Well ZEQ2Lite works on Linux, so it should work on Android too.
Could this be possible?
alishan22
Sunday, June 03, 2012
Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.
Could this be possible?
You knew what was in my heart....Well would IT?
GoldenWarrior
Sunday, June 03, 2012
ah heeelllllllll no........
ShenkuRiO Incarnate
Sunday, June 03, 2012
Comparing the Android OS to that of Linux is like comparing an apple to a hand grenade... The two are clearly different, both in code and hardware, and one does not necessarily equal the other.
RealDeal
Monday, June 04, 2012
Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.
Could this be possible?
well I don't know that but..one of my friends made the game work on his PlayStation 3
GoldenWarrior
Monday, June 04, 2012
RealDeal wrote :
Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.
Could this be possible?
well I don't know that but..one of my friends made the game work on his PlayStation 3
really!?!??!
how?
RealDeal
Monday, June 04, 2012
GoldenWarrior wrote :
RealDeal wrote :
Nemix wrote : Well ZEQ2Lite works on Linux, so it should work on Android too.
Could this be possible?
well I don't know that but..one of my friends made the game work on his PlayStation 3
really!?!??!
how?
go to facebook and type"Alex TheDeath"
has a Goku Super Saiyan picture
ZethThe Admin
Monday, June 04, 2012
well I don't know that but..one of my friends made the game work on his PlayStation 3
Probably from installing a flavor of Linux on it.
Could this be possible?
Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.
GoldenWarrior
Monday, June 04, 2012
*laughing out loud*, a flavor of linux
Nemix
Monday, June 11, 2012
Zeth wrote : Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.
Well lets say I could do all that besides the coding would a ZEQ2-Lite Coder / Developer help me with the coding / porting of ZEQ2-Lite to Android?
I mean I can resize all textures, and reduce the polycount on all models, we could do an Alpha with one map and one character and go on with the work.
GoldenWarrior
Monday, June 11, 2012
I really don't think that ZEQ2 lite would work on android
VLadD
Monday, June 11, 2012
Nemix are you crazy?
RealDeal
Monday, June 11, 2012
VLadD wrote : Nemix are you crazy?
no.........he's Nemix
alishan22
Tuesday, June 12, 2012
Nemix wrote :
Zeth wrote : Even though there are are compilations of Quake 3 designed to work on Android, the media from ZEQ2-lite would have to be drastically reduced in triangle count and texture sizes to be anywhere near usable on mobile hardware. Even if that was done, there would probably have to be a degree of game code porting necessary due to distinctions between versions.
Well lets say I could do all that besides the coding would a ZEQ2-Lite Coder / Developer help me with the coding / porting of ZEQ2-Lite to Android?
I mean I can resize all textures, and reduce the polycount on all models, we could do an Alpha with one map and one character and go on with the work.
Great Idea!
GoldenWarrior
Tuesday, June 12, 2012
I have a question, would ZEQ2 lite work on my sandwich, I mean I was always curious to know if it would work, because I would make a pb and j out of the game
ZethThe Admin
Tuesday, June 12, 2012
I have a question, would ZEQ2 lite work on my sandwich, I mean I was always curious to know if it would work
okay so only on ics so is ANYONE GOING TO DO THIS!
andres1
Thursday, June 14, 2012
My knowing in hardware says that in 3 years it's going to run like hot butter without big changes...
ZethThe Admin
Friday, June 15, 2012
My knowing in hardware says that in 3 years it's going to run like hot butter without big changes...
That's not how hardware works. It wouldn't get hot unless you utilize the CPU at full non-stop for a while. That has to do with optimization of the software. Could easily cap the framerate and not have any issue.
andres1
Friday, June 15, 2012
That would be a problem if nvidia wasn't in the game making high pressure on the others. That and the fact that powervr solutions always did well on the engine.
Off course it will be a pain in power comsuption and heat. But hey, we are getting in such a small nanometer fabrication process that everything may be possible.
ZethThe Admin
Friday, June 15, 2012
That would be a problem if nvidia wasn't in the game making high pressure on the others. That and the fact that powervr solutions always did well on the engine. Off course it will be a pain in power comsuption and heat. But hey, we are getting in such a small nanometer fabrication process that everything may be possible.
Neither of these comments have any relativity to heat production in relation to software. Slap in a few idle CPU/GPU cycles and there would still be no issue regardless of specifics.
andres1
Friday, June 15, 2012
We were saying the same in different ways.
I didn't read properly
RealDeal
Tuesday, December 11, 2012
sorry guys carry on
alishan22
Tuesday, December 11, 2012
RealDeal wrote : my friend made it work ,this is him plsying on his cell phone