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Quake 3 Engine

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shayan View user's profile Send private message

Reply with quote Sunday, February 06, 2011

Hey Guys,
"Many games are based on the Quake 3 engine"
I red that sentence often but what is quake 3 engine
I know that quake 3 is a game but where can I download the engine to make a game?
I've already made some games with unity 3D but I want to make a dragonball game and ZEQ2 is made with quake 3 engine
please help me

Laguna|DaGGeR View user's profile Send private message

Reply with quote Sunday, February 06, 2011

shayan wrote : Hey Guys,
"Many games are based on the Quake 3 engine"
I red that sentence often but what is quake 3 engine
I know that quake 3 is a game but where can I download the engine to make a game?
I've already made some games with unity 3D but I want to make a dragonball game and ZEQ2 is made with quake 3 engine
please help me

nice can you programming?

*laughing out loud* dude quake 3 engine is included on quake 3 with his own Bsp compiler( GTKRadiant as I know)

shayan View user's profile Send private message

Reply with quote Sunday, February 06, 2011

I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?

Laguna|DaGGeR View user's profile Send private message

Reply with quote Sunday, February 06, 2011

shayan wrote : I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?

why tutorial you can programming so why tutorial? LOLLOLOLOLOLLOOLOLOLLOLOLOOL ULTIMATE FAIL

with just one engine you can't make a completely new game you also need modellers and mappers and more guys!

Grega Perpetual Traveler View user's profile Send private message

Reply with quote Sunday, February 06, 2011

shayan wrote : I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?



Its an engine made in C++ if I recall correctly. Just google it. It went open source a few years ago. The source code is on the net.

Just don't expect it to be as easy as unity 3D.

suckapunch View user's profile Send private message

Reply with quote Sunday, February 06, 2011

shayan wrote : I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?



even if you knew how to use it....it would take you at leas 1 one year to make a game....and that's if you have a whole team working on it...if its just you then your going to have to be good at making everything in the game like maps, characters, menu etc... and if you do have all that and will do it by yourself then it would take you like 5-9 years since its only one person

najeeb My Sir View user's profile Send private message

Reply with quote Monday, February 07, 2011

hello shayan , welcome to the forums buddy , if you want help in this , then you may go to the chat area in this site , its on the top right section ,

najeeb My Sir View user's profile Send private message

Reply with quote Monday, February 07, 2011

Laguna wrote :

shayan wrote : I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?

why tutorial you can programming so why tutorial? LOLLOLOLOLOLLOOLOLOLLOLOLOOL ULTIMATE FAIL

with just one engine you can't make a completely new game you also need modellers and mappers and more guys!



I don't see any fail , if a person can do programing it does not mean he knows all theh languages of programing out there....

Laguna|DaGGeR View user's profile Send private message

Reply with quote Monday, February 07, 2011

najeeb wrote :

Laguna wrote :

shayan wrote : I started programming 2 months ago with unity 3D and I made already a good fps multiplayer and a mmorpg
and now I wanted start making a good dragonball game that is basically based on open world with the story of dragonball then z and gt
can you tell me how I use the engine or maybe give me a link to a tutorial?

why tutorial you can programming so why tutorial? LOLLOLOLOLOLLOOLOLOLLOLOLOOL ULTIMATE FAIL

with just one engine you can't make a completely new game you also need modellers and mappers and more guys!



I don't see any fail , if a person can do programing it does not mean he knows all theh languages of programing out there....

read well najeeb he said he created alone 2 3D games on unity in 2 MONTHS even an MMORPG ,damm he has truly a big experienced teamw who take care of all that! *laughing out loud* he edited that! read my first quote

najeeb My Sir View user's profile Send private message

Reply with quote Monday, February 07, 2011

again you are missing the point Quake 3 uses c , while unity uses c++ and java , maybe he does not know how to use c to c++ and uses java

Laguna|DaGGeR View user's profile Send private message

Reply with quote Monday, February 07, 2011

najeeb you are switching the thema (again)

onTopic shayan here is the source code with an tutorial and build date(version 1.3)

najeeb My Sir View user's profile Send private message

Reply with quote Monday, February 07, 2011

are you nuts ? you are the one calling it a fail with out realising what he ment -_-

shayan View user's profile Send private message

Reply with quote Monday, February 07, 2011

i´ve created both games with java.
but i´ve not said that they are good
@Laguna thanks for the upload

Grega Perpetual Traveler View user's profile Send private message

Reply with quote Monday, February 07, 2011

shayan wrote : I´ve created both games with java.
but I´ve not said that they are good
@Laguna thanks for the upload



Be warned. The Quake 3 engine code is known to cause headaches to lots of programmers due to its formatting *intense laughter*

shayan View user's profile Send private message

Reply with quote Monday, February 07, 2011

I think I wait about 1 years and I improve my references and then I start with the euake 3 engine

Laguna|DaGGeR View user's profile Send private message

Reply with quote Monday, February 07, 2011

shayan wrote : I think I wait about 1 years and I improve my references and then I start with the euake 3 engine



you can also read the programming book (C++Visual learning)

as I know this books exist in 10 languages

here this may help you: http://en.wikibooks.org/wiki/C%2B%2B_Programming

and here the book (for understanding and learn the languge)

http://www.amazon.com/Programming-Language-3rd-Bjarne-Stroustrup/dp/0201889544 you can buy this

Zeth The Admin View user's profile Send private message

Reply with quote Monday, February 07, 2011

I would recommend staying with Unity3D. While I'm sure the engine was fine from 1990 C code-structure standpoint, Quake 3 is a HUGE design disaster that focuses more on efficiency than code readability/usability (granted it's not half as bad as the Half-Life [goldsrc] engine).

You'll find that it's generally not as easy to develop and expand upon as an upper level engine's scripted interface usually is.

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