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Perfect Cell - Revisit

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D2 View user's profile Send private message

Reply with quote Thursday, November 18, 2010

This thread will be dedicated to our jolly green giant Cell.

I know what you are thiking, why do another cell?!?1

well the older one that I put up for download is poorly constructed and out dated. this new one I'm conriibuting to ZEQ2 only.

Anyway here I'll be posting my progress.

currently done
* rebuild the head, neck and arms.
* torso removed tri's and improved polyflow.

plans for tomorrow.
* rebuiding legs were needed inc feet
* tweakin the arms.

now its time for some sleep. Njoy

*EDIT!!

just to make it easier ill attach the last image here I posted

Djosama View user's profile Send private message

Reply with quote Thursday, November 18, 2010

Cool. I can't wait to see it finished.

TRL View user's profile Send private message

Reply with quote Friday, November 19, 2010

I can come up with some crits proportion wise.
-the head to body ratio is too high. He looks a bit like a teenager.
-for the same reason his shoulders should be broader and his legs longer
-his feet look to have a bear like shape, they need to be finer and a bit longer.

That's about it for now, looking very good in the polyflow department otherwise.

Nemix View user's profile Send private message

Reply with quote Friday, November 19, 2010

I love it d2 good job!

najeeb My Sir View user's profile Send private message

Reply with quote Friday, November 19, 2010

d2 wy not making it a official contribution Very Happy , niels left the old cell wip because Ramunas left T_T , but you can make this accurate and a contribution Very Happy

D2 View user's profile Send private message

Reply with quote Friday, November 19, 2010

okay before you start posting, ZOMG you're USING WRONG COLORS!1!1

I am aware of that thanks, it's not uvw mapped yet so just for screenytime I applied some vertex coloring.

Done today
* rebuiding legs were needed incl feet
* tweakin the arms.

Plans for tomorrow (if I don't get wasted Wink)
*UVW Mapping

anyway n-joy Smile

Postscript. yeah that would be cool najeeb

Nemix View user's profile Send private message

Reply with quote Saturday, November 20, 2010

oooh oooh ORGASMIC MODEL D2 good job Very Happy



D2, you could rig it to Goku's biped, replace some animations with more original ones, then export the model in 3 parts as md3 Wink and voila... you'll also need a shader file I think

D2 View user's profile Send private message

Reply with quote Saturday, November 20, 2010

I'm prolly going to rig it my self and give it custom animations.
as for shading Wink this is just a screenshot from my viewport Wink

Be patient ^_^ al in good time. tnight I will do some UVW mapping.
And If there is time left might even start on a texture

najeeb My Sir View user's profile Send private message

Reply with quote Saturday, November 20, 2010

did you see Ramunas and niels cell which was not continued ?

D2 View user's profile Send private message

Reply with quote Saturday, November 20, 2010

yes, seen it.

Laguna|DaGGeR View user's profile Send private message

Reply with quote Saturday, November 20, 2010

D2 wrote : yes, seen it.

are you going to rigg him and make an offizial release in the addon section? I would like to see this cell sleeping in my arena

Mima The Disciple View user's profile Send private message

Reply with quote Saturday, November 20, 2010

D2 great job so far Smile but I do have some crits:
I think his arms should be a bit bigger like in the refs I posted above. the refs are from the anime directly so they are accurate.

and I think that the legs seem to bearly like TRL said, I mean below the knees... I mean the shape is okay.. I just think that the muscles should be more visible.

But great work non the less. Smile

D2 View user's profile Send private message

Reply with quote Saturday, November 20, 2010

He has been drawn in so many different sizes and styles.
So there is no chance to do a 100% accurate, also from something 2D to 3D...

Compromises have to be made. as for the bigness of the muscles.. I do not want to make him look like a fatty. I'm going to do the UVW mapping first. Texture and Pose him and see what happens. As for the shoulder When I put his arm down the shoulder will look bulkier anyway.

So Wink like I said (A) be patient. But thanks for the refs though Wink


Postscript @ DaGGeR

yes I will be rigging him and he will be released. either by me or as an official Wink

D2 View user's profile Send private message

Reply with quote Saturday, November 20, 2010

Done today
*UVW Mapping

Plans for tomorrow
*Tweak UVW
*Start on texture

gogeto View user's profile Send private message

Reply with quote Sunday, November 21, 2010

That tomorrow is today Very Happy?

D2 View user's profile Send private message

Reply with quote Monday, November 22, 2010

Rawr! it pretty much speaks for it self.

I know he may need a few extra spots, but I was just going along randomly. 2morrow there is another day. ill throw in a few edits.

TRL View user's profile Send private message

Reply with quote Monday, November 22, 2010

His body looks pretty slam good, but his eyes fruitcake me out. Razz

They are too huge and close together.

Domo-Kun View user's profile Send private message

Reply with quote Monday, November 22, 2010

TRL wrote : His body looks pretty slam good, but his eyes fruitcake me out. Razz

They are too huge and close together.

Laguna|DaGGeR View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

can someone give him an invitation for the ZEQ2 development team? this is freaking awesome

D2 View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

TRL wrote : His body looks pretty slam good, but his eyes fruitcake me out. Razz

They are too huge and close together.



Yeah, noticed that too. got a bit late for me last night. I'll make em a tad smaller and post an update tonight Smile

najeeb My Sir View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

make a bit more broader from the shoulder part he looks way thin Razz but great work!

Raging-Blast View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

TRL wrote : His body looks pretty slam good, but his eyes fruitcake me out. Razz

They are too huge and close together.

DarkStar181992 View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

najeeb wrote : make a bit more broader from the shoulder part he looks way thin Razz but great work!



when he put the arms down then the shoulders will look muscular.

Laguna|DaGGeR View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

DaGGeR wrote : can someone give him an invitation for the ZEQ2 development team? this is freaking awesome

Domo-Kun View user's profile Send private message

Reply with quote Tuesday, November 23, 2010

DaGGeR wrote : can someone give him an invitation for the ZEQ2 development team? this is freaking awesome

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