Author |
Message |
SAMCROSS
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Tuesday, April 19, 2011
Update
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suckapunch
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Tuesday, April 19, 2011
SAMCROSS wrote : Update
that snot making it look like raging blast... just Saiyan!
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SAMCROSS
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Tuesday, April 19, 2011
snot ?
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suckapunch
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Tuesday, April 19, 2011
SAMCROSS wrote : snot ?
I meant to say "that's Not"
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SAMCROSS
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Tuesday, April 19, 2011
suckapunch wrote : SAMCROSS wrote : snot ?
I meant to say "that's Not"
Okay
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TRL
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Tuesday, April 19, 2011
This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts.
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suckapunch
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Tuesday, April 19, 2011
TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts.
I guess I could agree with you... you act like this because this is what you do.... I fsomebody was going to make a basketball video game and put cartoon players in it or textures... I wuld be feeling horrible too
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Konan
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Tuesday, April 19, 2011
TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
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suckapunch
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Tuesday, April 19, 2011
Konan wrote : TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
Burst limit was probably the Dragon Ball Z game with best Cinematics and Graphics
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SAMCROSS
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Tuesday, April 19, 2011
Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1
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suckapunch
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Tuesday, April 19, 2011
SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1
still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too
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TRL
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Tuesday, April 19, 2011
Konan wrote : TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.
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SAMCROSS
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Tuesday, April 19, 2011
suckapunch wrote : SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1
still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too
Why ?
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suckapunch
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Tuesday, April 19, 2011
TRL wrote : Konan wrote : TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.

I don tcare about realistic textures cause the manga/anime isn't realistic so I rather the cartoony graphics of Burst Limit
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Konan
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Tuesday, April 19, 2011
TRL wrote : Konan wrote : TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.

Yepp those 2 are cool, even if not follow the Anime graphics style
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ssj6vegeta
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Tuesday, April 19, 2011
suckapunch wrote : SAMCROSS wrote : Lot's of cinematics were deleted or filtered so no it's not the game with best cinematics, it was budokai 1
still.... if you say Budokai 1 then you're saying Budokai 3 could be in the competition too
budokai 1 had the best cinematics and cutscenes it was a lot like the series....in that category budokai3 loses
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TRL
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Tuesday, April 19, 2011
With Saiyan duel, you probably wanted to go a little something along the lines of this right?
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ssj6vegeta
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Tuesday, April 19, 2011
Samcross you should try and get your north kingkai map in there
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SAMCROSS
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Wednesday, April 20, 2011
Konan wrote : TRL wrote : Konan wrote : TRL wrote : This really irks me. "Realistic" textures on a cartoon game.
Raging blast has lloyd terrible art direction, that's the last game you want to take examples from!
Please stop. It hurts. What about Burst Limit, or Earth Special Forces?
Burst limit didn't have all realistic textures, plus still had the cell shading. At best you could call it semi realistic. But if you look at the background that could still be a background from an anime.
Same goes for Earth Special Forces.

Yepp those 2 are cool, even if not follow the Anime graphics style
This gave me a awesome idea...
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elektronas
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Wednesday, April 20, 2011
......
So do your ideas textures and show us to comment because what you did is almost ZEQ2 lite
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Konan
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Wednesday, April 20, 2011
elektronas wrote : ......
So do your ideas textures and show us to comment because what you did is almost ZEQ2 lite what?
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Dokumas
Jamaicabronx
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Wednesday, April 20, 2011
*ponders* are you going to add the 3ds Skybox to each map
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bankaiIchi123
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Saturday, April 23, 2011
I think it would be a g to the double d idea to add ~Something~ so a automatic position is given as in add spawns biside another that creates as I was saying the automatic combat (Mugen style gamesplay)is given to the player and also take your time remember to add the life bars like the game (Ki and life)
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SAMCROSS
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Sunday, April 24, 2011
Since Norman999 work on his version again I delete this project to focus on ZEQ II Sparking Meteor
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Djosama
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Sunday, May 01, 2011
SAMCROSS wrote : Since Norman999 work on his version again I delete this project to focus on ZEQ II Sparking Meteor
... that's kind of ill-advised
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