Content
:o ?
Author | Message |
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Eagle The Purpose |
Tuesday, June 16, 2015:O |
Eagle The Purpose |
Tuesday, June 16, 2015It's amazing what we can be fine in the source code. Is there other things of this kind, Zeth ? |
Shenku RiO Incarnate |
Tuesday, June 16, 2015This has been in there for a while, although it's buggy and doesn't always show up in-game unfortunately. But it is a nifty little easter egg...
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Eagle The Purpose |
Tuesday, June 16, 2015Quite funny, I like the idea behind this easter egg. |
Shenku RiO Incarnate |
Tuesday, June 16, 2015Update on my last post, did some more tinkering and I figured out how to fix it, so it now displays both this message, and properly displays your current powerlevel when the condition is not being met.
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Eagle The Purpose |
Tuesday, June 16, 20151915 ?? DOWNLOADIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIING!!!
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Shenku RiO Incarnate |
Tuesday, June 16, 2015Don't get too excited there, I don't know what all else has been changed for the last hundred or so revisions, and the only thing I changed with 1914/1915 was to fix this easter egg so it will actually work as intended... There's probably still bunches of other things in that revision that are broken/incomplete still. |
Shenku RiO Incarnate |
Tuesday, June 16, 2015Wh1t34Gl3(SAS) wrote :
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Eagle The Purpose |
Tuesday, June 16, 2015I have already tested the 1913, yes there's some bugs. (the mêlée engagement is hard to do since the character can't go straight forward when being near the target, the hud is bugged as well and you can't die etc..)
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Eagle The Purpose |
Tuesday, June 16, 2015No clue, haven't messed with that portion of the code myself yet. For that matter, I'm somewhat surprised I remembered enough to fix the easter egg on the powerlevel meter as quickly as I did...
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Shenku RiO Incarnate |
Tuesday, June 16, 2015Wh1t34Gl3(SAS) wrote :No clue, haven't messed with that portion of the code myself yet. For that matter, I'm somewhat surprised I remembered enough to fix the easter egg on the powerlevel meter as quickly as I did...
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Eagle The Purpose |
Tuesday, June 16, 2015I think it would be lacking in identifiable function to fix it for the 1536. We shouldn't add more things to it. It's good as it is. '
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Shenku RiO Incarnate |
Tuesday, June 16, 2015Wh1t34Gl3(SAS) wrote : I think it would be lacking in identifiable function to fix it for the 1536. We shouldn't add more things to it. It's good as it is. '
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Zeth The Admin |
Wednesday, June 17, 2015It was intended to only show up on exactly 9001 power level. You can easily trigger it by using g_powerlevel 9001, starting a new map, and then maxing out. |
Eagle The Purpose |
Wednesday, June 17, 2015Nevermind about the glitch. I found that there is no 1536 on the list (downloads the 1535 instead) and some things are a bit different like the fatigue features Zeth added in the 1534, the death bug (or is it ?) and the fixed ki ball physics.
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Zeth The Admin |
Wednesday, June 17, 2015I tried to use the tier.cfg or even lower the power level to this level, but the 3 times I got to 9001, I didn't get the message.
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Eagle The Purpose |
Wednesday, June 17, 2015But now, it is fixed! |
Eagle The Purpose |
Wednesday, June 17, 2015TEEEEEEEEEEEST!
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Shenku RiO Incarnate |
Wednesday, June 17, 2015Zeth wrote : It was intended to only show up on exactly 9001 power level. You can easily trigger it by using g_powerlevel 9001, starting a new map, and then maxing out.
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Eagle The Purpose |
Thursday, June 18, 2015I was reading the latest revision's code and I found a lot of stuff relating to teams and score.. More than the 1535... THE F*** ? |
Shenku RiO Incarnate |
Thursday, June 18, 2015Wh1t34Gl3(SAS) wrote : I was reading the latest revision's code and I found a lot of stuff relating to teams and score.. More than the 1535... THE F*** ?
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Eagle The Purpose |
Thursday, June 18, 2015Well, the team select menu is already available in game. From what I have seen of the scoreboard thing in the code, it seems pretty advanced already. (the scoreboard interface seems to contains players icons etc.. oO) |
Eagle The Purpose |
Thursday, June 18, 2015Wow.. In plus of the new scoreboard/team things, quake3's code is way too much present..
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Zeth The Admin |
Thursday, June 18, 2015More than the quart of the code is lacking in identifiable function on ZEQ2-Lite..
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Eagle The Purpose |
Thursday, June 18, 2015I think it's mostly the fact that peoples were continuing working on that base instead of cleaning it at first. Having a more complex code on this crappy base (about the Quake 3 code left here and there), makes it even less practicable of work!
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