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Kid Goku

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nielsmillikan View user's profile Send private message

Reply with quote Monday, December 26, 2011

Please support your crits by overlapping them in Photoshop over refs from the episodes instead of making drawovers since the latter is biased by personal perception and memory. Also keep in mind, the various refs posted here and others you may have seen while making the comparison since there are conflicting refs, so we have sort of average it.

Anyways talking about the head size, while it varies among the refs, I think it can be due to the tilting of head. So I decided to go with the larger size which would represent a horizontal view, while the smaller size would be there when the character bends his neck.

While making more morph targets, I decided to an accuracy test and this is the result.(Note the background was photoshopped to get rid of the original hair only).

Richma View user's profile Send private message

Reply with quote Monday, December 26, 2011

nielsmillikan wrote : Please support your crits by overlapping them in Photoshop over refs from the episodes instead of making drawovers since the latter is biased by personal perception and memory. Also keep in mind, the various refs posted here and others you may have seen while making the comparison since there are conflicting refs, so we have sort of average it.

Anyways talking about the head size, while it varies among the refs, I think it can be due to the tilting of head. So I decided to go with the larger size which would represent a horizontal view, while the smaller size would be there when the character bends his neck.

While making more morph targets, I decided to an accuracy test and this is the result.(Note the background was photoshopped to get rid of the original hair only).


nice man just a little work on hair Very Happy

mcgrass Beta Trapezoid View user's profile Send private message

Reply with quote Monday, December 26, 2011

And the chin Smile

Richma View user's profile Send private message

Reply with quote Monday, December 26, 2011

mcgrass wrote : And the chin Smile


Yeah the chin should be sharper Very Happy

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, December 26, 2011

continue in this way niel.. Very Happy Very Happy

improve the hair..
add more pole..
low pole for now..


are too sharp for now ..
must be much more round .. Smile

the face look very good..

TRL View user's profile Send private message

Reply with quote Monday, December 26, 2011

Yeah like the others said, the hair could use some more polies.

But I like that expression, well done mate!

One thing on your previous expression sheet. The eyebrows still had angry wrinkles even in their happy state. To really get the right angry and happy expressions you need to have texture swaps adding these details.

nielsmillikan View user's profile Send private message

Reply with quote Monday, December 26, 2011

The number of polys in the hair are sufficient. I just hadn't setup the morph for the hair! (Only face)

You guys are so hard to please! Here you go..

divinemaniac with a fake title View user's profile Send private message

Reply with quote Monday, December 26, 2011

Good work so far.
Postscript. He's still angry! *intense laughter*

TRL View user's profile Send private message

Reply with quote Monday, December 26, 2011

nielsmillikan wrote :
You guys are so hard to please! Here you go..



I thought you knew that already niels Razz
Anyway nice going.

@divine: If he's going for that look (ref) he's supposed to.

NELLO!! Mitico View user's profile Send private message

Reply with quote Monday, December 26, 2011

nice.... ..about the body?
Very Happy

divinemaniac with a fake title View user's profile Send private message

Reply with quote Monday, December 26, 2011

TRL wrote :
@divine: If he's going for that look (ref) he's supposed to.


I was just joking. hehe. But yeah, Kid Goku's supposed to look happy but I like this look too. Very Happy

ivanhoeGT View user's profile Send private message

Reply with quote Tuesday, December 27, 2011

But didn't you guys realize that all ZEQ2 characters are angry.But not all,only 'MOST' of them.. Laughing Laughing

*laughing out loud* *intense laughter* *laughing out loud*

nielsmillikan View user's profile Send private message

Reply with quote Wednesday, December 28, 2011

More updates!

There are no textures used anywhere except the eyes, which means the model can use the textureless approach(posted by Skatter) as well Smile

Don't forget the model isn't rigged, so certain parts may look weird and the tail has been clipped on the right view.

VladUzumaki View user's profile Send private message

Reply with quote Wednesday, December 28, 2011

nielsmillikan wrote : More updates!

There are no textures used anywhere except the eyes, which means the model can use the textureless approach(posted by Skatter) as well Smile

Don't forget the model isn't rigged, so certain parts may look weird and the tail has been clipped on the right view.



Haha cool Very Happy Very Happy He is so cute Very Happy Good work and so fast

NELLO!! Mitico View user's profile Send private message

Reply with quote Wednesday, December 28, 2011

good work niel..

you know what to fix forward ... Wink

TRL View user's profile Send private message

Reply with quote Wednesday, December 28, 2011

The body's looking very nice niels. I can't really say anything besides the feet need some more heels and the fore arms from the side look much thinner than they do from the front.
From 3/4 perspective I suspect that his neck is shaped weirdly because I see a lump of skin lower than where it should be. Only the angle of the cheekbone at the ears should be visible and the neck should flow to the center of the bottom of the head.

The hair, instantly from 3/4 I had the feeling that he was suffering some bald spots. Try to make more spikes on the side show up in that view.
-That thin spike needs to be a lot thicker and a little less long (I have the feeling you are focusing on that one ref too much).
-At the side, the hair should start in front of the ears, not behind them. His hair is receding way too far back to the top too.

Also from the side his forehead looks too flat and his mouth should be more pronounced. Basically his mouth and chin should be a little more in front from the nose.
The nose should be also rounded from the side not only the front.

Good progress niels! Just study the side views in these refs and you'll be fine. Smile





These sprites are ever so helpful too because they're so consistent! Just zoom them in in Photoshop if you have trouble seeing. In fact this would be a perfect reference for animations too.

nielsmillikan View user's profile Send private message

Reply with quote Friday, December 30, 2011

Alright. Done with texturing and also edited the model according to your crits and refs provided Smile

So now this is where I stop. I'll provide you all with the blend file and textures to see what you all can come up with and I hope you put it to good use.

I share it under I don't really take fondly to that idea (I don't care) license so you are free to use it however you like, without even giving proper credits! Razz

Hope you all have a good new year ahead.

Regards
-Niels.

TRL View user's profile Send private message

Reply with quote Friday, December 30, 2011

Hehe I bet you got a good taste of "Goku's hair is physically improbable!!" Smile

Unless you add extra strands of hair of course.

You won't have a crack at animating it niels? That's a shame.

But in any case that's a slam nice model you seemingly finished in no time!

NELLO!! Mitico View user's profile Send private message

Reply with quote Friday, December 30, 2011

wow niel amazing Very Happy Very Happy
very good work and fast.. Wink

gigirs50 Protege View user's profile Send private message

Reply with quote Sunday, January 15, 2012

the model is very very good but there is one thing to see....the profile of the head..I think need more work Wink

ssj6vegeta View user's profile Send private message

Reply with quote Monday, January 16, 2012

if someone is willing to rig this guy ill take a crack at animating him

gigirs50 Protege View user's profile Send private message

Reply with quote Tuesday, January 17, 2012

I can do that but I think before he shold adjust the head's profile Very Happy

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, January 17, 2012

obviously this Goku can't fly ...
so we have to delete fly in tier config..

can do zanzoken but not too long..

mcgrass Beta Trapezoid View user's profile Send private message

Reply with quote Tuesday, January 17, 2012

NELLO!! wrote : obviously this Goku can't fly ...
so we have to delete fly in tier config..

can do zanzoken but not too long..



He can fly on the cloud *intense laughter*

NELLO!! Mitico View user's profile Send private message

Reply with quote Tuesday, January 17, 2012

we can't do on cloud now..
because many frames are used for fly and ground..

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