bdzsana
|
Monday, September 10, 2012
A number of popular MMO's use it (Marvel Super Hero Squad, BSG Online, etc.), top Postscript Vita games such as Escape Plan uses it. Cult smash PSN game Rochard uses it. Mobile TPS (and the go to visual benchmark game for mobile hardware) Shadow Gun was made using it
Those games totally fit for Unity. We probably can't find better engines for them.
But if a big company want to make a game with DX11 support, I don't think it will choose the unity.
|