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Accurate Super Saiyan colors

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Dokumas Jamaicabronx View user's profile Send private message

Reply with quote Monday, April 11, 2011

Wow TRL this is impeccable. Awesome work TRL Very Happy

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Monday, April 11, 2011

Alright, got the hair materials separated for Super Saiyan 2, just need to adjust the skin and shader files to assign separate shaders to it, which I'll do tomorrow.

Also, noticed that there were absolutely zero animations for the Super Saiyan head models, so deleted the Super Saiyan faces(1 and 2), and replaced them with an animated copy of Goku's normal face, then edited the texture to match the model swap, so Goku's face is now animated for at least normal through Super Saiyan 2. Goku's Super Saiyan 3 face will need to be animated from scratch however... I'll commit it to the SVN tomorrow once I'm done with the shaders, but for now I need sleep...

Also, I'm planing to animate the hair soon as well, since it bugs me that no one else ever got to it, which leads to it feeling too stiff and unfinished in-game...

TRL View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

Wait a minute, Super Saiyan with normal's face won't look right. The eyes need to be squinted to have that Super Saiyan look. I think you need to animate the face from scratch if you want it animated.

Domitjen The Champ View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

Shenku wrote :

TRL wrote :

Shenku wrote :

TRL wrote :
Also if anyone knows how to contact Malek. We need him to do a little model split regarding the Super Saiyan heads so we can get this ingame.



Define model split. If you mean what I think you do, it shouldn't be that difficult to do. Tell me what you need, and I'll get it done.



You need to be able to rig Goku into skin, now he's rigged with physique. Then the faces of all Super Saiyan forms should be split from the hair into submeshes so I can add a different shader to the face. (right now the faces also have the hair's shadows, which are yellow hued)



I'm confused... I just opened Goku's 3ds file, and he's already rigged using the skin modifier... And I have an old backup file from the SVN, and he's also rigged with the skin modifier, so he has been for some time it seems...

And did you need just the hair split off, or did you want the eyebrows split off as well, so they can get the same shader as the hair?(Super Saiyan 1 already has the hair split off it seems, as does 3, the only one that isn't is 2...)



Joel converted them from psychique to skin but there were unexpected deformations such as the shoulders ( try doing a Spirit Bomb, you will see what I mean). that's why they need to be rerigged first according to what I've heard.

najeeb My Sir View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

*laughing out loud* no konan , that's the graphics cards"S pixshadder technology , this shader file can be found in the players folder

Surge View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

make sure you double check the faces they have to be perfect like the anime and why would you need Kaioken anyways

TRL View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

Surge wrote : make sure you double check the faces they have to be perfect like the anime and why would you need Kaioken anyways



Ah yeah mkay thanks! Triplechecking the faces now. I almost forget!! Gotta make sure!

Domitjen The Champ View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

TRL wrote :

Surge wrote : make sure you double check the faces they have to be perfect like the anime and why would you need Kaioken anyways



Ah yeah mkay thanks! Triplechecking the faces now. I almost forget!! Gotta make sure!



You sarcastic little one:p

aleks332 View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

TRL wrote : I've been messing around with the texture and cellshade colors. And these should pretty accurately depict the Super Saiyan colors.

So who would want these supes? Discuss.

Also if anyone knows how to contact Malek. We need him to do a little model split regarding the Super Saiyan heads so we can get this ingame.



can you tell me how I download ZEQ2 with all characters and all maps

Konan View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

aleks332 wrote :

TRL wrote : I've been messing around with the texture and cellshade colors. And these should pretty accurately depict the Super Saiyan colors.

So who would want these supes? Discuss.

Also if anyone knows how to contact Malek. We need him to do a little model split regarding the Super Saiyan heads so we can get this ingame.



can you tell me how I download ZEQ2 with all characters and all maps

...search

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

TRL wrote : Wait a minute, Super Saiyan with normal's face won't look right. The eyes need to be squinted to have that Super Saiyan look. I think you need to animate the face from scratch if you want it animated.



