Author |
Message |
ivanhoeGT
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Wednesday, August 08, 2012
yes! is good.But the only thing,as vlad said,change the face
Anyway gigi,is cell perfect edition(all) done?
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TRL
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Wednesday, August 08, 2012
gigirs, give me a high resolution celshade render and I will give you a drawover. (I don't know why you've been doing these weird renders lately)
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gigirs50
Protege
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Friday, August 10, 2012
those are renders from the new 3dsmax 2013....anyway if you want to do a drawover I will finish the model very quickly
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ivanhoeGT
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Friday, August 10, 2012
wow,I wanted to see this
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gigirs50
Protege
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Friday, August 10, 2012
I don't know why, but this cell shade render does always a lot of bug in the picture...
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VLadD
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Friday, August 10, 2012
Still need better texture longer belt and make angry face...I like face and hair of Super Saiyan 3 it's awesome But his eyes full green in Super Saiyan 3
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gigirs50
Protege
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Friday, August 10, 2012
o my iloyd.....you are stuck with the ungry face
anyway yes..for the eyes you are right..I made it like Goku Super Saiyan 3..mea culpa
The texture need more work yes..but for now I need to finish the model first of all, than the textures
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VLadD
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Friday, August 10, 2012
gigirs50 wrote : o my iloyd.....you are stuck with the angry face :*laughing out loud*: :*laughing out loud*:
Yes because it's will be better
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ssj6vegeta
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Friday, August 10, 2012
Goten doesn't need angry face
he was arrogant like Vegetto so a smile would better suit him in my eyes
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NELLO!!
Mitico
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Friday, August 10, 2012
I agree.. Vegetto arrogant.. Gogeta is true and humil
Gotenks is a lot lacking and arrogant too..
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VLadD
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Friday, August 10, 2012
If he will fight he will smile and he will look like boig
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Zeth
The Admin
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Friday, August 10, 2012
Gigirs, if you'd like assistance, we'll need to get a closeup of the head and then a full body shot WITHOUT any shading on it (just unlit and outlines [if you can manage]). If you want to just send the model directly, I'll do the renders and post them here.
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TRL
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Friday, August 10, 2012
Zeth wrote : Gigirs, if you'd like assistance, we'll need to get a closeup of the head and then a full body shot WITHOUT any shading on it (just unlit and outlines [if you can manage]). If you want to just send the model directly, I'll do the renders and post them here.
Is this some competition where if I offer a drawover you have to do it too? This just totally undermines me, so I won't bother anymore. GO ahead.
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Zeth
The Admin
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Friday, August 10, 2012
Is this some competition where if I offer a drawover you have to do it too? This just totally undermines me, so I won't bother anymore. GO ahead.
That's a very interesting reaction to me wanting to help you. Anyhow, here are the high-resolution renders you wanted, TRL.
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TRL
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Friday, August 10, 2012
Oh! Ah now I get it. I thought you wanted renders too to make your own drawover. Nevermind then. I guess it was a little overreaction then.
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Zeth
The Admin
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Friday, August 10, 2012
For some reason, the texture gets black streaks all over it at some zoom levels. I assume this has to do with mipmapping and the way the uvmap is set up that's causing the boundaries of the UV area to bleed in. You might consider expanding out the texture OR condensing in the uvs to fix this, Gigirs.
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VLadD
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Friday, August 10, 2012
Make like this look left side will be better
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gigirs50
Protege
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Friday, August 10, 2012
o my iloyd..Vlad, yet you gave up?
anyway..Brad, very good...I have to do renders like these...now I'm waiting your drawover sir TRL
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TRL
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Friday, August 10, 2012
Tomorrow night!
Yeah that ink n paint render error happens to me too. But only in front and side views. In perspective it doesn't happen. Also unchecking the outlines might solve it too.
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nielsmillikan
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Saturday, August 11, 2012
To solve the 'Ink n Paint' Render error, just change the 'field of view' value for the perspective window to Zero( though I think its minimum value was perhaps one). Then using the view cube take the renders of the left and front view using the perspective viewport.
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TRL
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Saturday, August 11, 2012
Good one niels!
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Zeth
The Admin
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Saturday, August 11, 2012
Yeah that ink n paint render error happens to me too. But only in front and side views. In perspective it doesn't happen. Also unchecking the outlines might solve it too.
I wasn't referring to an ink n' paint render error. The problem I'm talking about occurs in the viewports regardless of your material type (even standard). Again, it seems to be related to a mipmap or filtering mode complication.
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nielsmillikan
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Saturday, August 11, 2012
Zeth wrote :
I wasn't referring to an ink n' paint render error. The problem I'm talking about occurs in the viewports regardless of your material type (even standard). Again, it seems to be related to a mipmap or filtering mode complication.
Can you post screenshots of how it looks? Can't really figure out much from your earlier post.
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DarkPrince_92
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Saturday, August 11, 2012
If I haven't already said this... this Gotenks may be the best character I've seen created here. Looks legit, closest to the anime proportion-wise and detail-wise.
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gigirs50
Protege
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Saturday, August 11, 2012
yes Darkprince maybe, with Buu Gohan, is the best character created here,( or at least is the first model that is close to completion) a fusion of the work of two 3D artist
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