Author |
Message |
Mitsurugi
|
Tuesday, May 22, 2012
Here I post all my works.
I'll start with very very simple stuff.
Now I'm working on Cell shadings to have particoular colors in game.
Raging Blast 2 Cell shading
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AraVinD
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Tuesday, May 22, 2012
superb work man release it =D
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LegendarySS4
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Tuesday, May 22, 2012
Don't like.
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NELLO!!
Mitico
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Tuesday, May 22, 2012
long time no see you ...mitsurugi hehe
well not bad .. not too eh.. checkout the latest version and take the latest Goku..
as a small authority with regard to cel shades textures in this project ,I must say that is not a new thing INDISPENSABILE..already tried time and time ago..
the actually effect we have now in latest version is very close to the anime and not commercial games..
are you doing a gamepack? using these celshades and of course calling that zeq2lite ragingblast2? is pretty as idea ..
anyway take inside your mind my idea.. is not better that celshade.. not so original idea.. but continue I want see the sequel of this evolution..
ah hey Aravind you too like these kind of things so collaborate with mitsurugi..you have now the friend
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Mitsurugi
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Tuesday, May 22, 2012
NELLO!! wrote : long time no see you ...mitsurugi hehe :*laughing out loud*:
well not bad .. not too eh.. checkout the latest version and take the latest Goku..
as a small authority with regard to cel shades textures in this project ,I must say that is not a new thing INDISPENSABILE..already tried time and time ago..
the actually effect we have now in latest version is very close to the anime and not commercial games..
are you doing a gamepack? using these celshades and of course calling that zeq2lite ragingblast2? is pretty as idea ..
anyway take inside your mind my idea.. is not better that celshade.. not so original idea.. but continue I want see the sequel of this evolution..
ah hey Aravind you too like these kind of things so collaborate with mitsurugi..you have now the friend 
Hi! Loooooong time no see.
I'm only tryng to do some types of cell shadings, 'because I watch your metal cooler so I tried to do it...
*Very very very* long time ago I tried to do some characters, but surely as you know, I can't do something different from the "resize" operation, and I haven't any intention to try to model. *intense laughter*
Anyway, the last version? okay, I'll check this out.
No, I'm not doing any gamepack for now... Not alone.
For now, I'll continue on this way. Maybe in future I'll be able to do cooler Cell shadings/Effects.
If Aravind want to collaborate, for me it's okay
superb work man release it =D
Not yet, first I want to fix some stuff and then try to change map's texture
Just Some updates:
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NELLO!!
Mitico
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Tuesday, May 22, 2012
okay you are using only one shade... celshade gray light
make with the (sfumatura) also with other tones.. so orange sfumated,pink sfumated not only gray..
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Mitsurugi
|
Tuesday, May 22, 2012
NELLO!! wrote : okay you are using only one shade... celshade gray light
make with the (sfumatura) also with other tones.. so orange sfumated,pink sfumated not only gray..
I did it with ALL tones.
The problem is that I have to change some values on "scripts"
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LegendarySS4
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Tuesday, May 22, 2012
Liking it now.
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NELLO!!
Mitico
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Tuesday, May 22, 2012
Mitsurugi wrote : NELLO!! wrote : okay you are using only one shade... celshade gray light
make with the (sfumatura) also with other tones.. so orange sfumated,pink sfumated not only gray..
I did it with ALL tones.
The problem is that I have to change some values on "scripts"
is not the problem..
open with the note pad the shader... you have only to touch clampmap effects/shading/celshade etc...
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Mitsurugi
|
Tuesday, May 22, 2012
NELLO!! wrote : Mitsurugi wrote : NELLO!! wrote : okay you are using only one shade... celshade gray light
make with the (sfumatura) also with other tones.. so orange sfumated,pink sfumated not only gray..
I did it with ALL tones.
