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False/Super Saiyan Goku

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Nemix View user's profile Send private message

Reply with quote Sunday, November 29, 2009

Yeah, I tried rigging in 3D Studio Max 2008, it's hard
I use Milkshape too, it's improbable to rig it in that program...

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009



Here you go Lee.

Try to get these shapes into the model.

Also I adjusted the colors of some of his clothes. To have that Super Saiyan effect to it.

Domitjen The Champ View user's profile Send private message

Reply with quote Monday, November 30, 2009

TRL wrote :

Here you go Lee.

Try to get these shapes into the model.

Also I adjusted the colors of some of his clothes. To have that Super Saiyan effect to it.



False Super Saiyan.. Looks like an awesome model, keep it up lee and trl :p

by the way, I do not think the chest too huge, when he first got Super Saiyan in freeza Saga he had a huge chest too

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

TRL, looks good, now I need to remake it (when I will have free time) Smile what about animations? do you know any tutorial?

I downloaded 3DS Max 2008 where I can find md3 importer or exporter?

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009

If you could get the Goku model original max file, you could probably use the existing bones and just assign them to your new model and voila!

You can find import and export scripts here:

http://forums.3drealms.com/vb/showthread.php?t=16088

somewhere in the first page of that thread.

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

TRL wrote : If you could get the Goku model original max file, you could probably use the existing bones and just assign them to your new model and voila!

You can find import and export scripts here:

http://forums.3drealms.com/vb/showthread.php?t=16088

somewhere in the first page of that thread.



no access Mad

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009

Lee wrote :

TRL wrote : If you could get the Goku model original max file, you could probably use the existing bones and just assign them to your new model and voila!

You can find import and export scripts here:

http://forums.3drealms.com/vb/showthread.php?t=16088

somewhere in the first page of that thread.



no access Mad



register

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

I did it but can't download Question

Nemix View user's profile Send private message

Reply with quote Monday, November 30, 2009

Lee, try google for
3DS Max 2008 MD3 Importer or 3DS Max 2008 MD3 Exporter,
man if you really make this Goku and assign him to the Goku biped... you've got to teach me how to do that... and I could do anyone from the Dragon Ball Z Anime. Very Happy

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

Google vacuums Mad I found one plugin,but max version doesn't match

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009

Here I uploaded the ones I have. But I don't have a working exporter yet. At least for my version of max that is.

http://www.megaupload.com/?d=5MVCGU2U

the other one is an attachement, because it wouldn't upload on megaupload for some reason.

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

isn't it MS3D importer and exporter? I don't need it. in which max folder I should put md3 importer?

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009

Lee wrote : isn't it MS3D importer and exporter? I don't need it. in which max folder I should put md3 importer?



You load it with max. On the right there's a little hammer, click it. Then go to Max script. Choose Run script, locate the file and then you will see a droplist from which you can select the importer script. And voila!

Lee View user's profile Send private message

Reply with quote Monday, November 30, 2009

but which one md3 or ms3d? I'm little confused

TRL View user's profile Send private message

Reply with quote Monday, November 30, 2009

Lee wrote : but which one md3 or ms3d? I'm little confused



md3 one

Nemix View user's profile Send private message

Reply with quote Tuesday, December 01, 2009

yeah md3 because ms3d is for milkshape Wink

Mjuksel Your Past View user's profile Send private message

Reply with quote Tuesday, December 01, 2009

Anyone using 3DS Max 2009 ?

I wanna know if there is any way to export from Max09 to MD3..

Couldn't find any scripts/plugins yet for 09 Version of Max. Sad

TRL View user's profile Send private message

Reply with quote Tuesday, December 01, 2009

Mjuksel wrote : Anyone using 3DS Max 2009 ?

I wanna know if there is any way to export from Max09 to MD3..

Couldn't find any scripts/plugins yet for 09 Version of Max. Sad



I don't think so. I'm downloading 9 now (from 2008) just to be able to export.

Lee View user's profile Send private message

Reply with quote Tuesday, December 01, 2009

maybe Zeth have good md3 exporter? Very Happy

Lfs Z Artist View user's profile Send private message

Reply with quote Tuesday, December 01, 2009

Well, I think you should contact me via PM, just drop your contacts, so I will give you a tip or two about modeling. Wink

Lee View user's profile Send private message

Reply with quote Thursday, December 03, 2009

slam... I need help on this model animations :/ Tried attach Zeth's animations.bip to my model, but no success. Confused

jaug1337 View user's profile Send private message

Reply with quote Saturday, December 05, 2009

Lee wrote : too many cuts? like here ?


IF YOU DID THAT(?)! I would love you 4ever Very Happy

ESFER25 View user's profile Send private message

Reply with quote Saturday, December 05, 2009

jaug1337 wrote :

Lee wrote : too many cuts? like here ?


IF YOU DID THAT(?)! I would love you 4ever Very Happy



I saw it on ESForces forum. I think in Nemix avatar Rolling Eyes

Lee View user's profile Send private message

Reply with quote Saturday, December 05, 2009

Not me and this is just background Very Happy

Update: finally succeeded to add animations, but not correctly (upper body hangs over body about 2m and all model have some faults ) so no pictures for now.

*It's hard*

Soul_Huey View user's profile Send private message

Reply with quote Saturday, December 05, 2009

*laughing out loud* lee just keep up the good work and everything well be fine

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