Author |
Message |
JayREEZY
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Monday, October 03, 2011
My entry, Kid Buu edit x10!
http://www.megaupload.com/?d=OOBC50V3
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gigirs50
Protege
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Monday, October 03, 2011
waaaaaaaaaaaa......great job jaireezy-san now is more similar to the real kid Buu
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JayREEZY
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Monday, October 03, 2011
Thanks I would post more, but you guys have AMAZING characters ,... so mine aren't that amazing in comparison. You will also notice he has correct power level .
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VladUzumaki
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Monday, October 03, 2011
wwowwowowowowowoowwowowowowowowow
You are best Keep it up
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gigirs50
Protege
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Monday, October 03, 2011
JayREEZY wrote : Thanks I would post more, but you guys have AMAZING characters ,... so mine aren't that amazing in comparison. You will also notice he has correct power level .
you should not be underestimated friend ...your work will be great
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NELLO!!
Mitico
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Monday, October 03, 2011
great work my friend you are strong..
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Zay
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Monday, October 03, 2011
the best kid Buu yet
beats !??!?!?!?!?!?!?!?!!!?!
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NELLO!!
Mitico
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Monday, October 03, 2011
well can't deny this is the best kid Buu ever.. released so far..
the old head was inappropriate..and body was too big..
but now I think that this is better and is kind style..
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gigirs50
Protege
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Monday, October 03, 2011
I agree with Nello-sama
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Domo-Kun
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Monday, October 03, 2011
It's good but I don't think it's the best Kid Buu though. Also, his neck is a bit big.
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ssj6vegeta
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Monday, October 03, 2011
Zay wrote : the best kid Buu yet
beats !??!?!?!?!?!?!?!?!!!?!
*laughing out loud* I didn't do the model and I don't know model editing so...yes model wise it's the best but still could use editing...if I had a modeler to do a better one I wouldve loved and also don't forget Zielan..Zielan played an even bigger part than me but hey others can always make it better
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Zay
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Tuesday, October 04, 2011
The best kid Buu yet
doesn't mean the best ever
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LegendarySS4
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Wednesday, October 05, 2011
Nice one Jay :d
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AnTycrisT
RocksTar
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Wednesday, October 05, 2011
here is my work... Raditz will be the first one with the blink stuff and damage states...
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NELLO!!
Mitico
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Wednesday, October 05, 2011
anty can you teach me this?..I need
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TRL
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Wednesday, October 05, 2011
That's cool.
We could really use this for all characters.
Too bad you persist on using your "way" of animating.
Animating a rig is the only way it can ever get into the svn..
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Dokumas
Jamaicabronx
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Wednesday, October 05, 2011
Wow anty excellent work!
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AnTycrisT
RocksTar
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Wednesday, October 05, 2011
NELLO, everyone will see how after I release this one...
Dokumas, thanks, I don't know why but I almost sure I will win this...
TRL wrote : That's cool.
We could really use this for all characters.
thanks, I'm sure you will do that later...
Too bad you persist on using your "way" of animating.
Animating a rig is the only way it can ever get into the svn..
well... is the only way I want to animate right now so... anyway is bad to see that because I was tinking in contribute this... anyway I feel good because I know I do a great work without 3ds max and stuff like that...
anyway here is a video about Raditz... enjoy it:
http://www.youtube.com/watch?v=u2zZfdd21wo
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Dokumas
Jamaicabronx
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Wednesday, October 05, 2011
slam anty epic work brother! Also was that picture at the end from silent hill?
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TRL
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Wednesday, October 05, 2011
Well it's not that the animations can't look good this way, it's just that they can't be saved into bip and can't be loaded onto other rigs.
You could talk to Zeth about it, but as far as I know that's the only way to really contribute animations. Maybe there's another way, because this sure would be worth being contributed.
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JayREEZY
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Wednesday, October 05, 2011
Rigging is very hard with the biped, even after having managed to have it converted to .fbx format..... THIS CAN BE DONE GUYS ! Anyway, it's still not guranteed that the biped will match up with the model perfectly Mine seems to be rotated.
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Zeth
The Admin
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Wednesday, October 05, 2011
Rigging is very hard with the biped, even after having managed to have it converted to .fbx format..... THIS CAN BE DONE GUYS ! Anyway, it's still not guranteed that the biped will match up with the model perfectly Mine seems to be rotated.
Rigging is very easy with biped. Perhaps not if you export it and try to use another 3D editor for the process, but the entire rigging/animating step is about 20-50 times faster based on using a skeleton over moving each one of the vertexes manually as Misfit does.
Not that Misfit is bad by any means, but TRL is right in that is doesn't allow us to instantly (one button press) move any/all animations from one character to another.
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AnTycrisT
RocksTar
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Wednesday, October 05, 2011
Dokumas wrote : slam anty epic work brother! Also was that picture at the end from silent hill?
thanks, I know this will be great, and about the picture well... I'm not sure, I found it in google long time ago hahaha
TRL wrote : Well it's not that the animations can't look good this way, it's just that they can't be saved into bip and can't be loaded onto other rigs.
I see, I know, them use skeletons/bones, all the animations can be used in other characters just if you load that animations in one already rigged character (a rigged character is when you already add the bones and you make the character can move with the bones NOT when you add the animation...), that way you don't spend time in the characters, just in the rigg, I know all of that, I know how rigg, add the animation, add the tags and export him but... not is my style...
You could talk to Zeth about it, but as far as I know that's the only way to really contribute animations. Maybe there's another way, because this sure would be worth being contributed.
well... you're right, for contribute animations for this game you need do that animations in the .bip so... for that reason I don't continue my work of the Super Saiyan transformation for Goku and Vegeta...
JayREEZY, almost all the characters already are rigged, all you need is select one bone, merge the .bip select the character (head, upper or lower) and export him in md3, when you export the character will appear something... in that you will put the number of frames, the name of the tag (tag head, tag torso and the other one) you put in accept and that all, you will have the character ingame and with tags... that is hard?... I mean seriously...
Zeth, yes, I know...
anyway I change the idle for when he is almost dead
anyway I have one question... if I win this, someone can change my title and put "king editor" or something like that
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NELLO!!
Mitico
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Wednesday, October 05, 2011
king editor?okay
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Domo-Kun
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Wednesday, October 05, 2011
Its a shame so many addon creators have such big egos :/
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