The problem is that I have to change some values on "scripts"
is not the problem..
open with the note pad the shader... you have only to touch clampmap effects/shading/celshade etc...
gokuUpperBody
{
outlines
nomipmaps
{
map players/Goku/gokuBody.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeFlesh.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuBoots
{
outlines
nomipmaps
{
map players/Goku/gokuLegs.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeBlue.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuPants
{
outlines
nomipmaps
{
map players/Goku/gokuLegs.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeOrange.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuLowerAccessories
{
outlines
nomipmaps
{
map players/Goku/gokuLegs.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeBlue.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuUndershirt
{
outlines
nomipmaps
{
map players/Goku/gokuBody.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeBlue.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuShirt
{
outlines
nomipmaps
{
map players/Goku/gokuBody.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeOrange.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuUpperAccessories
{
outlines
nomipmaps
{
map players/Goku/gokuBody.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeBlue.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuEmblemShirt
{
outlines
nomipmaps
{
map players/Goku/gokuEmblemBody.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeOrange.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuHead
{
outlines
nomipmaps
{
map players/Goku/gokuHead.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeFlesh.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
gokuHeadEyes
{
nomipmaps
{
map players/Goku/gokuHead.png
rgbGen identityLighting
}
}
gokuHair
{
outlines
nomipmaps
{
map players/Goku/gokuHead.png
rgbGen identityLighting
}
{
clampMap effects/shading/celShadeDark3Tone.png
blendfunc filter
rgbGen lightingUniform
tcGen cel
}
}
And all shadings are edited. So,I still don't understand What do you mean
This is one of them:
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DarkPrince_92
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Tuesday, May 22, 2012
Nice. I wasn't a fan of Raging Blast 2 graphics, but it looks pretty cool. I don't know if you've seen Nello's celshading and color choices, but you should try it on those. But making realistic-ish Dragon Ball Z graphics is what Earth Special Forces is trying to do. I don't know if it fits ZEQ as much.
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Mitsurugi
|
Tuesday, May 22, 2012
DarkPrince_92 wrote : Nice. I wasn't a fan of Raging Blast 2 graphics, but it looks pretty cool. I don't know if you've seen Nello's celshading and color choices, but you should try it on those. But making realistic-ish Dragon Ball Z graphics is what Earth Special Forces is trying to do. I don't know if it fits ZEQ as much.
I see Nello's cell shadings just 1 second ago: He uses a different shading for each character to have better results. He uses more colors too. That's great! Next I want to try something similar here.
Anyway, I know that Earth Special Forces have higher graphics, but I don't care: that's always a extra feature for ZEQ 2 Lite. ^^
Is it possibile to Cell-shade maps? Because I tried it, but the only results that I obtained is B&W (Black & White)
Anyway, thanks
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hpsa_h1
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Tuesday, May 22, 2012
Is there a tutorial to insert this awesome model graphic to every gamepack?
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Mitsurugi
|
Tuesday, May 22, 2012
[img]Is there a tutorial to insert this awesome model graphic to every gamepack?[/img]
Not now, because now I'm using different shadings for each character.
Working on Vegetas
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DarkPrince_92
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Tuesday, May 22, 2012
Wow, that looks really good.
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Domo-Kun
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Tuesday, May 22, 2012
I've actually tried something like this a while back. Yours is a lot better though.
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TRL
|
Tuesday, May 22, 2012
Meh.
I always hated raging blast graphics. Terrible choice for an anime game.
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AraVinD
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Tuesday, May 22, 2012
I love this graphics man
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AraVinD
|
Tuesday, May 22, 2012
I also tried man see this old work =D
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Mitsurugi
|
Wednesday, May 23, 2012
Aravind wrote : I also tried man see this old work =D
Yeah, I've already see your works on the other topic, I Like your stuff!
Thanks to all anyway
New Goku
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Richma
|
Wednesday, May 23, 2012
CUUUKEEE You're new and you're doing really good stuff for the beginning keep on mate I like it
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AraVinD
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Wednesday, May 23, 2012
nice but too dark and brother try this on Super Saiyan 2
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RealDeal
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Wednesday, May 23, 2012
I doubt this is legal
wasn't there a rule not to use stuff of commercial games?
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Nemix
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Wednesday, May 23, 2012
RealDeal wrote : I doubt this is legal
wasn't there a rule not to use stuff of commercial games?
he's not using any
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Richma
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Wednesday, May 23, 2012
he is doing his own stuff
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