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Trunks and Goten

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JayREEZY View user's profile Send private message

Reply with quote Saturday, November 19, 2011

I'm impressed so far Nello. Are you making the tournament Trunks?? Don't forget to use the references though because the colors I had were right for the normal stage.

VladUzumaki View user's profile Send private message

Reply with quote Sunday, November 20, 2011

NELLO!! wrote : anyway ... this is my current update.. new head.. Very Happy
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:



Cool Shocked Shocked Shocked Shocked

Hogeta View user's profile Send private message

Reply with quote Sunday, November 20, 2011

JayREEZY, maybe in the next release you could change the stance idle a bit...




Yeah... This one has lots of bugs but you know what I mean...

ivanhoeGT View user's profile Send private message

Reply with quote Sunday, November 20, 2011

NELLO!! wrote : anyway ... this is my current update.. new head.. Very Happy
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:



You need a longer hair Nello!! but great job though..... Very Happy

LegendarySS4 View user's profile Send private message

Reply with quote Sunday, November 20, 2011

ivanhoeGT wrote :

NELLO!! wrote : anyway ... this is my current update.. new head.. Very Happy
new retexturing soon.. I know that the neck color is different.. :*laughing out loud*:



You need a longer hair Nello!! but great job though..... Very Happy



It depends on which Trunks hairstyle he is going for!
With Ponytail it should be



Without Pony-tail



Notice the difference?

JayREEZY View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Hogeta wrote : JayREEZY, maybe in the next release you could change the stance idle a bit...




Yeah... This one has lots of bugs but you know what I mean...



Don't worry Hogeta, that seems like an easy fix... I'll get right to it. Very Happy

@Nello, I like the head, but you screwed up my colors dude Laughing

EDIT: Now that I'm back, does anyone have the link to SV's models?

JayREEZY View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Anyway, here's some new shading I'm trying out for Super Trunks. Ignore the boots and armor, they aren't grouped/seperated yet.

Domo-Kun View user's profile Send private message

Reply with quote Sunday, November 20, 2011

That looks great :O

ivanhoeGT View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Domo-Kun wrote : That looks great :O



and nice shading Very Happy Very Happy Very Happy

Excellent job Jay...Can't wait for this one Laughing Laughing Laughing

TRL View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Learn from these differences.



Also the shading on the hair and blue suit looks nice. Make sure to also separate the armor accordingly.

NabaKonvecit View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Gotta agree with Trl you need to modify a special shading texture or method for Trunks and one for other characters

ivanhoeGT View user's profile Send private message

Reply with quote Sunday, November 20, 2011

Jay well maybe your head doesn't look the same....
Well if you don't wanna change it,so don't.This is just my opinion...

JayREEZY View user's profile Send private message

Reply with quote Sunday, November 20, 2011

What to change next?...Obviously I will change the face Smile . The hair is fine except for some of ultra Trunks and some aspects of the normal state. Still needing the link to SV's models..... Rolling Eyes

I always did like giving Trunks a small widows peak, he looks more like Vegeta there.... Just like this picture (for signature purposes)

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, November 21, 2011

do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...

I think is better restart the work on super Trunks forms..
and don't make bugs..

Linkxp500 View user's profile Send private message

Reply with quote Monday, November 21, 2011

NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...

I think is better restart the work on super Trunks forms..
and don't make bugs..



NELLO!!, he isn't finished. Rolling Eyes It's still in the beta stage. Laughing

Domo-Kun View user's profile Send private message

Reply with quote Monday, November 21, 2011

Linkxp500 wrote :

NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...

I think is better restart the work on super Trunks forms..
and don't make bugs..



NELLO!!, he isn't finished. Rolling Eyes It's still in the beta stage. :*laughing out loud*:

LegendarySS4 View user's profile Send private message

Reply with quote Monday, November 21, 2011

Domo-Kun wrote :

Linkxp500 wrote :

NELLO!! wrote : do you like those bugs??...
you've made good job but you've made also bugs on ascend Super Saiyan, ultimate...
many bugs...

I think is better restart the work on super Trunks forms..
and don't make bugs..



NELLO!!, he isn't finished. Rolling Eyes It's still in the beta stage. :*laughing out loud*:

JayREEZY View user's profile Send private message

Reply with quote Monday, November 21, 2011

I'll be home from school shortly.. I'll fix his bugs and stuff then... I can't restart though; he has the perfect build for ultra Laughing . It's still a beta release though... notice I didn't post it in the "ADDON KINGS TEAM" topic. Smile Nello, can you send me the SV head model?

Trust me Nello, the bugs are not nearly as bad as they were... Wink

Linkxp500 View user's profile Send private message

Reply with quote Monday, November 21, 2011

JayREEZY wrote : I'll be home from school shortly.. I'll fix his bugs and stuff then... I can't restart though; he has the perfect build for ultra :*laughing out loud*: . It's still a beta release though... notice I didn't post it in the "ADDON KINGS TEAM" topic. Smile Nello, can you send me the SV head model?

Trust me Nello, the bugs are not nearly as bad as they were... Wink



Is this what you're looking for?

VladUzumaki View user's profile Send private message

Reply with quote Monday, November 21, 2011

I am try to do Trunks Super Saiyan but nothing can Crying or Very sad Crying or Very sad

if you want you can get this this is svn head

I am taking this in your hands Jay

JayREEZY View user's profile Send private message

Reply with quote Monday, November 21, 2011

Thanks guys Smile

@Zeth: No, I don't think Mastap's head is better, but I ran into a normal faces issue with SV's head before Wink .

JayREEZY View user's profile Send private message

Reply with quote Monday, November 21, 2011

JayREEZY wrote : @Zeth: No, I don't think Mastap's head is better, but I ran into a normal faces issue with SV's head before Wink .



And here's another example: Mad [img]Untitled.png[/img]

I've added SV's head model, and once again.... I have a problem.. Mad . I noticed this was right after grouping Trunk's head. Could 4 groups in the head model be the problem?? It also doesn't say anything in the console log about incorrect syntax in shaders.

Zeth The Admin View user's profile Send private message

Reply with quote Tuesday, November 22, 2011

The whole model disappears when you ONLY replace the head model? Does the .skin file reference the correct group names? Do the shaders all exist? Are there ANY console warning messages whatsoever? I cannot recall if the md3 format stores normal information in a standard fashion. Are your vertex normals flipped?

JayREEZY View user's profile Send private message

Reply with quote Tuesday, November 22, 2011

Zeth wrote : The whole model disappears when you ONLY replace the head model?



yes

Zeth wrote : Does the .skin file reference the correct group names?



yes

Zeth wrote : Do the shaders all exist?



yes

Zeth wrote : Are there ANY console warning messages whatsoever?



no

Zeth wrote : Are your vertex normals flipped?



That may be the closest to the problem, but I'm not sure... Perhaps I should just start from the ground up using Nello's from F2. In the meantime, I will show you a picture referencing to the .skin and the .md3. [/quote]

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, November 22, 2011

try to delete outline model...if he exsist outline ..

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