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NELLO!!'s edits

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Zay View user's profile Send private message

Reply with quote Wednesday, March 28, 2012

He didn't have a moustache. >.>

DarkPrince_92 View user's profile Send private message

Reply with quote Thursday, March 29, 2012

Zay wrote : He didn't have a moustache. >.>



Exactly.

finalsaiyan View user's profile Send private message

Reply with quote Thursday, March 29, 2012

*laughing out loud* I really want the gamepack or only the character Laughing

VLadD View user's profile Send private message

Reply with quote Thursday, March 29, 2012

NELLO!! wrote : new up for tora..

Wink



Nello need big work with face all anoyher things looking lloyd

SAMCROSS View user's profile Send private message

Reply with quote Thursday, March 29, 2012

Tora is pretty good, for now, I could use some work on its head Smile

Gunny Jr View user's profile Send private message

Reply with quote Thursday, March 29, 2012

DarkPrince_92 wrote :

Zay wrote : He didn't have a moustache. >.>



Exactly.



Everything looks better with a moustache.

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

okay guys I have fixed his legs.. before was too big..and fixed the ankle pads texture..

now I'm making the new head from schratch..

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

here new up head base.. extreme low pole Laughing Laughing
this is my first head from schratch I'll do my best..

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

the illegitimate child nose.. Laughing

edit up again..

VLadD View user's profile Send private message

Reply with quote Thursday, March 29, 2012

NELLO!! wrote : the illegitimate child nose.. :*laughing out loud*:

edit up again..



Cool Nello

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

mouth kiss me *laughing out loud* Laughing Laughing

I'm improving my self..
sure I'm still not to the level of my master,but anyway I can see my progress I'm happy Very Happy thank you master gigi

VLadD View user's profile Send private message

Reply with quote Thursday, March 29, 2012

NELLO!! wrote : mouth kiss me *laughing out loud* :*laughing out loud*: :*laughing out loud*:

I'm improving my self..
sure I'm still not to the level of my master,but anyway I can see my progress I'm happy Very Happy thank you master gigi




Shocked Shocked Shocked

Linkxp500 View user's profile Send private message

Reply with quote Thursday, March 29, 2012

WOW Nello, that's pretty good. Smile

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

up Smile

SAMCROSS View user's profile Send private message

Reply with quote Thursday, March 29, 2012

Gunny Jr wrote :

DarkPrince_92 wrote :

Zay wrote : He didn't have a moustache. >.>



Exactly.



Everything looks better with a moustache.



Except characters how doesn't have a moustache.

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

UPPP

SAMCROSS View user's profile Send private message

Reply with quote Thursday, March 29, 2012

NELLO!! wrote : UPPP



Nice, really starting to take look like his head Smile

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

now you will enjoy more.. Wink
I'm really impressed of my skills..

new up .. hidden lines pictures ..here I hope you can see more details..

TRL View user's profile Send private message

Reply with quote Thursday, March 29, 2012

NELLO!! wrote :
I'm really impressed of my skills..



You gotta stop saying things like that.

Anyway I'm not. One basic rule of modeling is already out the door here. Polygons have to be either 3 or 4 sided. You can't go around putting vertices everywhere without having connected edges.

This might be also what gives gigirs his "smoothing group" issues.

NELLO!! Mitico View user's profile Send private message

Reply with quote Thursday, March 29, 2012

oh I'm sorry .....can add this also later, connect edges..
I can control the work everytime( add or remove)..

gigirs50 Protege View user's profile Send private message

Reply with quote Thursday, March 29, 2012

TRL wrote :

This might be also what gives gigirs his "smoothing group" issues.



mmm...my "smoothing group" issue.....yes in the past for example for Dodoria...but this problem was caused by importing models from obj (like Vegeta body) that hadn't the veticles welded..(as you said to nello)

anyway..continue in this way Nello..and weld the Verticles Wink

Gunny Jr View user's profile Send private message

Reply with quote Thursday, March 29, 2012

SAMCROSS wrote :

Gunny Jr wrote :

DarkPrince_92 wrote :

Zay wrote : He didn't have a moustache. >.>



Exactly.



Everything looks better with a moustache.



Except characters how doesn't have a moustache.





Now don't tell me that doesn't look better.

Linkxp500 View user's profile Send private message

Reply with quote Friday, March 30, 2012

Gunny Jr wrote :

Now don't tell me that doesn't look better.



Not bad. Razz

VLadD View user's profile Send private message

Reply with quote Friday, March 30, 2012

NELLO!! wrote : oh I'm sorry .....can add this also later, connect edges..
I can control the work everytime( add or remove)..



Shocked Shocked Shocked Shocked

TRL View user's profile Send private message

Reply with quote Friday, March 30, 2012

gigirs50 wrote :

TRL wrote :

This might be also what gives gigirs his "smoothing group" issues.



mmm...my "smoothing group" issue.....yes in the past for example for Dodoria...but this problem was caused by importing models from obj (like Vegeta body) that hadn't the veticles welded..(as you said to nello)

anyway..continue in this way Nello..and weld the Verticles Wink



Well I'm wondering if you have polygons that are bigger than triangles or quads? That might help create the problem too.

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