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ZEQ II Raging blast 2 edition

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SAMCROSS View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

Update

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

SAMCROSS wrote : Update



that snot making it look like raging blast... just Saiyan! Laughing

SAMCROSS View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

snot ?

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

SAMCROSS wrote : snot ?



I meant to say "that's Not"

SAMCROSS View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

suckapunch wrote :

SAMCROSS wrote : snot ?



I meant to say "that's Not"



Okay

TRL View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.



I guess I could agree with you... you act like this because this is what you do.... I fsomebody was going to make a basketball video game and put cartoon players in it or textures... I wuld be feeling horrible too

Konan View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

Konan wrote :

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?



Burst limit was probably the Dragon Ball Z game with best Cinematics and Graphics

SAMCROSS View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1



still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too

TRL View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

Konan wrote :

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?



Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.


SAMCROSS View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

suckapunch wrote :

SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1



still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too



Why ?

suckapunch View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

TRL wrote :

Konan wrote :

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?



Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.




I don tcare about realistic textures cause the manga/anime isn't realistic so I rather the cartoony graphics of Burst Limit

Konan View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

TRL wrote :

Konan wrote :

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?



Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.




Smile Yepp those 2 are cool, even if not follow the Anime graphics style

ssj6vegeta View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

suckapunch wrote :

SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1



still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too



budokai 1 had the best cinematics and cutscenes it was a lot like the series....in that category budokai3 loses

TRL View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

With Saiyan duel, you probably wanted to go a little something along the lines of this right?

ssj6vegeta View user's profile Send private message

Reply with quote Tuesday, April 19, 2011

Samcross you should try and get your north kingkai map in there

SAMCROSS View user's profile Send private message

Reply with quote Wednesday, April 20, 2011

Konan wrote :

TRL wrote :

Konan wrote :

TRL wrote : This really irks me. "Realistic" textures on a cartoon game.

Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!

Please stop. It hurts.

What about Burst Limit, or Earth Special Forces?



Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.




Smile Yepp those 2 are cool, even if not follow the Anime graphics style



This gave me a awesome idea...

elektronas View user's profile Send private message

Reply with quote Wednesday, April 20, 2011

......
So do your ideas textures and show us to comment because what you did is almost ZEQ2 lite

Konan View user's profile Send private message

Reply with quote Wednesday, April 20, 2011

elektronas wrote : ......
So do your ideas textures and show us to comment because what you did is almost ZEQ2 lite

what?

Dokumas Jamaicabronx View user's profile Send private message

Reply with quote Wednesday, April 20, 2011

*ponders* are you going to add the 3ds Skybox to each map

bankaiIchi123 View user's profile Send private message

Reply with quote Saturday, April 23, 2011

I think it would be a g to the double d idea to add ~Something~ so a automatic position is given as in add spawns biside another that creates as I was saying the automatic combat (Mugen style gamesplay)is given to the player and also take your time remember to add the life bars like the game (Ki and life) Wink

SAMCROSS View user's profile Send private message

Reply with quote Sunday, April 24, 2011

Since Norman999 work on his version again I delete this project to focus on ZEQ II Sparking Meteor

Djosama View user's profile Send private message

Reply with quote Sunday, May 01, 2011

SAMCROSS wrote : Since Norman999 work on his version again I delete this project to focus on ZEQ II Sparking Meteor



... that's kind of ill-advised

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