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Zeq2Lite Ideas

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Shane View user's profile Send private message

Reply with quote Monday, May 30, 2011

My post was in regards to the lock-on breaking differences while on the ground. The lock-on camera is something ENTIRELY different. If you don't like it, just use the cvars to position it the old way. That's kind of the whole of the variables being there. (cg_lockedRange, cg_lockedHeight, cg_lockedSlide).




What exactly do I have to do to position it the old way...?

true true.... we should a a warning but not like from all the screen or like have sound or a view like red form behind you or something



When an attack is near you , on the radar your see and exclamation point and hear a sound, so there's your warning.

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