Author |
Message |
Zay
|
Wednesday, March 28, 2012
He didn't have a moustache. >.>
|
DarkPrince_92
|
Thursday, March 29, 2012
Zay wrote : He didn't have a moustache. >.>
Exactly.
|
finalsaiyan
|
Thursday, March 29, 2012
*laughing out loud* I really want the gamepack or only the character
|
VLadD
|
Thursday, March 29, 2012
NELLO!! wrote : new up for tora..

Nello need big work with face all anoyher things looking lloyd
|
SAMCROSS
|
Thursday, March 29, 2012
Tora is pretty good, for now, I could use some work on its head
|
Gunny Jr
|
Thursday, March 29, 2012
DarkPrince_92 wrote : Zay wrote : He didn't have a moustache. >.>
Exactly.
Everything looks better with a moustache.
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
okay guys I have fixed his legs.. before was too big..and fixed the ankle pads texture..
now I'm making the new head from schratch..
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
here new up head base.. extreme low pole
this is my first head from schratch I'll do my best..
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
the illegitimate child nose..
edit up again..
|
VLadD
|
Thursday, March 29, 2012
NELLO!! wrote : the illegitimate child nose.. :*laughing out loud*:
edit up again..
Cool Nello
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
mouth kiss me *laughing out loud*
I'm improving my self..
sure I'm still not to the level of my master,but anyway I can see my progress I'm happy thank you master gigi
|
VLadD
|
Thursday, March 29, 2012
NELLO!! wrote : mouth kiss me *laughing out loud* :*laughing out loud*: :*laughing out loud*:
I'm improving my self..
sure I'm still not to the level of my master,but anyway I can see my progress I'm happy thank you master gigi
|
Linkxp500
|
Thursday, March 29, 2012
WOW Nello, that's pretty good.
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
up
|
SAMCROSS
|
Thursday, March 29, 2012
Gunny Jr wrote : DarkPrince_92 wrote : Zay wrote : He didn't have a moustache. >.>
Exactly.
Everything looks better with a moustache.
Except characters how doesn't have a moustache.
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
UPPP
|
SAMCROSS
|
Thursday, March 29, 2012
NELLO!! wrote : UPPP
Nice, really starting to take look like his head
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
now you will enjoy more..
I'm really impressed of my skills..
new up .. hidden lines pictures ..here I hope you can see more details..
|
TRL
|
Thursday, March 29, 2012
NELLO!! wrote :
I'm really impressed of my skills..
You gotta stop saying things like that.
Anyway I'm not. One basic rule of modeling is already out the door here. Polygons have to be either 3 or 4 sided. You can't go around putting vertices everywhere without having connected edges.
This might be also what gives gigirs his "smoothing group" issues.
|
NELLO!!
Mitico
|
Thursday, March 29, 2012
oh I'm sorry .....can add this also later, connect edges..
I can control the work everytime( add or remove)..
|
gigirs50
Protege
|
Thursday, March 29, 2012
TRL wrote :
This might be also what gives gigirs his "smoothing group" issues.
mmm...my "smoothing group" issue.....yes in the past for example for Dodoria...but this problem was caused by importing models from obj (like Vegeta body) that hadn't the veticles welded..(as you said to nello)
anyway..continue in this way Nello..and weld the Verticles
|
Gunny Jr
|
Thursday, March 29, 2012
SAMCROSS wrote : Gunny Jr wrote : DarkPrince_92 wrote : Zay wrote : He didn't have a moustache. >.>
Exactly.
Everything looks better with a moustache.
Except characters how doesn't have a moustache.
Now don't tell me that doesn't look better.
|
Linkxp500
|
Friday, March 30, 2012
Gunny Jr wrote :
Now don't tell me that doesn't look better.
Not bad.
|
VLadD
|
Friday, March 30, 2012
NELLO!! wrote : oh I'm sorry .....can add this also later, connect edges..
I can control the work everytime( add or remove)..
|
TRL
|
Friday, March 30, 2012
gigirs50 wrote : TRL wrote :
This might be also what gives gigirs his "smoothing group" issues.
mmm...my "smoothing group" issue.....yes in the past for example for Dodoria...but this problem was caused by importing models from obj (like Vegeta body) that hadn't the veticles welded..(as you said to nello)
anyway..continue in this way Nello..and weld the Verticles 
Well I'm wondering if you have polygons that are bigger than triangles or quads? That might help create the problem too.
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