Author |
Message |
VLadD
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Saturday, February 18, 2012
now better
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NELLO!!
Mitico
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Saturday, February 18, 2012
nais vuork
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C.m Punk
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Wednesday, February 22, 2012
is Super Perfect included
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gigirs50
Protege
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Saturday, March 03, 2012
up..I have sent the texture to nello for improving it..so later new pictures
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DarkPrince_92
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Saturday, March 03, 2012
Looks great.
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Xosi
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Saturday, March 03, 2012
Awesome.
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VLadD
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Sunday, March 04, 2012
good
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RealDeal
|
Sunday, March 04, 2012
slam it epicx100
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gigirs50
Protege
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Monday, March 05, 2012
new up...thanks to Nello for fixing the textures(the head's texture still in working)
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VLadD
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Monday, March 05, 2012
Cool gigi nice work
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Konan
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Monday, March 05, 2012
VLadD wrote : Cool gigi nice work 
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NELLO!!
Mitico
|
Monday, March 05, 2012
here done cell head texture..
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VLadD
|
Monday, March 05, 2012
I don't need like texture drawer
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gigirs50
Protege
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Monday, March 05, 2012
here new up....thanks very much to Nello that has fixed the issues
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VLadD
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Monday, March 05, 2012
Cool
Edit neck his black Adam's apple
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TRL
|
Monday, March 05, 2012
The uvw is very stretched on his "hat" on the front. You should fix that.
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NELLO!!
Mitico
|
Monday, March 05, 2012
is true... can fix this
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TRL
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Monday, March 05, 2012
Also his fingers are way too thin from the side view.
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GacktScene
|
Saturday, March 10, 2012
You have to keep us posted, this is very impressive!
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gigirs50
Protege
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Sunday, April 22, 2012
I want to add imperfect cell to the svn..so all of you can export and put it in-game
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gigirs50
Protege
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Monday, August 20, 2012
Cell secon form added to the SVN...Cell first form is rigged with the animations..why nobody put it in-game?
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NELLO!!
Mitico
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Monday, August 20, 2012
yeah WHO have the MD3 exporter for 3dsmax PLEASE must put ingame cell first form .. he is done with animation and all of rest ..don't need too much time to go ingame.. just 10 min export..
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Zeth
The Admin
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Monday, August 20, 2012
Rather than find a md3 exporter for your version, you could export it from 3dsmax as an .ase or .obj and then import it into Nperno for export to md3.
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NELLO!!
Mitico
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Monday, August 20, 2012
the obj lose all the animations once exported...
.ase I don't know we should try of course..
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Zeth
The Admin
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Monday, August 20, 2012
the obj lose all the animations once exported...
.ase I don't know we should try of course..
Sorry. I meant .ase or .3ds.
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