Author |
Message |
Domo-Kun
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Saturday, October 09, 2010
Zielan wrote : New lock on animation *laughing out loud*
 release IT!!!!!!
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ESFER25
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Saturday, October 09, 2010
That Vegeta is "flying"!?!?!?!?!??!?
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AnTycrisT
RocksTar
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Tuesday, October 12, 2010
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najeeb
My Sir
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Wednesday, October 13, 2010
nice
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RoganX
Classy
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Wednesday, October 13, 2010
Looking good Anty, I like this Majin Vegeta. Just a suggestion tough, maybe you could do something 'bout his facial expression? He looks way to, uhm... how you say, neutral? Way to neutral for Majin Vegeta, or even for Vegeta for that matter.
You can do that or don't you do textures? Otherwise I will try and fix it when you release this great model.
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rasengan
Gradual Miracle
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Wednesday, October 13, 2010
it's funny
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AnTycrisT
RocksTar
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Wednesday, October 13, 2010
rasengan wrote : it's funny
good, you are doing an animation? or just posses?...
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rasengan
Gradual Miracle
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Wednesday, October 13, 2010
little fun (it's not ingame)
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najeeb
My Sir
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Wednesday, October 13, 2010
anty as you may not know , rasengan is a erlier member , but was not coming from some days , e is a modeler and now can do animations , he made perfect add-ons before and 100% by him pure models , also welcome back rasengan!!!
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AnTycrisT
RocksTar
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Wednesday, October 13, 2010
najeeb wrote : anty as you may not know , rasengan is a erlier member , but was not coming from some days , e is a modeler and now can do animations , he made perfect add-ons before and 100% by him pure models , also welcome back rasengan!!!
I know that... for that reason the question...
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rasengan
Gradual Miracle
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Wednesday, October 13, 2010
I'll essay ,I promise nothing for animation
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AnTycrisT
RocksTar
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Wednesday, October 13, 2010
rasengan wrote : I'll essay ,I promise nothing for animation 
I see... anyway is nice to see someone who is doing a good work...
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Malek
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Saturday, October 16, 2010
How to add outlines and aura tags ? I exported the whole character with animations and textures , but I still have issues with shaders/aura...
Brad ?
Postscript: its my own edited animations, also when doing some poses, Vegeta becomes invisible...
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AnTycrisT
RocksTar
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Saturday, October 16, 2010
Malek, I have one idea, you use 3ds max right?, well... you all you need is, open the character add the Goku's animation, export in .md3, later you will open the upper, lower or the head of Goku in mmd3 and you will delete all (the arms, the legs, the eyes, etc.) you will have the tags, you will import the upper, lower or the head of Vegeta and you will have the tags with the character, later you will edit the animations and you will put the final flash, the big bang, etc. I think is very easy...
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Malek
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Saturday, October 16, 2010
AnTycrisT wrote : Malek, I have one idea, you use 3ds max right?, well... you all you need is, open the character add the Goku's animation, export in .md3, later you will open the upper, lower or the head of Goku in mmd3 and you will delete all (the arms, the legs, the eyes, etc.) you will have the tags, you will import the upper, lower or the head of Vegeta and you will have the tags with the character, later you will edit the animations and you will put the final flash, the big bang, etc. I think is very easy...
that's what I did, but I don't use Misfit Model 3D, if you want I'll give you the character md3 files to do it ?
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AnTycrisT
RocksTar
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Saturday, October 16, 2010
Malek wrote : AnTycrisT wrote : Malek, I have one idea, you use 3ds max right?, well... you all you need is, open the character add the Goku's animation, export in .md3, later you will open the upper, lower or the head of Goku in mmd3 and you will delete all (the arms, the legs, the eyes, etc.) you will have the tags, you will import the upper, lower or the head of Vegeta and you will have the tags with the character, later you will edit the animations and you will put the final flash, the big bang, etc. I think is very easy...
that's what I did, but I don't use Misfit Model 3D, if you want I'll give you the character md3 files to do it ?
okay, I will check the problem, and I will see your animations
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Malek
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Saturday, October 16, 2010
Done ! Go check your messages !
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AnTycrisT
RocksTar
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Saturday, October 16, 2010
Malek wrote : Done ! Go check your messages !
very good job Malek, I will work in him, I will edit the animation, I will add the tags, I will change the shading effect, I will resize, etc. I will put later a couple of pictures about the character and the new colors and stuff like that... good work Malek, good work
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Acaryus
Cutting-Edge
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Saturday, October 16, 2010
Awesome
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AnTycrisT
RocksTar
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Saturday, October 16, 2010
well... I try to put the tags but when I try save the upper and lower this happen:
you have one version without any tag?...
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AnTycrisT
RocksTar
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Sunday, October 17, 2010
okay Malek, I fix a couple of "problems":
quality:
and now the parts of the character not disappear:
the problem is when I add the aura tags don't appear ingame...
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Malek
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Monday, October 18, 2010
How did you fix it ? Relaese it ? How did you improve quality (explain me in pm Please)
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rasengan
Gradual Miracle
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Monday, October 18, 2010
resize legs a bit because Vegeta is not tall otherwise it's very good job continue man
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Destroyer24
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Monday, October 18, 2010
rasengan wrote : resize legs a bit because Vegeta is not tall otherwise it's very good job continue man
yeah, he is shorter than Goku in Buu saga
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AnTycrisT
RocksTar
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Monday, October 18, 2010
rasengan wrote : resize legs a bit because Vegeta is not tall otherwise it's very good job continue man
first of all Malek put the character with animations ingame, I just cheking the character, I mean I just putting the character like another ZEQ2-lite character...
quality:
stills looks a little old ingame but looks better then before...
the size... when I change the size the character don't dessapear in a couple of animations like before... here a couple of pictures about him in mêlée battle:
like you can see the mêlée battle not is perfect because... well... you just need the pictures...
"funny bug":
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