Author |
Message |
Baldwin
Lost Soul
|
Friday, January 15, 2010
okay I have Dragon Ball Z tenkaichi 3 iso can I get the characters/maps and inport them in to ZEQ2????
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ESFER25
|
Friday, January 15, 2010
*laughing out loud*?
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TRL
|
Friday, January 15, 2010
copy/paste
|
MDave
ZEQ2-lite Ninja
|
Friday, January 15, 2010
This is insulting.
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Baldwin
Lost Soul
|
Friday, January 15, 2010
what was the joke I simply ask a question
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TRL
|
Friday, January 15, 2010
you simply are baka, that's the joke.
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Konan
|
Friday, January 15, 2010
Graphics are similar, but ZEQ2 based on Quake 3 engine, and the console Dragon Ball games..based on a another engine, so improbable..
ZEQ2 dun have contact with that console Dragon Ball Z Games..
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Baldwin
Lost Soul
|
Friday, January 15, 2010
gee if it where possible it would of been very easy and goooddddd
|
TRL
|
Friday, January 15, 2010
11112233 wrote : gee if it where possible it would of been very easy and goooddddd
If it were possible, you still wouldn't be able to, judging from your Vegeta thread.
|
turlesking
|
Saturday, January 16, 2010
Konan wrote : Graphics are similar, but ZEQ2 based on Quake 3 engine, and the console Dragon Ball games..based on a another engine, so improbable..
ZEQ2 don't have contact with that console Dragon Ball Z Games..
what the heck SIMILAR GRAFIC?YOU PLAY Dragon Ball Z BUDOKAI TENKAICHI 3? =)))*laughing out loud*..what the heck
|
Konan
|
Saturday, January 16, 2010
Yepp, similar I don't say same but similar.. -_-
I'm not that new, know based on Quake 3 engine, but who say that better, because console game?..
|
TRL
|
Saturday, January 16, 2010
It's perfectly possible to produce even raging blast like graphics with quake 3 engine, due to it being open source.
|
RedHot
|
Saturday, January 16, 2010
How to do it:
-Download PlayStation 2 emulator (PCX 0.9.6 )
- Run Tenkaichi Buddokai 3
- Use DxRipper
- Capture as many frames as possible
Per each frame you capture
- all meshes
- all textures
- all shaders (if present )
seen on the scene.
It's said that sometimes DxRipper doesn't want to work with the emulator, but it's just your luck.
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Baldwin
Lost Soul
|
Saturday, January 16, 2010
okay thanks it I did work but the thing is when I import it to 3dsmax or any other modling program its just comes flatttt
|
RedHot
|
Saturday, January 16, 2010
The flat issue was present when ripping Postscript 1 games. It had no Z buffer. That's weird
|
Baldwin
Lost Soul
|
Saturday, January 16, 2010
so what can I do to fix that issue
|
sketch21
|
Saturday, January 16, 2010
I admire your persistence but I recommend just using 3dmax to make your models man that way you can say that you accomplished something...
|
RedHot
|
Saturday, January 16, 2010
I can't help you right now. I guess you should read about it. You can't be the first person to get that bug. But you are positive that you know how to use the DxRipper?
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Baldwin
Lost Soul
|
Saturday, January 16, 2010
yes I am asoon as I start the pcsx2 and when I run tenkaichi 3 the yellow thing is coem up on it saying ready to capture when I went on deul and I selects 1 vs com then I select my character then I select the map with is the desert map when it load I just press f12
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