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[NOT A BUG] Doubling power level

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Rojibora View user's profile Send private message

Reply with quote Monday, September 28, 2009

Version     : ZEQ2-lite Public Beta 1
System      : Windows XP SP3
Description : When killed, only tested with several of Piccolo's beams, power level doubles each time I respawn if I was killed at power level 1

Forza Gerlacious View user's profile Send private message

Reply with quote Monday, September 28, 2009

Intended; you get stronger by being hit very hard.

Rojibora View user's profile Send private message

Reply with quote Monday, September 28, 2009

So having a max power level of 1k, lowering yourself to 1pl, then dying and spawning with 6k is normal? then 12k the next time, then 24k the next?

Rojibora View user's profile Send private message

Reply with quote Monday, September 28, 2009

Meh maybe I overreacted heh

Forza Gerlacious View user's profile Send private message

Reply with quote Monday, September 28, 2009

Rojibora wrote : So having a max power level of 1k, lowering yourself to 1pl, then dying and spawning with 6k is normal? then 12k the next time, then 24k the next?



The current mechanics are such that fighting at low powerlevel is the best way to train your maximum powerlevel. I don't say the system is good as it is now, but what you posted is not a bug.

Zeth The Admin View user's profile Send private message

Reply with quote Thursday, October 01, 2009

Fighting at a lower power level does indeed help further your maximum. Death from a hit will not result in an increase in future versions.

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