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ZEQ2Lite on Android

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Nemix View user's profile Send private message

Reply with quote Sunday, June 03, 2012

Well ZEQ2Lite works on Linux, so it should work on Android too.

Could this be possible?

alishan22 View user's profile Send private message

Reply with quote Sunday, June 03, 2012

Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.

Could this be possible?



You knew what was in my heart....Well would IT?

GoldenWarrior View user's profile Send private message

Reply with quote Sunday, June 03, 2012

ah heeelllllllll no........

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Sunday, June 03, 2012

Comparing the Android OS to that of Linux is like comparing an apple to a hand grenade... The two are clearly different, both in code and hardware, and one does not necessarily equal the other.

RealDeal View user's profile Send private message

Reply with quote Monday, June 04, 2012

Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.

Could this be possible?



well I don't know that but..one of my friends made the game work on his PlayStation 3

GoldenWarrior View user's profile Send private message

Reply with quote Monday, June 04, 2012

RealDeal wrote :

Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.

Could this be possible?



well I don't know that but..one of my friends made the game work on his PlayStation 3



really!?!??!
how?

RealDeal View user's profile Send private message

Reply with quote Monday, June 04, 2012

GoldenWarrior wrote :

RealDeal wrote :

Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.

Could this be possible?



well I don't know that but..one of my friends made the game work on his PlayStation 3



really!?!??!
how?



go to facebook and type"Alex TheDeath"
has a Goku Super Saiyan picture

Zeth The Admin View user's profile Send private message

Reply with quote Monday, June 04, 2012

well I don't know that but..one of my friends made the game work on his PlayStation 3


Probably from installing a flavor of Linux on it.

Could this be possible?


Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.

GoldenWarrior View user's profile Send private message

Reply with quote Monday, June 04, 2012

*laughing out loud*, a flavor of linux

Nemix View user's profile Send private message

Reply with quote Monday, June 11, 2012

Zeth wrote : Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.



Well lets say I could do all that besides the coding would a ZEQ2-Lite Coder / Developer help me with the coding / porting of ZEQ2-Lite to Android?

I mean I can resize all textures, and reduce the polycount on all models, we could do an Alpha with one map and one character and go on with the work.

GoldenWarrior View user's profile Send private message

Reply with quote Monday, June 11, 2012

I really don't think that ZEQ2 lite would work on android

VLadD View user's profile Send private message

Reply with quote Monday, June 11, 2012

Nemix are you crazy?

RealDeal View user's profile Send private message

Reply with quote Monday, June 11, 2012

VLadD wrote : Nemix are you crazy?



no.........he's Nemix Laughing Laughing

alishan22 View user's profile Send private message

Reply with quote Tuesday, June 12, 2012

Nemix wrote :

Zeth wrote : Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.



Well lets say I could do all that besides the coding would a ZEQ2-Lite Coder / Developer help me with the coding / porting of ZEQ2-Lite to Android?

I mean I can resize all textures, and reduce the polycount on all models, we could do an Alpha with one map and one character and go on with the work.



Great Idea! Smile

GoldenWarrior View user's profile Send private message

Reply with quote Tuesday, June 12, 2012

I have a question, would ZEQ2 lite work on my sandwich, I mean I was always curious to know if it would work, because I would make a pb and j out of the game

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, June 12, 2012

I have a question, would ZEQ2 lite work on my sandwich, I mean I was always curious to know if it would work


Again, possible, but only on Ice Cream Sandwich.

GoldenWarrior View user's profile Send private message

Reply with quote Tuesday, June 12, 2012

hmmm.... what about on a pie?

EDIT: wow Zeth I was just joking about the sandwich *laughing out loud*

alishan22 View user's profile Send private message

Reply with quote Tuesday, June 12, 2012

Zeth wrote :

I have a question, would ZEQ2 lite work on my sandwich, I mean I was always curious to know if it would work


Again, possible, but only on Ice Cream Sandwich.



okay so only on ics so is ANYONE GOING TO DO THIS!

andres1 View user's profile Send private message

Reply with quote Thursday, June 14, 2012

My knowing in hardware says that in 3 years it's going to run like hot butter without big changes...

Zeth The Admin View user's profile Send private message

Reply with quote Friday, June 15, 2012

My knowing in hardware says that in 3 years it's going to run like hot butter without big changes...


That's not how hardware works. It wouldn't get hot unless you utilize the CPU at full non-stop for a while. That has to do with optimization of the software. Could easily cap the framerate and not have any issue.

andres1 View user's profile Send private message

Reply with quote Friday, June 15, 2012

That would be a problem if nvidia wasn't in the game making high pressure on the others. That and the fact that powervr solutions always did well on the engine.


Off course it will be a pain in power comsuption and heat. But hey, we are getting in such a small nanometer fabrication process that everything may be possible.

Zeth The Admin View user's profile Send private message

Reply with quote Friday, June 15, 2012

That would be a problem if nvidia wasn't in the game making high pressure on the others. That and the fact that powervr solutions always did well on the engine. Off course it will be a pain in power comsuption and heat. But hey, we are getting in such a small nanometer fabrication process that everything may be possible.


Neither of these comments have any relativity to heat production in relation to software. Slap in a few idle CPU/GPU cycles and there would still be no issue regardless of specifics.

andres1 View user's profile Send private message

Reply with quote Friday, June 15, 2012

We were saying the same in different ways.

I didn't read properly Very Happy

RealDeal View user's profile Send private message

Reply with quote Tuesday, December 11, 2012

sorry guys carry on

alishan22 View user's profile Send private message

Reply with quote Tuesday, December 11, 2012

RealDeal wrote : my friend made it work ,this is him plsying on his cell phone



Well I think its a recording.

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