Author |
Message |
Baldwin
Lost Soul
|
Friday, October 16, 2009
hey these are my screens
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Alex
Al Knows
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Saturday, October 17, 2009
ESFER25 wrote : That was paint or Photoshop? xDxDxDxDxDxDxDxDxDxDxDxDxDxDxDxDxD
Nope, that debug rendermode which shows the directions of the "vertex normals" of the rendered scene. They should be just jutting out from the polygon surface but I forgot to normalize the MD4 normals to make them of unit length, so its a garbled mess on screen
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ESFER25
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Saturday, October 17, 2009
Ahh... Well, I don't know what means... all *intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.*intense laughter*.
*laughing out loud*
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Domitjen
The Champ
|
Wednesday, October 21, 2009
Here are some of my screens
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]NaKeDSnAkE[
|
Wednesday, October 21, 2009
where can I find the Super Saiyan 2 model?
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The-Kakarotto
|
Thursday, October 22, 2009
How do you use Super Saiyan and Kaioken online? Is confused
|
Otpidarp
|
Thursday, October 22, 2009
JasonX wrote : Hehe, :p
Those were leaked a while ago. I still had them in my temproray files and I couldn't resist
That fourth screenshot is of Goku Super Saiyan 2, isn't It ?
The-Kakarotto wrote : How do you use Super Saiyan and Kaioken online? Is confused
It may be because the creater of the server has Super Saiyan and Kaioken.
|
dbzspriter
|
Thursday, October 22, 2009
The-Kakarotto wrote : How do you use Super Saiyan and Kaioken online? Is confused
he made a server , opened up up another ZEQ2 lite joined his server and beat himself up (or that's what I think)
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Ale Duke
|
Thursday, October 22, 2009
Here water effects on maps jeje.
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mel
"I'll Mop Your Face!"
|
Thursday, October 22, 2009
Ale Duke wrote : Here water effects on maps jeje.[/img]
argh!! you . I didn't want to see the water effects until the new update was released, way to spoil my dream
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Baldwin
Lost Soul
|
Thursday, October 22, 2009
when are you going to release the map
|
ESFER25
|
Thursday, October 22, 2009
You have 24h for release it or your family will have a visit
|
madman122
|
Thursday, October 22, 2009
Roshi emblem *intense laughter*
|
Deathshot
|
Friday, October 23, 2009
|
mel
"I'll Mop Your Face!"
|
Monday, October 26, 2009
Vegetto BAD buttocks!!!
|
Deathshot
|
Monday, October 26, 2009
Still have yet to fix his hair or face.
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Stackboy954
|
Monday, October 26, 2009
its looking good are you going to make Super Saiyan 4 2
|
Deathshot
|
Monday, October 26, 2009
Yes.
And if Nemix will let me use his Vegeta Edit, I will be going for Super Saiyan to Super Saiyan 4 Vegeta too.
|
Alex
Al Knows
|
Tuesday, November 17, 2009
It was at this moment that Stickman Bob realised how short he was. Minutes later, while picking himself out the cliff, he realised he has Short Guy Syndrome.
And so he went on a quest to grow bigger, experimenting with cloning technology to do so. However he forgot cloning makes a new person and doesn't change the original person.
Now he realised he was shorter than his own clone, which he didn't take too kindly to. Minutes later, while picking himself out the cliff, he realised he must stop picking fights with people bigger than him.
Or if I'm not being silly: Stage 2 of finishing off the skeletal model implementation is done, next step is to alter the player animation system to work from a central repository of individual sequences. Picture 1 shows vertex normals reacting to the light correctly while Picture 2 shows the same model file using two different animation sets
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The-Kakarotto
|
Wednesday, November 18, 2009
*intense laughter* cool.
|
mel
"I'll Mop Your Face!"
|
Thursday, November 19, 2009
Alex wrote : It was at this moment that Stickman Bob realised how short he was. Minutes later, while picking himself out the cliff, he realised he has Short Guy Syndrome.
And so he went on a quest to grow bigger, experimenting with cloning technology to do so. However he forgot cloning makes a new person and doesn't change the original person.
Now he realised he was shorter than his own clone, which he didn't take too kindly to. Minutes later, while picking himself out the cliff, he realised he must stop picking fights with people bigger than him.
Or if I'm not being silly: Stage 2 of finishing off the skeletal model implementation is done, next step is to alter the player animation system to work from a central repository of individual sequences. Picture 1 shows vertex normals reacting to the light correctly while Picture 2 shows the same model file using two different animation sets
*laughing out loud* what the heck... he should be a cookie character, it would be awesome
|
NabaKonvecit
|
Sunday, November 29, 2009
T_T I don't have any people in my maps how can you guys play like that and dude to transform first download the tier to the player file (Goku,Raditz,vegetaand etc) then in game mode press f+d+the up arrow *intense laughter* this is all then boom you will be Super Saiyan XXD
|
Malek
|
Sunday, November 29, 2009
Wow the images are near to raging blast
who is stickman bob ? *laughing out loud*
|
rohpal
|
Thursday, December 03, 2009
Shadow in air
[img][/img]
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Konan
|
Thursday, December 17, 2009
Stackboy954 wrote : its looking good are you going to make Super Saiyan 4 2
Or maybe FALSE Super Saiyan 3! *intense laughter*
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