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time chamber wip

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TRL View user's profile Send private message

Reply with quote Monday, January 21, 2013

Great work rasengan. Smile

rasengan Gradual Miracle View user's profile Send private message

Reply with quote Monday, January 21, 2013

I have find this map in my archives, I think I'll also completed ! Smile

Blaize ZEQ2-lite Legend View user's profile Send private message

Reply with quote Monday, January 21, 2013

Every once in a while I drop in here Razz

Man, this map really came together didn't it?!
You did an amazing job Rasengan.

I especially love how the style perfectly fits Kami's lookout in every way.
If some of those texture tips Brad gave are put in, the quality will improve even further. so I would advice you to take another few hours, fix those tiny things and it's once of the best maps ZEQ2-lite will have.

[/joel]

Konan View user's profile Send private message

Reply with quote Monday, January 21, 2013

rasengan wrote : I have find this map in my archives, I think I'll also completed ! Smile


that buttocks..

RealDeal View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

rasengan wrote : I have find this map in my archives, I think I'll also completed ! Smile



add this to svn too Very Happy

rasengan Gradual Miracle View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

RealDeal wrote :

rasengan wrote : I have find this map in my archives, I think I'll also completed ! Smile



add this to svn too Very Happy



Yes, I wish! Smile

RealDeal View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

guys I have problem with the time chamber map
I added map files in map folder
scripts in script folder
but where to add textures?

Laguna|DaGGeR View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

rasengan wrote : I have find this map in my archives, I think I'll also completed ! Smile

isn't that toebis map....

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

toebi did
uranai baba palace and frieza spaceship..

this was done by rasengan and is awesome naturally Wink ...

you can add this already if you want rasengan Wink ..

this map should have some animated elements in the map..

like the souls(can be done with sprites) and king yemma behind his desk stamping..
Laguna Dagger is able to help you for this,he know how to animate a model in a map not just moving.. Wink

VLadD View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

If TRL will do texture for this map will be really great

Laguna|DaGGeR View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

yes nello but toebi did way more maps then he even showed here he did also a king yemma palace which was added in svn but whatever

RealDeal View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

if anyone could help me where to get the textures files too? there is no texture folder in latest revision

edit-okay got it working on 1536 awesome map

edit-2 it would be good idea to mege this and kami map

TRL View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

Laguna|DaGGeR wrote : yes nello but toebi did way more maps then he even showed here he did also a king yemma palace which was added in svn but whatever



I once suggested rasengan and toebi merged their work on the yemma palace. Also Nello instead of chearing, why don't you continue on the snake way/king kai and merge that map with rasengan's. Then all it needs is a heck underneath.

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, January 22, 2013

the sanke way and king kai..mm I shoul ask gigirs50 for the map and I can maybe continue the textures..

rasengan Gradual Miracle View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

up

VLadD View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

cool are this modeled clouds?

Konan View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

Can we try the beta rasengan?

TRL View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

Nello, rasengan can help you further with the textures.

Rasengan, try to add darker textures for the sides of the buildings. It will only really look like the anime if you add shading. I noticed your hyperbolic time champer was missing this mostly. (Except for the roofs from kami palace of course) Just look at kami palace to know what I mean and look at the svn to see how I did it.

rasengan Gradual Miracle View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

TRL wrote : Nello, rasengan can help you further with the textures.

Rasengan, try to add darker textures for the sides of the buildings. It will only really look like the anime if you add shading. I noticed your hyperbolic time champer was missing this mostly. (Except for the roofs from kami palace of course) Just look at kami palace to know what I mean and look at the svn to see how I did it.



yes, I want you to help me for the textures Smile

TRL View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

Sorry man I don't really have time to help with texturing. But you can ask me questions and I'll give you advise.

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

mmm.. well I can advice you rasengan..my advice is this..

the shadows in the map must be made with criterion .. not only to give the impression of a level on the models and elements ..
shadows always need a criterion there must always be a reference point of light from where each object then get shade and tone, clearly you must comply with all the refs you have in the field .. Wink

take a lot of refs first..

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, January 23, 2013

VLadD wrote : cool are this modeled clouds?



no Vlad these are TGA texture sprites, get a model of the clouds is not smart Razz ..

Konan View user's profile Send private message

Reply with quote Wednesday, January 30, 2013

WIP texture Very Happy

Acaryus Cutting-Edge View user's profile Send private message

Reply with quote Wednesday, January 30, 2013

Konan wrote : WIP texture Very Happy



I liked the first one better

EDIT: Ah you meant the tiles Razz looking good

Buksna Blaizing View user's profile Send private message

Reply with quote Thursday, January 31, 2013

I actually like old one better. While it's in a need of some shading detail this "new" (trl's) I too shiny to be used as a floor inside of a building in this case HTC...

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