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[FIXED] Infinite knockback

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Forza Gerlacious View user's profile Send private message

Reply with quote Thursday, September 10, 2009

Version     : ZEQ2-lite Public Beta 1
System      : Windows XP SP3
Description : When the player is knocked back close to the ground the attacker can keep on performing a knockback. Can also occur in mid-air at times.



If someone has a small movie of this don't hesitate to post it.

Zeth The Admin View user's profile Send private message

Reply with quote Friday, September 11, 2009

This is caused by a knocked back to automatically "stop moving" when an attacker is nearby (so the auto-knockdown hit can occur). The issue usually happens when the knocked back character is blocked by some obstacle (such as the ground) after the hit. This causes them to be open for another attack.

I'll be sure to put a delay timer on the hit before the person can be paused again for another hit. Additionally, if a player is knocked into the ground in future version, they will effectively "crash" into it.

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