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najeeb
My Sir
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Wednesday, April 20, 2011
as the title says post 3D stuff made by you on any 3D software
note : 1: mention the softwares that you used
2: how to make it ( optional )
3: give use full crits only
4: don't post fanatical enthusiastic young child stuff like "good , release , very goodmate etc) only post if you can help by crits or post you're own work )
5:don't start arguments here
this thread is not for personal opinions or personal issues , its just for showing work and sharing you're knowledge with others on the work that you do
here are a bit of my experiments I did a few months ago
software : 3ds max objects / effects
photo shop : textures
YOU may also share your knowledge about various methods used in 3D soft wares and give crits
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Raging-Blast
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Wednesday, April 20, 2011
First time I don't dislike my results *laughing out loud*
Model : Blender
Texture : there is no texture yet..
Render : 3dsMax
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Zielan
KoRnified
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Friday, May 06, 2011
Me trying to model :p
Program: 3Dsmax
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ESFER25
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Friday, May 06, 2011
A model I haven't touched in a lot of time + crapyezt head evarrr
Blender, I guess
Zielan: That's a nice bridge! Hah! I did it! Who laughs now!? Bwahaha...
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najeeb
My Sir
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Saturday, May 07, 2011
anyways here is a showcase of the zeq2lite shenlong , I riged it , now its time to animate it
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Zielan
KoRnified
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Sunday, May 08, 2011
Update
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TRL
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Sunday, May 08, 2011
Never model a head from a sphere, the side and front of the head really make a sharp angle so a box is more suited for this. You only need to make it round in certain parts.
I suggest you get some good refs for the head and body and try to lay the vertices specifically on the contours.
Right now it just looks like a human, but not necessarily Tenshinhan.
So make a plane with the proportions of your image ref and add your ref image as a texture, then put that plane behind the model and you're good to go.
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najeeb
My Sir
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Wednesday, July 06, 2011
finally figured the bump map my self , I could google it but there would be no use , in the process of finding it I found many other features too , so here is the result , I think I over did it here but that can be changed later on , the top part isn't bumped
come on people post your works
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Acaryus
Cutting-Edge
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Wednesday, July 06, 2011
Something from me!
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ESFER25
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Sunday, July 17, 2011
I haven't used blender in a long time so I did this
I know it looks kind of blocky now :p
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DarkStar181992
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Saturday, July 23, 2011
Something from I, me and myself
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SAMCROSS
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Monday, July 25, 2011
Was bored so I've contribute to a 3D sonic fan game by making a stage :
http://www.youtube.com/watch?v=BgiQRTO13vc
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najeeb
My Sir
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Thursday, August 25, 2011
I gave a shot on zbrush , today for the first time I made a model in zbrush using the zsphere after following a 10hr long video tutorial , this is 100% from scratch and by me , noting great , its a wip , I was trying to make a human topology but figured that I'm better at making alien cyborg topology , so I will continue on working on this in the coming days , this is just the base which is to be sclupted when ready , the next stages will be ,
1: detailing & finalizing the base with a proper head , hands and feet
2: sculpting
3: texturing ( if I can )
4: render with v-ray in max
are are some screens of it from different angles and with different shaders
SOFTWARE : Z-BRUSH
character: a alien semi semi mechanical cyborg prototype , it consists of flesh and metal , with the pipes going in its body carrying articially created living energy cells as can bee seen in the picture , it's not so clear at the moment but as soon as it will be sculpted , the scene will get clearer
NOTE : if you don't get what it is , then wait for updates and don't flame me about it
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najeeb
My Sir
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Saturday, August 27, 2011
.n
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ESFER25
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Sunday, August 28, 2011
Deformed a lot of circles and got this *intense laughter*
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ssj6vegeta
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Sunday, September 04, 2011
my first try at modeling it was supposed to be a boot but uh...horrible fail
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ESFER25
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Sunday, September 25, 2011
I haven't modeled anything in a long time so I did this.
It's undetailed and simple, actually, this is rather a thread revival instead of an actual post *intense laughter*
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Zielan
KoRnified
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Sunday, September 25, 2011
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Zielan
KoRnified
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Saturday, October 01, 2011
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Zielan
KoRnified
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Saturday, October 01, 2011
Anything for my Domo-chan!
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TRL
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Saturday, October 01, 2011
Zielan, I think your head and neck are too big proportionally for the shoulders and chest and basically the rest of the body.
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Mjuksel
Your Past
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Tuesday, October 04, 2011
It still has bad lighting and is just a WIP
Living/Kitchen area of my house
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Mjuksel
Your Past
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Wednesday, October 05, 2011
Hah ! Thanks
here's the movie by the way
http://www.youtube.com/watch?v=xI0vxwArDCM
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Raging-Blast
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Saturday, October 08, 2011
HK USP .45 model made in Blender
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Raging-Blast
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Monday, October 10, 2011
LegendarySS4 wrote : Raging-Blast wrote : LegendarySS4 wrote : Raging-Blast what Pistol is that?
And like the others said, looking real good.
Thanks
It's a HK USP .45
Nice choice
Next a UMP? 
Not sure, I wanted to model a desert eagle after finishing this model
RENDERING TEST: http://www.youtube.com/watch?v=yZuyHgxVXGQ
Note: Dr.Zoidburg did the animations, not me.
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