Author |
Message |
JayREEZY
|
Saturday, November 19, 2011
I'm impressed so far Nello. Are you making the tournament Trunks?? Don't forget to use the references though because the colors I had were right for the normal stage.
|
VladUzumaki
|
Sunday, November 20, 2011
NELLO!! wrote : anyway ... this is my current update.. new head..
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:
Cool
|
Hogeta
|
Sunday, November 20, 2011
JayREEZY, maybe in the next release you could change the stance idle a bit...
Yeah... This one has lots of bugs but you know what I mean...
|
ivanhoeGT
|
Sunday, November 20, 2011
NELLO!! wrote : anyway ... this is my current update.. new head..
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:
You need a longer hair Nello!! but great job though.....
|
LegendarySS4
|
Sunday, November 20, 2011
ivanhoeGT wrote : NELLO!! wrote : anyway ... this is my current update.. new head..
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:
You need a longer hair Nello!! but great job though..... 
It depends on which Trunks hairstyle he is going for!
With Ponytail it should be
Without Pony-tail
Notice the difference?
|
JayREEZY
|
Sunday, November 20, 2011
Hogeta wrote : JayREEZY, maybe in the next release you could change the stance idle a bit...
Yeah... This one has lots of bugs but you know what I mean...
Don't worry Hogeta, that seems like an easy fix... I'll get right to it.
@Nello, I like the head, but you screwed up my colors dude
EDIT: Now that I'm back, does anyone have the link to SV's models?
|
JayREEZY
|
Sunday, November 20, 2011
Anyway, here's some new shading I'm trying out for Super Trunks. Ignore the boots and armor, they aren't grouped/seperated yet.
|
Domo-Kun
|
Sunday, November 20, 2011
That looks great :O
|
ivanhoeGT
|
Sunday, November 20, 2011
Domo-Kun wrote : That looks great :O
and nice shading
Excellent job Jay...Can't wait for this one
|
TRL
|
Sunday, November 20, 2011
Learn from these differences.
Also the shading on the hair and blue suit looks nice. Make sure to also separate the armor accordingly.
|
NabaKonvecit
|
Sunday, November 20, 2011
Gotta agree with Trl you need to modify a special shading texture or method for Trunks and one for other characters
|
ivanhoeGT
|
Sunday, November 20, 2011
Jay well maybe your head doesn't look the same....
Well if you don't wanna change it,so don't.This is just my opinion...
|
JayREEZY
|
Sunday, November 20, 2011
What to change next?...Obviously I will change the face . The hair is fine except for some of ultra Trunks and some aspects of the normal state. Still needing the link to SV's models.....
I always did like giving Trunks a small widows peak, he looks more like Vegeta there.... Just like this picture (for signature purposes)
|
NELLO!!
Mitico
|
Monday, November 21, 2011
do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...
I think is better restart the work on super Trunks forms..
and don't make bugs..
|
Linkxp500
|
Monday, November 21, 2011
NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...
I think is better restart the work on super Trunks forms..
and don't make bugs..
NELLO!!, he isn't finished. It's still in the beta stage.
|
Domo-Kun
|
Monday, November 21, 2011
Linkxp500 wrote : NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...
I think is better restart the work on super Trunks forms..
and don't make bugs..
NELLO!!, he isn't finished. It's still in the beta stage. :*laughing out loud*:
|
LegendarySS4
|
Monday, November 21, 2011
Domo-Kun wrote : Linkxp500 wrote : NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...
I think is better restart the work on super Trunks forms..
and don't make bugs..
NELLO!!, he isn't finished. It's still in the beta stage. :*laughing out loud*:
|
JayREEZY
|
Monday, November 21, 2011
I'll be home from school shortly.. I'll fix his bugs and stuff then... I can't restart though; he has the perfect build for ultra . It's still a beta release though... notice I didn't post it in the "ADDON KINGS TEAM" topic. Nello, can you send me the SV head model?
Trust me Nello, the bugs are not nearly as bad as they were...
|
Linkxp500
|
Monday, November 21, 2011
JayREEZY wrote : I'll be home from school shortly.. I'll fix his bugs and stuff then... I can't restart though; he has the perfect build for ultra :*laughing out loud*: . It's still a beta release though... notice I didn't post it in the "ADDON KINGS TEAM" topic. Nello, can you send me the SV head model?
Trust me Nello, the bugs are not nearly as bad as they were... 
Is this what you're looking for?
|
VladUzumaki
|
Monday, November 21, 2011
I am try to do Trunks Super Saiyan but nothing can
if you want you can get this this is svn head
I am taking this in your hands Jay
|
JayREEZY
|
Monday, November 21, 2011
Thanks guys
@Zeth: No, I don't think Mastap's head is better, but I ran into a normal faces issue with SV's head before .
|
JayREEZY
|
Monday, November 21, 2011
JayREEZY wrote : @Zeth: No, I don't think Mastap's head is better, but I ran into a normal faces issue with SV's head before .
And here's another example: [img]Untitled.png[/img]
I've added SV's head model, and once again.... I have a problem.. . I noticed this was right after grouping Trunk's head. Could 4 groups in the head model be the problem?? It also doesn't say anything in the console log about incorrect syntax in shaders.
|
Zeth
The Admin
|
Tuesday, November 22, 2011
The whole model disappears when you ONLY replace the head model? Does the .skin file reference the correct group names? Do the shaders all exist? Are there ANY console warning messages whatsoever? I cannot recall if the md3 format stores normal information in a standard fashion. Are your vertex normals flipped?
|
JayREEZY
|
Tuesday, November 22, 2011
Zeth wrote : The whole model disappears when you ONLY replace the head model?
yes
Zeth wrote : Does the .skin file reference the correct group names?
yes
Zeth wrote : Do the shaders all exist?
yes
Zeth wrote : Are there ANY console warning messages whatsoever?
no
Zeth wrote : Are your vertex normals flipped?
That may be the closest to the problem, but I'm not sure... Perhaps I should just start from the ground up using Nello's from F2. In the meantime, I will show you a picture referencing to the .skin and the .md3. [/quote]
|
NELLO!!
Mitico
|
Tuesday, November 22, 2011
try to delete outline model...if he exsist outline ..
|