Actually, I believe I can just alter the morph parrents and reload them on the main model to get the correct look, if it really makes that big of a difference, and I have an idea on how to do just that easily.

Surge View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

what moves you got for the ssjs Laughing

DarkPrince_92 View user's profile Send private message

Reply with quote Tuesday, April 12, 2011

Wow that really does look on point, are you going to do the same for Vegeta? The Blue should be darker, should be a light blue in his armor instead of gray, and his skin should be pinker... you catch my drift(yeah I still say that)

Have a few examples here (not the best):

TRL View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Yes eventually every character will be getting correct colored shadows. It does involve rerigging the character so it might just take a while.

SAMCROSS View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

When will Goku be downloadable ?

Konan View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

SAMCROSS wrote : When will Goku be downloadable ?

In the near future. Very Happy

SAMCROSS View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Konan wrote :

SAMCROSS wrote : When will Goku be downloadable ?

In the near future. Very Happy



I hope so

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

TRL wrote : Yes eventually every character will be getting correct colored shadows. It does involve rerigging the character so it might just take a while.



Odd question, but why do they need to be rerigged just to separate the body parts? Can't we just make copies of the model, add an Edit Poly modifier on the top of the stack, then delete the parts that aren't needed for the different body parts?(I.e. if it's the arms we want, delete all the parts but the arms from the copied model, exc.)

I've done something similar before with no ill effects that I could see... Or is there some other reason?

TRL View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

I'm not sure either, but like Domitjen said there were bugs.

Should I upload these colors and celshade bands so you can get the faces fixed. I think it can be done independently.

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

TRL wrote : I'm not sure either, but like Domitjen said there were bugs.

Should I upload these colors and celshade bands so you can get the faces fixed. I think it can be done independently.



Sure, upload them to the SVN, then PM me where they are, and which ones to use on what, and I'll get it done either tonight or tomorrow.

Hogeta View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

I think the Super Saiyan (Left Side) is only First Super Saiyan wise.
I mean, the glow that Goku had in his body when he transformed was.... undescribable:

But if your transforming beyond Super Saiyan, then forget this post.

Konan View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Hogeta wrote : I think the Super Saiyan (Left Side) is only First Super Saiyan wise.
I mean, the glow that Goku had in his body when he transformed was.... undescribable:

But if your transforming beyond Super Saiyan, then forget this post.

You got a point, glow aura(from Bid4Power) is pretty cool! Razz I guess we can make a better one..only in Super Saiyan Form Very Happy

Super Saiyan Form: Glow aura
Super Saiyan 2: lighting
Super Saiyan 3: Lighting, plus, your powerup aura become aa..circle" aura! Razz

DarkPrince_92 View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Yeah Goku Super Saiyan 3 should have a rounded spiky aura like so:

TRL View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Shenku wrote :

TRL wrote : I'm not sure either, but like Domitjen said there were bugs.

Should I upload these colors and celshade bands so you can get the faces fixed. I think it can be done independently.



Sure, upload them to the SVN, then PM me where they are, and which ones to use on what, and I'll get it done either tonight or tomorrow.



Done. Just check the SVN log or the updated shader file for the location of the celbands.

Shenku RiO Incarnate View user's profile Send private message

Reply with quote Wednesday, April 13, 2011

Konan wrote :

Hogeta wrote : I think the Super Saiyan (Left Side) is only First Super Saiyan wise.
I mean, the glow that Goku had in his body when he transformed was.... undescribable:

But if your transforming beyond Super Saiyan, then forget this post.

You got a point, glow aura(from Bid4Power) is pretty cool! Razz I guess we can make a better one..only in Super Saiyan Form Very Happy

Super Saiyan Form: Glow aura
Super Saiyan 2: lighting
Super Saiyan 3: Lighting, plus, your powerup aura become aa..circle" aura! Razz



Those suggestions would fall under changing the aura system, not the cel band shading, which is what this thread's topic is about... Changing the aura to something like that picture would likely involve changing/adding code to make it work.

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