file, If I export it into another file than reexport it with Milkshape, It Screws up the Rig and there is no Movement in game.
I have a back-up texture that will make the body match the head, And this model will be done soon since I am waiting for the md3 exporter and I should get it about today.
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Kai
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Thursday, February 11, 2010
Some Updates
Note : This Character is finished and playable ingame but due to some issues(None Serious)It will not be released until most likely the Public Beta 2 is released.
I have made 2 Transformations "Majin Awakening" And "Prince's Pride", I have most of his attacks and I am working on some that require more effort right now, like the sacrifice blast and the three finger beam as well as the new big bang attack(which is 80% done I only need to add the lighting lines around it), I'm also working on changing the Transformation Animation into a different one where the Aura turns on a large amount of rocks lose gravity and different movement, The Picture that I'm going to show now is a frame of the animation which isn't finished.
|
Alex
Al Knows
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Thursday, February 11, 2010
naturemon wrote : By plastic I meant it looks like a barbie, it's head is soft but skin is plastic on the body and doesn't quite match.
As TRL mentioned, that has NOTHING to do with the model. Such issues are purely to do with how it is rendered and it will be rendered completely differently in game.
Critique the form of the geometry and design of the texture, don't complain about how the modelling application renders it.
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Zielan
KoRnified
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Thursday, February 11, 2010
Kai I am amazed.
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naturemon
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Thursday, February 11, 2010
Uhh the hands look blockish...you should round the knuckles a bit.
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Syren
|
Thursday, February 11, 2010
Very good work, but I can't help but notice that the outer lines of his eyes curve a bit when they should go straight up into the eyebrow. I suppose I could just modify the texture myself when it's released if it bothers me so much.
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Malek
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Friday, February 12, 2010
Remember : Public Beta 2 will ONLY contain Saiyan saga stuff
You should also make red sparks for charge
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Kai
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Saturday, February 13, 2010
Malek wrote : Remember : Public Beta 2 will ONLY contain Saiyan saga stuff
You should also make red sparks for charge
I know that but that's not one of the reasons
And The Sparks around the Character are added in game
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The-Kakarotto
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Tuesday, March 09, 2010
Is this done?
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poom
|
Tuesday, March 09, 2010
well from what I know his CPU crashed and he lost the majin Vegeta but I'm sure he can do it again hahaha
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najeeb
My Sir
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Tuesday, March 09, 2010
if his CPU ( central prosessing unit) is crashed his hard disk is there or you mean that there is a short circuit and the whole pc is done for.
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poom
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Tuesday, March 09, 2010
I don't know what the heck I don't live with him d:
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RealDeal
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Tuesday, March 09, 2010
^^^^
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