Author |
Message |
SG_SSJ
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Tuesday, August 17, 2010
ESFER25 wrote : you're kidding me!? The most needed thing is Krillin man, KRILLIN!!!1!1!!!11!one!2
Not for me...what I really want is more attacks for Raditz.
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marckiscool
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Tuesday, August 17, 2010
Zaneo is right we do need bots to fight even though it is hard it make you be better in the game maybe make you be the best player in the ZEQ2 you can be in the top 10 best players
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ESFER25
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Tuesday, August 17, 2010
No.
That's horrible false.
You can't be the best by fighting CPU. The bots have limits when a human doesn't. Only check for example counter strike, or battlefield bad company 2 (the second one is a better example), once I finished the story mode of bbc2 I was like, I'm going to possess everyone on the online mode, Oh man, I got destroyed...
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Zaneo
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Tuesday, August 17, 2010
also bots would be good for testing you're addons in battle.. to be able to chose bot characters also would be orgasmic! to be able to create a battle that happened in Dragon Ball Z anime...
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ESFER25
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Tuesday, August 17, 2010
^
Agree, so you can test your animations edit too
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Zaneo
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Tuesday, August 17, 2010
ESFER25 wrote : ^
Agree, so you can test your animations edit too 
Yeah, and I think, they have had very much time to make this, I meen it still long till Public Beta 2 they should be able to develop it. I meen, we can create characters but we can't create bots they can do both thou, so I think they should!
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TRL
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Tuesday, August 17, 2010
Zaneo wrote : ESFER25 wrote : ^
Agree, so you can test your animations edit too 
Yeah, and I think, they have had very much time to make this, I meen it still long till Public Beta 2 they should be able to develop it. I meen, we can create characters but we can't create bots they can do both thou, so I think they should!
to test animations, you can just open a second zeq2lite and join the server you made in the previous zeq2lite you made. And so on and on.
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ESFER25
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Tuesday, August 17, 2010
TRL wrote : Zaneo wrote : ESFER25 wrote : ^
Agree, so you can test your animations edit too 
Yeah, and I think, they have had very much time to make this, I meen it still long till Public Beta 2 they should be able to develop it. I meen, we can create characters but we can't create bots they can do both thou, so I think they should!
to test animations, you can just open a second zeq2lite and join the server you made in the previous zeq2lite you made. And so on and on.
I know but bots would be easier and not a mess *laughing out loud*
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void
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Tuesday, August 17, 2010
ESFER25 wrote : No.
That's horrible false.
You can't be the best by fighting CPU. The bots have limits when a human doesn't. Only check for example counter strike, or battlefield bad company 2 (the second one is a better example), once I finished the story mode of bbc2 I was like, I'm going to possess everyone on the online mode, Oh man, I got destroyed...
That's not false, a human is the limited one not the CPU. The fact that you can beat bots is because they are adjusted to be weak and have weightings built in to randomly make (bad) decisions.
I can easily program a bot that'll give you a headshot the second you spawn. Bots can have perfect aim and timing because they're all-knowing calculators, no human could possibly ever achieve their reaction time and accuracy, even if you'd be a robot in real life the game's framerate dictates the rules and that's exactly the speed the bot works at so it can be all powerful even towards a real life terminator or something like that, depending on how well it was written.
Wall-hack + aim bot is ALSO a bot and I want to see you beat that combination in Counter Strike.
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Domitjen
The Champ
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Wednesday, August 18, 2010
void wrote : ESFER25 wrote : No.
That's horrible false.
You can't be the best by fighting CPU. The bots have limits when a human doesn't. Only check for example counter strike, or battlefield bad company 2 (the second one is a better example), once I finished the story mode of bbc2 I was like, I'm going to possess everyone on the online mode, Oh man, I got destroyed...
That's not false, a human is the limited one not the CPU. The fact that you can beat bots is because they are adjusted to be weak and have weightings built in to randomly make (bad) decisions.
I can easily program a bot that'll give you a headshot the second you spawn. Bots can have perfect aim and timing because they're all-knowing calculators, no human could possibly ever achieve their reaction time and accuracy, even if you'd be a robot in real life the game's framerate dictates the rules and that's exactly the speed the bot works at so it can be all powerful even towards a real life terminator or something like that, depending on how well it was written.
Wall-hack + aim bot is ALSO a bot and I want to see you beat that combination in Counter Strike.
create that bot and I'll kill him =D
*laughing out loud*:p
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broly3110
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Wednesday, August 18, 2010
Domi has spoken!
