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Dragon Ball Z Earth Special Forces in ZEQ2

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ssjuegos View user's profile Send private message

Reply with quote Saturday, June 26, 2010

release PLEASE !!!!

TRL View user's profile Send private message

Reply with quote Saturday, June 26, 2010

I have to hand it to you. You're the first one to figure out how to do it. Instead of messing around with just the head models like all the others.

Still the respectable thing to do is to credit the original maker of the model. If you don't know who made it, try to find out. I think it could be one of Kreshi's models according to the style and quality.

ESFER25 View user's profile Send private message

Reply with quote Saturday, June 26, 2010

This is so nice Shocked

SG_SSJ View user's profile Send private message

Reply with quote Saturday, June 26, 2010

TRL wrote : I have to hand it to you. You're the first one to figure out how to do it. Instead of messing around with just the head models like all the others.

Still the respectable thing to do is to credit the original maker of the model. If you don't know who made it, try to find out. I think it could be one of Kreshi's models according to the style and quality.



Yep,It was Kreshi!

najeeb My Sir View user's profile Send private message

Reply with quote Saturday, June 26, 2010

zen you will see a messeges option on the top right corner
of the zeq2lite forum page click I I sent you a message

zen View user's profile Send private message

Reply with quote Saturday, June 26, 2010

TRL wrote : I have to hand it to you. You're the first one to figure out how to do it. Instead of messing around with just the head models like all the others.

Still the respectable thing to do is to credit the original maker of the model. If you don't know who made it, try to find out. I think it could be one of Kreshi's models according to the style and quality.



thanks, in any way can not be separated in this way

is a character made up by other parts of your body, not just heads, top and bottom, I will find out the person who created the character model

zen View user's profile Send private message

Reply with quote Saturday, June 26, 2010

I need some help, when I put this animation is only see the animation, but not the glare, I have to import the glow of Earth Special Forces?



if you do not understand me, here is the animation but where is the glow?

Mjuksel Your Past View user's profile Send private message

Reply with quote Saturday, June 26, 2010

you need to add tags to the model Smile

tag_aura1/6

and also tag_weapon or tag_hands or something like that

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Saturday, June 26, 2010

Mjuksel wrote : you need to add tags to the model Smile

tag_aura1/6

and also tag_weapon or tag_hands or something like that



Yeah, just make simple triangle polygons(name them tag_weapon, tag_aura1, tag_aura2, exc.) and parent them to different parts of the character before you export.

Note that tag_weapon is where most attacks are fired from, so you may need to manually animate that one for certain attacks.(which is as easy as simply setting it into a different location for each keyframe)

I can't really give much more info than that as far as the tags go, as I'm still trying to figure out much of this myself.

Dokumas Jamaicabronx View user's profile Send private message

Reply with quote Saturday, June 26, 2010

Dude when you get done inform everyone I want that Brolly bad

zen View user's profile Send private message

Reply with quote Saturday, June 26, 2010

which looks better before starting the mêlée battle?

or

Mjuksel and Shenku, thanks for the info, but I don't understand, I think better after I see a tutorial for do that hahahahaha

Domo-Kun View user's profile Send private message

Reply with quote Saturday, June 26, 2010

zen wrote : which looks better before starting the mêlée battle?

or

Mjuksel and Shenku, thanks for the info, but I don't understand, I think better after I see a tutorial for do that hahahahaha


the second one definitely

ESFER25 View user's profile Send private message

Reply with quote Saturday, June 26, 2010

domodestuction wrote :

zen wrote : which looks better before starting the mêlée battle?

or

Mjuksel and Shenku, thanks for the info, but I don't understand, I think better after I see a tutorial for do that hahahahaha


the second one definitely



I don't agree :S

zen View user's profile Send private message

Reply with quote Saturday, June 26, 2010

Dokumas wrote : Dude when you get done inform everyone I want that Brolly bad



so... Brolly right?





nielsmillikan View user's profile Send private message

Reply with quote Saturday, June 26, 2010

Really nice work there man. Smile

Nemix View user's profile Send private message

Reply with quote Sunday, June 27, 2010

Well zen actually that Vegeta can be seperated in 3 parts just like ZEQ2 models...
make 3 textures:

1 for lower
2 for upper (his blue suit and skin and neck texture)
3 for his face and hair
and you regroup them and you have 3 groups Razz

zen View user's profile Send private message

Reply with quote Sunday, June 27, 2010

Nemix wrote : Well zen actually that Vegeta can be seperated in 3 parts just like ZEQ2 models...
make 3 textures:

1 for lower
2 for upper (his blue suit and skin and neck texture)
3 for his face and hair
and you regroup them and you have 3 groups Razz



good idea, but if re Grouping some parts of the character animation and the color disappears, the animation is set in the groups already placed, if you change any part of the animation group disappears into the body part you changed, for example:
fly up:

regrouped the head to be with the hair, but the head has no animation, for that reason you can not just regroup

edit: and here is the same animation but nothing regroup

Zeth The Admin View user's profile Send private message

Reply with quote Sunday, June 27, 2010

You need to disable mipmaps (using the nomipmaps keyword) for your face lines to appear better. You also should probably disable the cel-band stage overall and rely on self-illumination since this texture style really already has shading data baked in.

Dokumas Jamaicabronx View user's profile Send private message

Reply with quote Sunday, June 27, 2010

OH MY GOODNESS THANK YOU ZEN I love it already I hope you get done soon. Very Happy

boris View user's profile Send private message

Reply with quote Monday, June 28, 2010

OH MY GOODNESS release release!!!! release!

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, November 09, 2011

good but fool....

this make me laugh....
Laughing Laughing Laughing

hey that Gogeta is from tenkaichi ...
no Earth Special Forces..

LegendarySS4 View user's profile Send private message

Reply with quote Wednesday, November 09, 2011



Dude check the thread!!!

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