Author |
Message |
AnTycrisT
RocksTar
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Wednesday, June 15, 2011
I see... not really, anyway I will change it... better now?... well... that was the last one... so... go and love your self...
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Raging-Blast
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Wednesday, June 15, 2011
AnTy wrote : I see... not really, anyway I will change it... better now?... well... that was the last one... so... go and love your self...
Change what?
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SAMCROSS
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Wednesday, June 15, 2011
AnTy wrote : I see... not really, anyway I will change it... better now?... well... that was the last one... so... go and love your self...
Is anty leaving ?
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TRL
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Wednesday, June 15, 2011
See you dude. You'll be back in a couple of months. If this is something you enjoy doing, you will keep coming back to it.
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Ivan
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Wednesday, June 15, 2011
Well I hope thath you'll be back someday.Are you going to release you're work like:Vegito,Trunks etc?Good luck in your life Anty and I hope thath I'll see your again work one day.BYE.
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Dokumas
Jamaicabronx
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Wednesday, June 15, 2011
AnTy wrote : I want to say good bye to a couple of dudes of here (a couple of good friends)
Mima, TRL, Dokumas, Baldwin and Zeth... take care guys...
Bye Antychrist I hope you can come back again sometime so we can see how your doing.
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Hogeta
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Thursday, June 16, 2011
Right, I got a smooth texture for Vegetto's head, Just need help for putting the head in-game with no problems, if anyone has a tut for Misfit 3D Texture thingy....
[ If you're back's straight, you'll see the texture.
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Hogeta
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Friday, June 17, 2011
I also got a Vintage Map...
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elektronas
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Friday, June 17, 2011
cool just like in half life (just some places) can't wait for the release
edit- WHERE ARE THE LAMPS IF THERE IS SOME LIGHT???
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Dokumas
Jamaicabronx
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Friday, June 17, 2011
Cool
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BRN97
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Friday, June 17, 2011
hi
new updates here:
new textures for hair Vegetto:
saibenman new character:
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Mima
The Disciple
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Friday, June 17, 2011
Good job BRN97... At least someone is doing something for those SVN characters.
Let me ask you this, what modifier did you use to rig that Saibaman, physique, skin, or something else (point cache...)?
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BRN97
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Friday, June 17, 2011
use 3ds Max to export the model and then use Misfit Model 3D to make animations and set points.
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Mima
The Disciple
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Friday, June 17, 2011
Ah, so you haven't rigged it? Try to learn rigging as well, it might come in handy, trust me If you need some help, I could assist you as well.
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Dokumas
Jamaicabronx
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Friday, June 17, 2011
Brn97 The Vegito is awesome he just needs new boots.
Also that saibemen looks perfect excellent work dude!
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Hogeta
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Saturday, June 18, 2011
I promise you this mod will not die!
Also, BRN7, that's better than what you said in PM!
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BRN97
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Saturday, June 18, 2011
Thanks Mima, Dokumas and Hogeta.
First Animation of saibenman:
video:
http://www.youtube.com/watch?v=qUigkw86gBU
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Nemix
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Saturday, June 18, 2011
It's good but look at the anime and watch how he walks try to copy those moves only then it'll be perfect.
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Hogeta
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Saturday, June 18, 2011
Another work in progress
EDIT: I know some people will say there's no difference so I posted a drawover [Vintage Jumpsuit]
EDIT2: Vegetto Animations also added [ignore head]
EDIT3: Which Vegetto head looks better? BRN79 or This one
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ssj6vegeta
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Saturday, June 18, 2011
will you use samcross's Namek Vegeta?
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TRL
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Saturday, June 18, 2011
That Vegeta edit is not very smart, don't pile up other model parts. Just learn to edit models and rerig it if necessary.
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Ivan
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Saturday, June 18, 2011
This one :
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Dokumas
Jamaicabronx
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Saturday, June 18, 2011
Perhaps you could change the color of Vegeta's hair in Buu saga too it was a black purplish color
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Hogeta
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Sunday, June 19, 2011
TRL wrote : That Vegeta edit is not very smart, don't pile up other model parts. Just learn to edit models and rerig it if necessary.
TRL, with all respect, I think you're pushing it too far, I said it was a "WIP" which means I will put the jumpsuit in all frames, then the arms, and the legs, so basically I am using a different strategry than the normal one, which I think is easier for me.
Heck If I was bothered, I could put in the whole SVN, but I haven't really got time to do that, but now that you took it thus far, I will put SVN characters in-game.
ssj6vegeta wrote : will you use samcross's Namek Vegeta?
Nope, it's a Vintage edit.
Dokumas wrote : Perhaps you could change the color of Vegeta's hair in Buu saga too it was a black purplish color
okay,
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TRL
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Sunday, June 19, 2011
Hogeta wrote :
TRL, with all respect, I think you're pushing it too far, I said it was a "WIP" which means I will put the jumpsuit in all frames, then the arms, and the legs, so basically I am using a different strategry than the normal one, which I think is easier for me.
It's not an acceptable strategy though.
1. You're giving him a lipid suit and the underlying body will still be visible in some parts.
2. Those are wasted polies
3. Adjusting it in every frame is a ridiculous amount of unneccessary work, when you learn to rig, you can just load up Vegeta's animations and you're done.
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