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paradise.engineering
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Friday, March 25, 2011
this is something new
600 tris 512x512 texture
hope you like it.
I'll post it on lowpoly workshop soon maybe someone wants to convert it for ZEQ
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Mima
The Disciple
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Friday, March 25, 2011
Good job.
Could you take a render of his hands, zoomed? Thanks in advance.
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paradise.engineering
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Friday, March 25, 2011
hadn't textured the hands, only flat paint and fingers are weld together to save poly count so I guess you can't be satisfied with the hands. the model works great in games like war3 though
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Nemix
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Friday, March 25, 2011
Great Job, I guess you do these in Milkshape.
Well select 2 Vertexes and Press CTRL+P it makes another Vertex between those two Vertexes that you selected. That way, make it a bit more detaild 3D and make a more detailed, anime-ish texture and try to get it into ZEQ2. You can find the BIP of Goku with all animtions for 3DS Max stickied. Good Luck.
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paradise.engineering
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Friday, March 25, 2011
Nemix wrote : Great Job, I guess you do these in Milkshape.
Well select 2 Vertexes and Press CTRL+P it makes another Vertex between those two Vertexes that you selected. That way, make it a bit more detaild 3D and make a more detailed, anime-ish texture and try to get it into ZEQ2. You can find the BIP of Goku with all animtions for 3DS Max stickied. Good Luck.
I know that hotkey, I've actually made some tutorials, but I wanted him to be as lowpoly as it could
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