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ESFER25
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Wednesday, August 18, 2010
void wrote : ESFER25 wrote : No.
That's horrible false.
You can't be the best by fighting CPU. The bots have limits when a human doesn't. Only check for example counter strike, or battlefield bad company 2 (the second one is a better example), once I finished the story mode of bbc2 I was like, I'm going to possess everyone on the online mode, Oh man, I got destroyed...
That's not false, a human is the limited one not the CPU. The fact that you can beat bots is because they are adjusted to be weak and have weightings built in to randomly make (bad) decisions.
I can easily program a bot that'll give you a headshot the second you spawn. Bots can have perfect aim and timing because they're all-knowing calculators, no human could possibly ever achieve their reaction time and accuracy, even if you'd be a robot in real life the game's framerate dictates the rules and that's exactly the speed the bot works at so it can be all powerful even towards a real life terminator or something like that, depending on how well it was written.
Wall-hack + aim bot is ALSO a bot and I want to see you beat that combination in Counter Strike.
You can make the game shut down everytime you play too >.>. (That happens if I try fight Domitjen *laughing out loud*)
But I don't think that a decent game has Almighty bots and they'll always have limits far smaller than a human.
@Brolly: Vizard Heavy!? (Your avatar)
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broly3110
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Wednesday, August 18, 2010
Yeah he finally beat hollow Heavy at the sandwich eating contest!
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Zaneo
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Friday, August 20, 2010
I got a big question about Public Beta 2, can't you make a split transformation system? I mean that you can not only transform like this:
(Goku)-Super Saiyan-Super Saiyan 2
But like this:
Oozaru-(Goku)-Super Saiyan-Super Saiyan
even better like this:
..........Vegito-S.S.J
..............|........|.......
Oozaru-(Goku)-S.S.J
and there should be a feature that disables you to transform back into your normal tier for ex fusion...
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Domitjen
The Champ
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Friday, August 20, 2010
Zaneo wrote : I got a big question about Public Beta 2, can't you make a split transformation system? I mean that you can not only transform like this:
(Goku)-Super Saiyan-Super Saiyan 2
But like this:
Oozaru-(Goku)-Super Saiyan-Super Saiyan
even better like this:
..........Vegito-S.S.J
..............|........|.......
Oozaru-(Goku)-S.S.J
and there should be a feature that disables you to transform back into your normal tier for ex fusion...
There won't be a Vegetto in next update..And no Oozaru. I remember there was a topic about Oozaru once and how they explained it's very hard to do that.
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Zaneo
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Friday, August 20, 2010
Domitjen wrote : Zaneo wrote : I got a big question about Public Beta 2, can't you make a split transformation system? I mean that you can not only transform like this:
(Goku)-Super Saiyan-Super Saiyan 2
But like this:
Oozaru-(Goku)-Super Saiyan-Super Saiyan
even better like this:
..........Vegito-S.S.J
..............|........|.......
Oozaru-(Goku)-S.S.J
and there should be a feature that disables you to transform back into your normal tier for ex fusion...
There won't be a Vegetto in next update..And no Oozaru. I remember there was a topic about Oozaru once and how they explained it's very hard to do that.
yeah but it's the transform system I am talking about, so you don't have Kaioken before Super Saiyan, its kind of weird
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boris
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Friday, September 03, 2010
september, september, september....
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GoldenWarrior
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Friday, September 03, 2010
hey I was wondering if beta 2 can have wall crshes like here
see how Vegeta is in the wall.....I was wondering if you guys can do that(the team)
and maybe you guys can create stuff like when you mêlée battle and you hit them to the ground then the don't just float around the actually can like go deep inside the ground
and maybe you guys can make the dudes (Goku or anyone else) smash threw a moutain or like a bulding
these are just my ideas for beta 2
not saying you guys have to make them but if you want to you can
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GoldenWarrior
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Friday, September 03, 2010
here's the wall smash
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ESFER25
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Friday, September 03, 2010
It's been asked about... over 9000 times?
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GoldenWarrior
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Friday, September 03, 2010
and OVER 9000!!!!! people agree with me
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ESFER25
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Friday, September 03, 2010
"There's no way that can be right!"
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GoldenWarrior
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Friday, September 03, 2010
"Well Nappa the scouter is not lying to me.....or is it"
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Shane
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Friday, September 03, 2010
No wall smashes. Expect that in beta 3!
Remember, beta 2 is just an updated beta 1. No really big fixes!
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GoldenWarrior
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Friday, September 03, 2010
okay thanks *laughing out loud*
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