Content

Post new topic Reply to topic
1, 2, 3, 4, 5  >>

Saibaman!

Author Message
Damaera View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Started on the Saibaman rig at around 12 AM and finished it just now. Still need to fix a few errors, but it's pretty much completed. I'm not sure if we're doing facial anims, but just in case we are I created bones for the mouth, eyes, and "eyebrows".

I also did a quick, sloppy render:

and a screenshot of the rig:

Zeth The Admin View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Very nice work, Sean!

Yes. We do have facial animations, but no, don't use bones for this! Using bones for facial animations is a VERY costly, clunky, and cumbersome approach and should NEVER be employed unless vertex animation support is lacking.

It's simply BAD design all around.

Damaera View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Hah, yeah I just remembered that you guys are using vertex manipulation. Going to delete the bones now. Smile

TRL View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Sweet!

But slam I wanted to be the first contributor!

You'll be making animations too damaera? Love that render by the way.

Damaera View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Video of the rig in action: http://www.youtube.com/watch?v=i4v-w6ZlHRM&feature=player_embedded

Like I said, still need to fix some errors. Smile

TRL View user's profile Send private message

Reply with quote Sunday, December 06, 2009

I think a saibaman should walk more like a creepy monster. Hunched over and his claws facing forward. Now he looks to dignified.

[email protected] View user's profile Send private message

Reply with quote Sunday, December 06, 2009

might I ask what this forum is for I thought the game was being made by a certain few of people Question

Damaera View user's profile Send private message

Reply with quote Sunday, December 06, 2009

TRL wrote : I think a saibaman should walk more like a creepy monster. Hunched over and his claws facing forward. Now he looks to dignified.

I just put a random animation on Saibaman, nothing official.

TRL View user's profile Send private message

Reply with quote Sunday, December 06, 2009

Damaera wrote :

TRL wrote : I think a saibaman should walk more like a creepy monster. Hunched over and his claws facing forward. Now he looks to dignified.

I just put a random animation on Saibaman, nothing official.



ah sure. great job anyway.

you have to teach me sometime!

Damaera View user's profile Send private message

Reply with quote Monday, December 07, 2009

*laughing out loud*, Just read my tutorial and keep practicing Smile

Magic909 View user's profile Send private message

Reply with quote Monday, December 07, 2009

Damaera where could I read you're tutorial???

Forza Gerlacious View user's profile Send private message

Reply with quote Monday, December 07, 2009

[email protected] wrote : might I ask what this forum is for I thought the game was being made by a certain few of people Question



Nope. It was the intention from the start to let the community make the models/maps and even edit code.

The-Kakarotto View user's profile Send private message

Reply with quote Monday, December 07, 2009

If I had the capabilities of making all this I would, but sadly I don't. I'm not allowed to download Milshape and the modelling stuff Sad


Lovin' the Saibaman but why did you make it? I mean they are kind of pointless except for the fact they kill Yamucha

Damaera View user's profile Send private message

Reply with quote Monday, December 07, 2009

You really should read the text instead of just looking at the pretty pictures Razz I didn't make the model, I believe Blaize did. I just did the rig and going to animate him I guess.

He's going to be a character for the next release alongside Gohan, Tenshinhan, Vegeta, and a few others I believe. The character roster goes by saga's, so I'm sure you'll be able to figure it out. Smile

TRL View user's profile Send private message

Reply with quote Monday, December 07, 2009

Damaera wrote : *laughing out loud*, Just read my tutorial and keep practicing Smile



I meant the rigging part.

TheXenon View user's profile Send private message

Reply with quote Monday, December 07, 2009

The-Kakarotto wrote : If I had the capabilities of making all this I would, but sadly I don't. I'm not allowed to download Milshape and the modelling stuff Sad


Lovin' the Saibaman but why did you make it? I mean they are kind of pointless except for the fact they kill Yamucha



Character releases go by saga. Even the minor ones like saibamen.

Bax21 View user's profile Send private message

Reply with quote Monday, December 07, 2009

so for Goku Super Saiyan 4 I going to wait like bunches and bunches years !!!*laughing out loud*

ESFER25 View user's profile Send private message

Reply with quote Monday, December 07, 2009

Bax21 wrote : so for Goku Super Saiyan 4 I going to wait like bunches and bunches years !!!*laughing out loud*



Maybe the team will stop in Vegeta's or freeza's saga.
So I doubt they will make Super Saiyan 4 Goku

But, the people makes addons, like Super Saiyan Goku *intense laughter*... there is a Super Saiyan 4 Goku model, but it looks bad now Sad (maybe, in the future, it will look awesome :F)

Bax21 View user's profile Send private message

Reply with quote Monday, December 07, 2009

O.o why will they stop after freezas saga !?!?!?!??1+!?! Shocked Shocked Shocked Shocked Shocked Shocked Shocked

TRL View user's profile Send private message

Reply with quote Monday, December 07, 2009

Bax21 wrote : O.o why will they stop after freezas saga !?!?!?!??1+!?! Shocked Shocked Shocked Shocked Shocked Shocked Shocked



ZEQ2 will never stop. You can be sure of that.

The-Kakarotto View user's profile Send private message

Reply with quote Monday, December 07, 2009

Hmm. Good. I like it how we need to contribute to its build. It's spectacular!

TheXenon View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

TRL wrote :

Bax21 wrote : O.o why will they stop after freezas saga !?!?!?!??1+!?! Shocked Shocked Shocked Shocked Shocked Shocked Shocked



ZEQ2 will never stop. You can be sure of that.



Ha just what a lot of other games thought when they were in beta.

The-Kakarotto View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

That's discouraging Sad

mrjoe94 View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

Xenon after I read your last post I reread it with Vegeta's voice in my head and it sounded almost to perfect. *laughing out loud*

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, December 08, 2009

Ha just what a lot of other games thought when they were in beta.


Sadly, you still misunderstand.

You are STILL placing ZEQ2-lite in the wrong categorical classification despite the many explanations explaining that it's an open-source project and therefore, regardless of activity, it cannot cease to be. Some open-source projects have been around for several decades. Even if there no contributions for 7 years straight, the project is (by definition) labeled as on-going due to the fact that ANYONE can contribute or alter existing media/code.

Please stop trying to classify the project as one of your typical game/mod types -- the rules simply don't apply.

1, 2, 3, 4, 5  >>
Post new topic Reply to topic

Actions

Online [ 0 / 6125]