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new screen damaged fore Nappa and Piccolo

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leogone View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

I have a new Damaged fore Piccolo and Nappa (scrennshote)

leogone View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

Very Happy Very Happy Very Happy Very Happy Very Happy

Hogeta View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

leogone wrote : Very Happy Very Happy Very Happy Very Happy Very Happy


Rolling Eyes Even paint can do better, why don't you do better than that? What program are you using

Anoxable View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

Leogone...try to make it thinner,try to actually make wound and then add blood going out of the wound,because this looks like someone sprayed the blood over him,and try to add some armor damage to make it look more realistic Very Happy

leogone View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

okay I try Smile

leogone View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

wait I have the head 2

leogone View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

okay what you say for that? Very Happy

Anoxable View user's profile Send private message

Reply with quote Wednesday, November 02, 2011

leogone wrote : okay what you say for that? Very Happy


Well this one is better than before,I see you added some armor damage,but this is still not that good to be in release...what program are you using?And look in Vegeta damage state to see how it needs to be done,and for blood don't use brush...and don't use that tone of red colour,and you don't need that litlle black holes they look like damage from the gun or something *intense laughter*.And try to make damages look more 3D Smile

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Thursday, November 03, 2011

Two things that stick out that would make it tons better if you adapted them into your texture edits here: Line weight, and saturation.

Don't use just one size brush when drawing things out, it makes it look unnatural, try to vary the size a little bit. Thick to thin lines, not just one thickness for a whole line.

And for the saturation, almost no one's blood should be that bright, tone down the saturation a bit so it looks "dimmer" and less extreme. References are crucial for this kind of stuff if you're unsure of the correct shades to use for a color.

Are you using Paint? If you want to do textures, your best friend would be Gimp or Photoshop(Gimp being the better of the two for the fact that it's free). They will give you a lot more tools and control over color and brush size/type than Paint does. Also, if you don't already have one, a Pen Tablet might be a good investment, assuming you have the money for one(I got my Wacom tablet many years ago for around $100, but it's a tiny little thing... Regardless, it's an invaluable tool for digital art!).


Keep at it, and I'm sure you'll get better! Very Happy

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